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Forums - Nintendo Discussion - Multiplatform support on WiiU, does it exist?

 

How do you feel about it?

Its horrible 66 41.25%
 
Dont care! Everything wil... 94 58.75%
 
Total:160
Turkish said:


Done, I was kinda confused myself lol.

Ah, much better. ^_^

Continue on!



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More worrisome, not a single one of those is announced for the PS4, iz it maybe doomedz?? :P



Too early to say. Although this is normal considering the Wii U only have a million install base, devs will wait before new releases. 

The same thing will happen with the PS4 and the next xbox, it will take time before developers and publishers completely support each console. In the first 6 months (maybe a year) we are going to see most games continue on the 360 and PS3, with some ports to the newer consoles. After there's a solid install base most devs will forget about the previous consoles and focus on the new ones. This is just a transition process.



Nintendo and PC gamer

Firstly, wii u won't completely lose third party support. It will be far too dominating in japan.
Second, even if it did nintendo's franchises can completely cruise them to profits. Unlike sony who (aside from gran turismo) have absolutely nothing which makes people rush out to buy a system.



One more thing to complete my year = senran kagura localization =D

Turkish said:

DS1 came out after WiiU was revealed last year, and I'm sure many of these games have started development after devs heard WiiU was in development.

I heard about the Wii U way back in mid 2010.   Doesn't mean I was able to put a game on it.

Granted, I'm not a developer...but my point is just because a 3rd party is aware of the system doesn't mean they can support it right away.

1. Does the developer have the allocated budget (internally or from a publisher) to add another console?

2. Does the developer ahve the manpower to allocate to another SKU?

3. Does the developer have enough development kits for simultaneous development?

4. Is the game engine already on the system or will that require another years worth of work?

5. Was the hardware finalized enough for us to put resoruces into it when we began development?


And many other questions go into the development process.  You can't just say because a dev heard about the console that it means they could develop their game for it they wanted to.  It's not that simple.



The rEVOLution is not being televised

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Wii U is not getting majority of multiplatforms. Unless me/cod/ac sells a lot, it won't be getting those multiplatforms when PS4/nextbox releases.



black oops 2 didnt exist until nintendo did announced it



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snowdog said:
Those two you've highlighted in bold are the only two to have been announced so far. We'll hear something about some of the others during E3 and/or via Nintendo Directs.


Not annoucing it sooner than later will hurt software sales because most people who want to play it at release will buy it for PS360PC if its not on WiiU.



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Could simply be that publishers are unwilling to delay or change release dates in order to finish Wii U versions. Those might take an inordinate amount of time with a new system, especially with the atypical setup the Wii U has. That doesn't rule out Wii U ports sooner or later down the line.



The system just came out, just wait for the games to come, they will be here eventually. There is a couple 3rd party games coming for it, but i think they are mostly exclusives like Lego City undercover



Xbox One, PS4 and Switch (+ Many Retro Consoles)

'When the people are being beaten with a stick, they are not much happier if it is called the people's stick'- Mikhail Bakunin

Prediction: Switch will sell better than Wii U Lifetime Sales by Jan 1st 2018