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BuckStud said:
platformmaster918 said:

I feel like this would be a good move for a future design of the system.  They would have to continue to make sure that it wasn't multitouch because that would mean enhanced capabilities and fragmenting the fanbase if developers take advantage in future games.  However I would like it because after playing with it a little it did seem a little unresponsive compared to my phone.

 

Why do we keep getting these threads from people with no experience in the hardware engineering field second guessing the professionals? The Gamepad has 2 analog sticks, 1 d-pad and 12 buttons within reach...what would be the point to a multiple touch screen?  Could you make a game that requires it...yes, but why when you have all the other controls to utilize?...I have a touch screen phone, a 3DS, a Vita, an iPad 2, an iPod Touch and my wife has an iPhone and a Kindle Fire....the touch screen on the Gamepad is very responsive and works great ....no complaints from me at all. Why don't you go out and buy a new game to play instead of being an armchair engineer......Same goes for all the people that complain about the 3DS not having 2 circle pads.....you knew this before you bought it, so stop complaining about it and start enjoying the games. With all the crap that goes on in this world, people find the stupidest little things to complain about.

whoa calm down there buddy I was just saying I wasn't impressed at all trying to go through the stuff on screen.  I don't think they need to have pinch zooming an all that but the Vita's screen is really nice for scrolling through stuff and picking apps while the WiiU's is kind clunky when I've used it.




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