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Forums - Gaming - Activision Bungie contract unsealed in Call of Duty case

 

Los Angeles Times

Details of video game publisherActivision Blizzard Inc.'s high-profile deal in 2010 with Bungie Inc. to make an original game series has been made public for the first time as part of a separate lawsuit involving the Call of Duty game franchise.

The deal with Bungie, considered one of the hottest studios in the industry, at the time helpedActivision save face in the midst of an ugly legal fight with former Call of Duty developers Jason West and Vincent Zampella, whom Activision had fired a month earlier in March 2010. But at what cost?

Activision's contract with Bungie, recently unsealed as part of Activision's lawsuit against West and Zampella, outlines exactly what those costs are.

The 27-page agreement calls for Bungie to develop four "sci-fantasy, action shooter games," code-named "Destiny," released every other year, beginning in the fall of 2013. Bungie also agreed to put out four downloadable expansion packs code-named "Comet," every other year beginning in the fall of 2014. Activision has never disclosed release plans for Bungie's titles.

The first Destiny game will initially only be available on Microsoft's Xbox 360 consoles, as well as its potential successor, which the contract refers to as the "Xbox 720." Later games would be made for Xbox consoles as well as Sony Corp.'s expected successor to the PlayStation 3, and on personal computers. 

Bungie would be entitled to royalties ranging from 20% to 35% of "operating income," the amount left over after Activision deducts its costs, including development, production and marketing expenses.

Under the contract, which may have been amended since it went into effect on April 16, 2010, Activision would also pay Bungie $2.5 million a year in bonuses between 2010 and 2013 if the Bellevue, Wash., studio meets certain quality and budget milestones. Bungie gets another $2.5 million if the first Destiny game achieves a score of 90 or better out of 100 on GameRankings.com, a site that summarizes reviews by game critics.

The contract also reveals for the first time that Bungie is working on a potential successor to its Marathon game, which became a cult hit after it was published in 1994 for the Apple Mac. The document refers to Bungie's right to devote no more than 5% of its staff to develop an action-shooter prototype dubbed Marathon while Bungie remains under contract with Activision.

You can read the full contract here.

What does this have to do with the Call of Duty case?

Plenty, argued West and Zampella's attorney, Robert M. Schwartz. In a brief filed May 1, Schwartz wrote  that his clients took a smaller royalty, relative to similar contracts with top talent such as Bungie, in exchange for having more creative control over the Call of Duty franchise. West and Zampella, Schwartz argued, are entitled to compensation for the value of that creative authority, which could be worth hundreds of millions of dollars depending on how the royalties are calculated. Activision and Schwartz's clients each are alleging total damages of as much as $1 billion.

Of course, the two highly complex contracts are apples and oranges. Among the many differences is that West and Zampella were employees of Activision, while Bungie is an independent developer operating under a publishing deal with Activision. In addition, Bungie owns the intellectual property for the Destiny and Comet games, whereas Activision owns the Call of Duty franchise.

Should the case go to trial as planned May 29, it will ultimately be up to a jury to go through the contracts and decide who will end up having to pay out.

An Activision spokeswoman did not immediately reply to a request for comment. Harold Ryan, the president of Bungie, did not respond to an email asking for comment.

http://www.latimes.com/entertainment/envelope/cotown/la-et-ct-bungie-activision-contract-20120521,0,3463781.story

 



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Forgot all about Bungie... maybe they'll have something to show at E3. It's been awhile since we heard even a peep from them.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

Hmm sounds good, I definitely want to see Bungie's next title in action!

Not at all suprising Bungie managed to get such a beneficial contract though.



Destiny exclusive to Microsoft on the first game. Whhyyy?



DLC is already announced guys.



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Hope its not a halo rip off



I am so scared of everything about this.

Bungie were/are one of, if not the, best developers around. Their attitude to the community, bungie.net, theatre in 3/reach, the insane amount of content in reach etc etc was basically unparalleled. Most companies making FPS games are still trying to play catch up and haven't even managed it.

Now they are being published by Activision who I think could run anything into the ground. With a contract that seems utterly disastrous. One game ever other year in 2013, 2015, 2017 and 2019? With expansions every other year in 2014, 2016, 2018 and 2020? That is a ridiculous work schedule. And a MASSIVE increase in the amount of work compared to what they did on Halo. I mean in 2 years are they really going to be able to manage a comparable amount of content to the Halo games?

Not only this but I think that contract shows how bad publishers really do screw developers over. Keeping in mind that Bungie are one of the most well known and powerful developers look at what was presumably the best contract they could get.

A bonus of $2.5m if it achieves a GR rating of over 90%. That's a pretty small bonus for years of work to a company with 200 employees, and only IF it gets amazing reviews. 89%? No bonus.

Bungie will get 20-35% of operating income in royalties..... this seems very good however already I know EXACTLY what is going to happen. Hollywood math. Activision will simply plump up the numbers for costs.

Not only all this but Activision can simply immediately cancel the contract with no problems if it doesn't manage 5million units in 6 months... that is a truly huge order for a brand new ip. I'm pretty sure gears of war didn't manage that, and I know uncharted didn't.

I guess the real big thing is that Bungie has the rights to it's own IP and assuming activision doesn't screw them over too bad then the % of income could be huge. However I'm still surprised at just how easy it is for the deal to go sour on them.



Turkish says and I'm allowed to quote that: Uncharted 3 and God Of War 3 look better than Unreal Engine 4 games will or the tech demo does. Also the Naughty Dog PS3 ENGINE PLAYS better than the UE4 ENGINE.

ClassicGamingWizzz said:
Wagram said:
Destiny exclusive to Microsoft on the first game. Whhyyy?

because microsoft paid them for a timed exclusive like they always do ?

explain this  http://www.destructoid.com/battlefield-3-dlc-a-timed-exclusive-on-ps3-211999.phtml 



ZaneWane said:
ClassicGamingWizzz said:
Wagram said:
Destiny exclusive to Microsoft on the first game. Whhyyy?

because microsoft paid them for a timed exclusive like they always do ?

explain this  http://www.destructoid.com/battlefield-3-dlc-a-timed-exclusive-on-ps3-211999.phtml 


ea have said many times for them its PS3 >>>>>>>>>>>>>>>>>> 360. 

sont doesnt psay for pettyb things like dlc. they make video games instead 



PlaystaionGamer said:
ZaneWane said:
ClassicGamingWizzz said:
Wagram said:
Destiny exclusive to Microsoft on the first game. Whhyyy?

because microsoft paid them for a timed exclusive like they always do ?

explain this  http://www.destructoid.com/battlefield-3-dlc-a-timed-exclusive-on-ps3-211999.phtml 


ea have said many times for them its PS3 >>>>>>>>>>>>>>>>>> 360. 

sont doesnt psay for pettyb things like dlc. they make video games instead 

in other words, both companies attempt to get exclusive deals with companies, but fanboys cry about anything that hurts their console's "image", and in these forums there are a hell of a lot more sony fanboys than 360 fanboys, so the 360 fanboy crying is drowned out by the ps3 fanboy crying.

anyway I hope bungie makes a great game, and doesn't half ass the pc port. While everyone has different opinions on the gameplay, there is no question that bungie's halo games are second to none in terms of the amount of content you get in an fps(campaign, easter eggs, amount of multiplayer features, ridiculous stat tracking, forge, firefight) so it looks likely that this game will be a huge time sink for those who do enjoy the gameplay bungie crafts.