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Forums - Microsoft Discussion - What’s inside Durango’s Alpha kit?

Sounds good, next gen consoles will probably cost 400$(basic)-500$ (premium). In 2005 I bought an iMac with 512MB RAM just as the 360.



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Wh1pL4shL1ve_007 said:
osed125 said:
Andrespetmonkey said:

http://www.neoseeker.com/news/16241-crytek-wants-minimum-8gb-memory-next-console-generation/ 8GB

http://www.afterdawn.com/news/article.cfm/2012/07/07/square_enix_next_gen_of_consoles_need_lots_of_ram "Lots of RAM"

http://www.joystiq.com/2012/03/09/battlefield-3s-rendering-architect-details-his-dream-specs-for/ "2GB not enough, we need 4GB, 8GB is ideal"

 

I think that it's mostly wishful thinking, obviously not a game dev myself but 8 GB of RAM dedicated for games it's way too much, 4 GB will be more than enough imo.

If this is true and the system have that much RAM, it will most likely be used for the Kinect 2.0 and a big OS, it will probably be 3-4 GB dedicated for games, which it's still a lot.

 


Its called future proofing...

Yes, against turning a profit on hardware.



JazzB1987 said:

Well 8gigs of ram dont matter if its crappy standard ram. Well lets see what the true specs will look like. <

BTW I am pretty sure a Kinect 2.0 will take quite a chunk of the ressources.

And on the overall cost too... Specs like this is a console above 450$, with a kinect 2.0 inside, I don't wanna imagine how much more.

Any pricetag above 400$ is just handing over the victory to Nintendo.



FrancisNobleman said:
JazzB1987 said:

Well 8gigs of ram dont matter if its crappy standard ram. Well lets see what the true specs will look like. <

BTW I am pretty sure a Kinect 2.0 will take quite a chunk of the ressources.

And on the overall cost too... Specs like this is a console above 450$, with a kinect 2.0 inside, I don't wanna imagine how much more.

Any pricetag above 400$ is just handing over the victory to Nintendo.

maybe microsoft doesn't think they have to beat another console in sales? maybe they would be ok to sell 20 million less as wii u like they did this gen with wii? if they would have a problem with that we would have a 99 bucks 360 for some time now (also to be sure to beat ps3)

not sure why people always think there has to be a "winner" as long as the company will have success even with lower sales. the gap just shouldn't get too big but to be behind doesn't have to b a problem.



ninetailschris said:
HoloDust said:
Minimum system requirements for Far Cry 3 are 4GB of RAM (reminder that both Win7 and Win 8 use less than 512MB of RAM)
Epic, Crytek and Square asked for lot of memory. Crytek specifically asked for minimum of 8GB (and I would bet Epic wants that too, them being one that pushed Microsoft to increase RAM in 360)
As for 8 cores - bulldozers have 8 cores @95W TDP - if they use GPU similar to 7970m (basically mobile downclocked 7870 with TDP of 75-100W) I don't see problem with system's TDP, so why not...


Um this isn't PC ram this console Ram.  Console ram is customized and doesn't need 4 ram because it doesn't have to do 3-4 things the same at time while runing the game. PC runs general purpose like ram not like console. Please give me quote were Square/Creak asked for 8gb ram because I know your bsing because that would be completely overshot. The most they would as for is 3-4 ram because consoles don't need to run multiple apps at a time. When people say need 4ram to run ultra on fry  Cry what your saying is that much PC ram not console. Trying running skyrim with 2 gb ram with xbox360 chip on a pc at normal setting you will be lucky to get 10 frames per second and that's 4 times the ram.

Regarding  GPU please link to the GPU Specfic you think it will have in and then link me to Core you think it will have. Then I will show why it will not work.

I bet me getting banned for life your way off base. I fully expect the new Xbox to have 8 gb ram. This is not the first leak to say the dev kits have 12 gb ram 4 being extra for developers. In 2013 xmas release to go through to 2018-2020 8 gb ram is more than reasonable to be in te nextbox.

Sometimes people dont think. This console will be around in 2018 with no successor. Crytek already said last year the current gen PS3 and 360 could be pushed alot further with just more ram.

Ram is the key next gen.

In 2014-15 games on PC will be minimum requirement of around 6 gb in my opinion. With max settings requiring 8. 8 gb ram for a console that will have a lifespan of 2013 - 2020 is very very very likely. Unless its the wii u. Which IMO will be severely underpowered.



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yup this is a 20year life cycle console :P



    R.I.P Mr Iwata :'(

Roma said:
yup this is a 20year life cycle console :P



ROFL. More like barely 7 years.

Developers have been complaining for 2 years that 360 and PS3 needed more ram.

Epic told Microsoft back in 2005 that 512mb might not be enough for 360. And that Ram would be a bigger issue as visuals and physics etc got better. ID software said te PS3 and 360 versions of Rage would have been much better to have the same hardware just 1 gb ram instead of 512.

8 gb ram in 2017 for example will feel ordinary for the consoles. IMO Wii U is massively underpowered wit its ram. And by 2014 will struggle as third parties just wont be doing a low port for it due to inefficient ram. Hell Far Cry 3 running on an OS Windows 7 or Windows 8 which uses 512mb ram needs a minimum of 4 gb on PC and a maximum for highest graphics settings of yep 8 gb RAM in 2013. By 2018 PC games could require 16 gb ram for maximum settings or even 20gb ram



If the processor is 8-core then it isn't x86, it's x64. 

If I'm not mistaken, an x86 processor can't access more than  4GB of memory.

So you can either have 4GB of RAM and an x86 processor, or you can have 8GB of RAM and a x64 processor. 

Also, it's doubtful that it's an AMD-based processor.  If anything, as defined before in the Microsoft literature, it would be a multi-core processor with many different types of processor cores.  That way, you'd have a set of cores dedicated to the game code, and a secondary set reserved for specific functions of the game code or hardware (i.e. Kinect). 

This would allow the core gaming processors to deal with rendering the game, while you may have a dedicated processor for AI, Kinect, etc., ensuring expensive, powerful CPU cores aren't wasted on doing menial tasks that would otherwise waste CPU cycles on.



selnor said:

I bet me getting banned for life your way off base. I fully expect the new Xbox to have 8 gb ram. This is not the first leak to say the dev kits have 12 gb ram 4 being extra for developers. In 2013 xmas release to go through to 2018-2020 8 gb ram is more than reasonable to be in te nextbox.

Sometimes people dont think. This console will be around in 2018 with no successor. Crytek already said last year the current gen PS3 and 360 could be pushed alot further with just more ram.

Ram is the key next gen.

In 2014-15 games on PC will be minimum requirement of around 6 gb in my opinion. With max settings requiring 8. 8 gb ram for a console that will have a lifespan of 2013 - 2020 is very very very likely. Unless its the wii u. Which IMO will be severely underpowered.

Actually the more reliable rumor is that there is 8GB of RAM in the alpha kits, with 4GB expected in the console.



Adinnieken said:

If the processor is 8-core then it isn't x86, it's x64. 

If I'm not mistaken, an x86 processor can't access more than  4GB of memory.

So you can either have 4GB of RAM and an x86 processor, or you can have 8GB of RAM and a x64 processor. 

Also, it's doubtful that it's an AMD-based processor.  If anything, as defined before in the Microsoft literature, it would be a multi-core processor with many different types of processor cores.  That way, you'd have a set of cores dedicated to the game code, and a secondary set reserved for specific functions of the game code or hardware (i.e. Kinect). 

This would allow the core gaming processors to deal with rendering the game, while you may have a dedicated processor for AI, Kinect, etc., ensuring expensive, powerful CPU cores aren't wasted on doing menial tasks that would otherwise waste CPU cycles on.

It is commonly claimed that 32-bit processors and operating systems are limited to 4 GB of RAM,[1][2] and that this is a primary cause of the "3 GB barrier". This is not a true limit of these processors. Almost all modern x86 processors (from the 1995 Pentium Pro onward) can in fact already address up to 64 GB RAM via physical address extension (PAE).[3] PAE is a modification of the protected mode address translation scheme. It allows virtual or linear addresses to be translated to 36-bit physical addresses, instead of the 32-bit addresses available without PAE.[4] The CPU pinouts likewise provide 36 bits of physical address to the motherboard. [4]

Many x86 operating systems, including any version of Linux with a PAE kernel and some versions of Windows Server, support the use of PAE to address up to 64 GB of RAM on an x86 system.[5][6][7]

Use of PAE to address RAM above the 4 GB point is key to breaking the "3 GB barrier". There are, however, factors that limit this ability, and lead to the "3 GB barrier" under certain circumstances, even though the processor fully supports PAE.