Somini said: This is cute! Let's hope the developer has made some profits by now. |
Curious, what was so cute about the OP? I thought it was really sad. The girl's story made me feel anything but "cute."
Somini said: This is cute! Let's hope the developer has made some profits by now. |
Curious, what was so cute about the OP? I thought it was really sad. The girl's story made me feel anything but "cute."
theprof00 said:
Publishers don't pay for their developer's content. A publisher foots many bills and sometimes, yes, does pay a bit (they used santa monica to help program), but they don't 'pay the bills'. |
Um yes they do, that is a fundemental part of a publishing deal. The publisher pays the developer for to create content and the publisher takes the IP and they take all the profits until the game passes a threshold stated in the contract and then after than the publisher pays out a royalty (which can be as low as 10% of net revenue) to the dev. You must be thinking of a distribution deal where the publisher takes a finnished game and then just distributes it while taking a cut of profits.
It turns out this is just another case of gamz jurnzalizim! and the article just left out the fact that Sony did in fact pay for the first 3 years of development (in fact an entire year more than origonally planned) and That Game Company just kept delaying the game to get it perfect which caused them to run over budget.
Faith in Sony game publishing practices restored.
http://www.destructoid.com/journey-took-thatgamecompany-into-bankruptcy-244311.phtml
And stickskills.com goes on the fucking waste of internet space ignore list
@TheVoxelman on twitter
zarx said:
Um yes they do, that is a fundemental part of a publishing deal. The publisher pays the developer for to create content and the publisher takes the IP and they take all the profits until the game passes a threshold stated in the contract and then after than the publisher pays out a royalty (which can be as low as 10% of net revenue) to the dev. You must be thinking of a distribution deal where the publisher takes a finnished game and then just distributes it while taking a cut of profits. It turns out this is just another case of gamz jurnzalizim! and the article just left out the fact that Sony did in fact pay for the first 3 years of development (in fact an entire year more than origonally planned) and That Game Company just kept delaying the game to get it perfect which caused them to run over budget. Faith in Sony game publishing practices restored. http://www.destructoid.com/journey-took-thatgamecompany-into-bankruptcy-244311.phtml And stickskills.com goes on the fucking waste of internet space ignore list |
In a publishing deal, what usually happens is the company is paid against a predicted royalty rate, and then paid more following completion of each game and its respective actual royalties. They do not just pay for development.
Though it appears Sony did foot the bills in this instance.
zarx said:
Um yes they do, that is a fundemental part of a publishing deal. The publisher pays the developer for to create content and the publisher takes the IP and they take all the profits until the game passes a threshold stated in the contract and then after than the publisher pays out a royalty (which can be as low as 10% of net revenue) to the dev. You must be thinking of a distribution deal where the publisher takes a finnished game and then just distributes it while taking a cut of profits. It turns out this is just another case of gamz jurnzalizim! and the article just left out the fact that Sony did in fact pay for the first 3 years of development (in fact an entire year more than origonally planned) and That Game Company just kept delaying the game to get it perfect which caused them to run over budget. Faith in Sony game publishing practices restored. http://www.destructoid.com/journey-took-thatgamecompany-into-bankruptcy-244311.phtml And stickskills.com goes on the fucking waste of internet space ignore list |
Interesting
OT: i hope nothing ever happens to this dev because the experiences that they create are truely 1 of a kind
Their experiences are much appreciated and will be forever welcomed in this industry
wfz said:
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I meant it's cute that the game has moved her liked that. Also that she decided to write to the developer.
kowenicki said: So whats the message here?... that they make gorgeous games that nobody buys? |
Or that they spent every last penny they had, making the Game of the Year.
kowenicki said: So whats the message here?... that they make gorgeous games that nobody buys? |
Journey is the best selling PSN game ever....
And no apparently it means that they won't ship a game until they think it's ready even after they have burnt through all their publisher money and an extension even if it means bankrupting themselves.
@TheVoxelman on twitter
kowenicki said:
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So Journey hasnt made "some decent cash" on PS3? Can you prove that or are you talking rubbish?