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Forums - Sony Discussion - How Sony lost its groove - Opinion

oldschoolfool said:

apps are so over-rated. I have 2 apps on my I-phone. the facebook app and a wallpaper app. both of those apps are free. I buy songs on itunes here and there,but that's about it.

You are not the typical user. Average users have around 40 apps on their iPhone.



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oldschoolfool said:

apps are so over-rated. I have 2 apps on my I-phone. the facebook app and a wallpaper app. both of those apps are free. I buy songs on itunes here and there,but that's about it.

I expected by now you would have at least installed some dating apps... and when you have a date a restaurant app.. then Whatsapp so you could constantly text for free with your date.. after that an app to stalk her 24 hours a day.. you disappoint me in your search of love!



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

NiKKoM said:
oldschoolfool said:

apps are so over-rated. I have 2 apps on my I-phone. the facebook app and a wallpaper app. both of those apps are free. I buy songs on itunes here and there,but that's about it.

I expected by now you would have at least installed some dating apps... and when you have a date a restaurant app.. then Whatsapp so you could constantly text for free with your date.. after that an app to stalk her 24 hours a day.. you disappoint me in your search of love!


He has all those. It's called the Facebook app.



Fusioncode said:
I believe in Kaz, he's the one who reversed the disaster of the PS3 and made it, in my opinion, the best console of this generation.


I believe (and really hope) that you're right about this.  I mean, I was a big fan of Ken but he did make a lot of mistakes towards the end, and Kaz has done a massive around to turn those mistakes around.  I really like him and hope he's got what it takes.

 

Part of the problem, at least how I see it at least, is how the market is now.  Back in the PS2 era, there were what - 110 million PS2's, 20 million Xbox's and 20 million Gamecubes -  it was an easy sell to convince third-party developers to make an exclusive (or continue as an exclusive from the PS1 era)  Now, with around the same amount of 360's as PS3's, it's not as easy a sell to make.  I think Sony have done exceptionally well with first-party exclusives this gen, but it doesn't look like it's really been enough.  They could always pull the card of 'games sell more on PS3' which they do tend to for franchises like Final Fantasy or Tekken, but unfortunately those series aren't as big as they used to be.

 

Heck, we've even lost Insomniac to multi-plat recently, although time will tell how that works out - I can at least hope they continue making Ratchet and Clank games in the future. 

 

 

"Consumer cares about what it does as opposed to what's in it, hence why their steep prices are a hard sell."
Sadly this is true too.  I genuinely do believe Sony put more time, and effort into their products than any of their competitors, but that in turn has become a problem.
Ah well, from a gaming point of view it's not all bad - still a hugely profitable division I'm led to believe.  I can't really imagine a future without a Sony console, they've been pretty much the only consoles I've ever owned up until this generation when I got a Wii.  Good luck, Sony!


Sony is forgetting that all of its successful products were game changers. New technology and software services are great but only when they are new. Sony went from a company that pioneered new technologies and always brought new experiences to the fore front. Sony was never successful at copying other big companies ideas.

The PSOne and PS2 were not successful because they had cutting edge graphics. They were successful because not only did they pioneer CD and DVD in gaming they had the software and experiences that gamers wanted. Yes CD came to consoles long before PSOne but Sony was the first to do it right. Sony took a massively successful business and threw it out the window with PS3 and PSP. They saw GameCube and Xbox and thought "Hey look at these guys they are using cutting edge graphics" and rather then stick to a successful model they changed trying to be something they werePlayStation was never a high end games machine.

I see Sony following all of the leaders today. Bluray was a great idea but since then what is Sony actually leading in? Sony is trying to be their competitors, rather then create their own successful new products they are often ripping off competitors or following trends rather then making trends.

Sony needs to focus on hardware as well as software. I would agree Sony isn't streamlining their product lines. Their is no need for 20 TV models in a year. Or for five phones, their is no need for a graphical super power PS4.

Sony needs to worry more about creating the next big hit. If they take a couple hits on new ideas so be it. But their current business model is suicide!



-JC7

"In God We Trust - In Games We Play " - Joel Reimer

 

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I don't think that Sony has lost it's groove...I think that the video game industry has. Look at games that became classics, such as Silent Hill, Tomb Raider, Metal Gear Solid, Parasite Eve, Vagrant Story and Final Fantasy VII. If those games were released today, they would have far less success due to inferior graphics and animation. Games today are judged--by the media at least--more by visuals and less by substance. Just look what has happened to the Splinter Cell games. Heck, even Halo games.



TC_Squared said:

I don't think that Sony has lost it's groove...I think that the video game industry has. Look at games that became classics, such as Silent Hill, Tomb Raider, Metal Gear Solid, Parasite Eve, Vagrant Story and Final Fantasy VII. If those games were released today, they would have far less success due to inferior graphics and animation. Games today are judged--by the media at least--more by visuals and less by substance. Just look what has happened to the Splinter Cell games. Heck, even Halo games.

You make a pretty valid point.  There aren't many older franchises that have managed to maintain their quality and success, even with their current iterations.  You get the heavy hitters of yesterday--your Silent Hills, SSXs, Final Fantasy's, Twisted Metals, Resident Evils, etc.  They've either gone down critically because they couldn't keep up with the times or they've gone down commercially because the times have passed them by and people want something different, now. 

 

I just read your post and quoted.  I have a vague memory of this thread.  I didn't read the OP just now.  I hope it's about the video game division and not the other parts of Sony.  I'll post anyway because I don't wanna hit the "back" button!



Sony is still basically the same company they were 10-15 years ago making the same types of products.

The competition just got much, much, much better.

10-15 years ago beating Samsung, Apple, and Nintendo was easy. Now those companies are all much more formidable.