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Forums - Microsoft Discussion - Too Human got a bad rap, sequels still possible says Dyack

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I think I heard of the Too Human sequel rumor a few years ago.



 

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I don't think anyone would give them money to make games anymore.. besides Too human their last game was X-men: Destiny which sucked even more then Too Human.. that's like what? 10 years without an average game



 

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Too Human 2,(2 Human?) would be cool. I enjoyed the first game but when it finished I was WTFing for 10 mins due to the abrupt ending.



Dyack took a chance using the right thumbstick for melee attack and that meant no cam control. Fixed-cam feels increasingly like a throwback as do the multi-coloured loot orbs. It was really repetitive, had hammy voicework and strayed too far from it's basis in norse mythology.

Problems with the engine were at best the third or fourth reason it did poorly imho. The unrepentant genius D.D. deserves another chance but one more set of offbeat design decisions and he's going to have a tough time selling his vision of gaming to anyone.

The West/Zampella case feels a lot more important to me. These guys entered a contract not indentured servitude and they delivered a product if I'm not mistaken. I hope they get something as they'll probably invest it in a new IP.



This game was definatly one of the better RPG's of the generation, and unlike Fable, Mass Effect, and Fallout, it was a true hybrid genre. Seemed unfinished on release, and the difficulty...It's unfair this gem get bad reviews/sales, but lots of great games just don't sell.

I really hope there is a Too Human Too. That and an Eternal Darkness 2 developed by Retro for Wii U, but one thing at a time.



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Too Human was a very flawed game. That said, I really enjoyed it. I was hoping that it would see a sequel and that the sequel would fix the games flaws. Unfortunately, it doesn't seem like we'll be visiting the world of Too Human any time soon.