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Forums - Gaming Discussion - A New Dawn - A CGi-Quality analysis

Great tech, but honestly, in my opinion, overall feel is bit plastic - plus really stiff animation. That's probably the reason why I was (and still am) so excited at the idea of Deep Down being realtime - faces in that demo really convinced me that they are murdering, plundering scumbags, and I had no problem with "uncanny valley" there.



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Demo specs comparision... the Dawn (2002) and New Dawn (2012).



i would love to see attention to detail like that in games. it would be a one of those, i can't take my eyes off this character, because it's so life like.



Viewing this, I am extremely gratefull for the HW we have nowadays, especially because I have the misfortunate of typing this on a "laptop" with a Intel Celeron 530, Mobile Intel 965 and Windows Vista, trust me, it's a painfull experience.



Hey @CGI I think you will like that.

TRESSFX: A NEW FRONTIER OF REALISM IN PC GAMING

AMD is planning something for 26.02.



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CGI-Quality said:

Where'd you get that?

http://www.geforce.com/whats-new/articles/new-dawn

System Requirements

A New Dawn demo was developed to showcase the performance of the GeForce GTX 690. As such, two GeForce GTX 600 series GPUs are recommended for the best experience.

GPU: GTX 670 SLI or higher
CPU: 2.5GHz dual-core or higher
System Memory: 4GB
Disk Space: 1GB
Operating System: Windows 7/Vista

 



Now those are next gen boobs. I'm impressed. Especially by the texture, on the boobs.



zero129 said:
I still cant even see the first one x_x .
I have never tried any of the tech demos from AMD and NVida, will only AMD tech demos work on AMd cards and vice versa for the NVida ones??.
I have an AMD card but id really like to try that Nvida demo lulz xD

yea, afaik that demo won't run on an AMD card - even Nvidia's own non-600 series cards may be excluded



Games have not been utilising DX 11.1 ?
Wow, talk about making old news new. This has been happening for YEARS.



I don'[t think the uncanny valley applies to the New Dawn demo like it does for Beyond Two Souls. The are both masterfully rendered 3D characters, but Dawn isn't attempting realistic. There's far too much artistic style in her face to be considered realistic. The detail is amazing, but the style is artistic rather than photo-realism. Beyond is trying to look as close to to real life as possible and that's why it falls into the uncanny valley.

It's like how Final Fantasy the Spirits within is in the uncanny valley but Shrek is not.

I personally don't have a problem with the uncanny valley. I tend to look past it unless it's really creeping and none of my examples creep me out.