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Forums - Gaming Discussion - Could Nintendo add a capacitive touch screen in a WiiU redesign?

 

Capacitive or no?

Give me a more responsive one! 33 21.85%
 
It's fine the way it is ... 118 78.15%
 
Total:151

The current screen works excellent. Multi-touch is neat, but it's actually inferior to using an analog stick for things like zooming in and out. On my smartphone there have been many times when I've clicked on a link by accident when trying to zoom in. Or there are times when you have to pinch and pinch and pinch to get the view you want. It looks cool, and it's intuitive to casual users, but is' actually a crappy interface. Having an actual button/stick for control is infinitely better. The Gamepad also works fine using your fingers to select things.



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platformmaster918 said:

I feel like this would be a good move for a future design of the system.  They would have to continue to make sure that it wasn't multitouch because that would mean enhanced capabilities and fragmenting the fanbase if developers take advantage in future games.  However I would like it because after playing with it a little it did seem a little unresponsive compared to my phone.

 

Why do we keep getting these threads from people with no experience in the hardware engineering field second guessing the professionals? The Gamepad has 2 analog sticks, 1 d-pad and 12 buttons within reach...what would be the point to a multiple touch screen?  Could you make a game that requires it...yes, but why when you have all the other controls to utilize?...I have a touch screen phone, a 3DS, a Vita, an iPad 2, an iPod Touch and my wife has an iPhone and a Kindle Fire....the touch screen on the Gamepad is very responsive and works great ....no complaints from me at all. Why don't you go out and buy a new game to play instead of being an armchair engineer......Same goes for all the people that complain about the 3DS not having 2 circle pads.....you knew this before you bought it, so stop complaining about it and start enjoying the games. With all the crap that goes on in this world, people find the stupidest little things to complain about.


Stop hating and start playing.

BuckStud said:
platformmaster918 said:

I feel like this would be a good move for a future design of the system.  They would have to continue to make sure that it wasn't multitouch because that would mean enhanced capabilities and fragmenting the fanbase if developers take advantage in future games.  However I would like it because after playing with it a little it did seem a little unresponsive compared to my phone.

 

Why do we keep getting these threads from people with no experience in the hardware engineering field second guessing the professionals? The Gamepad has 2 analog sticks, 1 d-pad and 12 buttons within reach...what would be the point to a multiple touch screen?  Could you make a game that requires it...yes, but why when you have all the other controls to utilize?...I have a touch screen phone, a 3DS, a Vita, an iPad 2, an iPod Touch and my wife has an iPhone and a Kindle Fire....the touch screen on the Gamepad is very responsive and works great ....no complaints from me at all. Why don't you go out and buy a new game to play instead of being an armchair engineer......Same goes for all the people that complain about the 3DS not having 2 circle pads.....you knew this before you bought it, so stop complaining about it and start enjoying the games. With all the crap that goes on in this world, people find the stupidest little things to complain about.

whoa calm down there buddy I was just saying I wasn't impressed at all trying to go through the stuff on screen.  I don't think they need to have pinch zooming an all that but the Vita's screen is really nice for scrolling through stuff and picking apps while the WiiU's is kind clunky when I've used it.




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They could, but they won't, and they shouldn't.



platformmaster918 said:

I feel like this would be a good move for a future design of the system.  They would have to continue to make sure that it wasn't multitouch because that would mean enhanced capabilities and fragmenting the fanbase if developers take advantage in future games.  However I would like it because after playing with it a little it did seem a little unresponsive compared to my phone.

As an interface, the Wii U pad gives the living room DS type controls for the first time, asymmetric gameplay, and an interface that handles needs for more buttons, and the ability to do things like RTS decently.  I say you need to give developers time to master this, rather than throw even more stuff at them.  People still aren't getting the point of the WiiU's pad at this point, so not sure you want to do more. 

Keep in mind, the main interface for the Wii U is the stuff on the side.  The center screen covers some other stuff and acts as another window.



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BuckStud said:
platformmaster918 said:

I feel like this would be a good move for a future design of the system.  They would have to continue to make sure that it wasn't multitouch because that would mean enhanced capabilities and fragmenting the fanbase if developers take advantage in future games.  However I would like it because after playing with it a little it did seem a little unresponsive compared to my phone.

 

Why do we keep getting these threads from people with no experience in the hardware engineering field second guessing the professionals? The Gamepad has 2 analog sticks, 1 d-pad and 12 buttons within reach...what would be the point to a multiple touch screen?  Could you make a game that requires it...yes, but why when you have all the other controls to utilize?...I have a touch screen phone, a 3DS, a Vita, an iPad 2, an iPod Touch and my wife has an iPhone and a Kindle Fire....the touch screen on the Gamepad is very responsive and works great ....no complaints from me at all. Why don't you go out and buy a new game to play instead of being an armchair engineer......Same goes for all the people that complain about the 3DS not having 2 circle pads.....you knew this before you bought it, so stop complaining about it and start enjoying the games. With all the crap that goes on in this world, people find the stupidest little things to complain about.

With the 3DS, Nintendo did come out with an attachment to add a second circle pad, so that isn't the best comparison.



A capacitance touch screen is not necessarily better than a resistance touch screen, they're two different technologies with different advantages/disadvantages ...

From what I remember from when I did this research a couple of years ago, a capacitance touch screen's advantage is that it can do multi-touch while a resistance touchscreen is more accurate and can easily be made pressure sensitive. With phones and tablets it makes sense why they picked a capacitance touch screen because you need gestures due to the lack of other inputs on the device. I could be wrong but I suspect Nintendo favoured pressure sensitivity to make drawing/writing more natural over the expressiveness of multi-touch because they already had 2 analogue sticks, a d-pad, 4 face buttons, 2 shoulder buttons, a microphone, a camera, and a motion sensor so the controller isn't really lacking in expressiveness.



I find it more responsive than my Vita's screen. Plus, I always use the stylus.
Sooooooo, no.



Mnementh said:
A capacitive touchscreen would be a step back for the WiiU. While capacitive touchscreens have advantages, they allow only the input with fingers, while the resistive touchscreens allow both, fingers and stylus. The higher accuracy of a stylus allows better drawings, something that is currently much used in Miiverse. Some people have really great skills at that. With capacitive touchscreen your drawings would be inferior.

Also Yoshis fruitcart would be really frustrating with capacitive touch: some fruits are directly besides traps, it would be nearly impossible to solve that with fingers.

pro capacitive:
* multitouch
* better responsiveness for input with fingers

pro resistive:
* better accuracy with stylus (allowing drawings)
* allowing input from stylus AND fingers

I thought there also are stylus for capacitive available ?

Wacom for example making them ...
http://www.wacom.eu/index2.asp?pid=9221&spid=0&lang=en
so all pros are now also on the capacitive ones ...

but I dont think we need a capacitice one ... the resistive is doing its job well enough for what it should do.
But dont say its better because you only can use stylus on that one. Its cheaper and its doing it fine would be better :)



Seriously guys, some of you just don't read my posts from above so here are some demo videos from like 2009: