zarx said:
Um yes they do, that is a fundemental part of a publishing deal. The publisher pays the developer for to create content and the publisher takes the IP and they take all the profits until the game passes a threshold stated in the contract and then after than the publisher pays out a royalty (which can be as low as 10% of net revenue) to the dev. You must be thinking of a distribution deal where the publisher takes a finnished game and then just distributes it while taking a cut of profits. It turns out this is just another case of gamz jurnzalizim! and the article just left out the fact that Sony did in fact pay for the first 3 years of development (in fact an entire year more than origonally planned) and That Game Company just kept delaying the game to get it perfect which caused them to run over budget. Faith in Sony game publishing practices restored. http://www.destructoid.com/journey-took-thatgamecompany-into-bankruptcy-244311.phtml And stickskills.com goes on the fucking waste of internet space ignore list |
In a publishing deal, what usually happens is the company is paid against a predicted royalty rate, and then paid more following completion of each game and its respective actual royalties. They do not just pay for development.
Though it appears Sony did foot the bills in this instance.









