I think the games should be priced according to demand / value rather than simply a one-price model per console for every game. For example, the Mario and Zelda NES games are fine at $5, and for $8 SNES games like Secret of Mana, Chrono Trigger, FFIII and SMRPG are a steal compared to what their original physical versions regularly go for online.
But then you got NES titles like Volleyball, Ice Hockey, Pac-Man, Xevious, Galaga, etc... basically 1st gen games and arcade ports selling for $5 each, when they should be priced for like $1.99 since the same or similar games are available for that price on iPhone and other mobile devices. Same thing with SNES / Genesis games... while most are justified at $8, there are some that should be $5 or below because there just isn't alot of interest or value in them. Same thing with Master System and TG-16 games... most of these with the exception of some rare Turbo CD games like Castlevania X: Rondo of Blood and Ys Book I & II just aren't worth the asking prices.
The only games on the VC that are priced perfectly IMO are the N64 games. $10 is a great value for games like Paper Mario, Zelda TOOT and MM, the original SSB,
On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.