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Forums - Nintendo Discussion - Rumor--Suikoden VI for Wii

Soriku said:
SRW thing is true...but WTF? By Monolith? You won't believe this. Lookat the women:


 sounds like a game made by GGE =P



Neos - "If I'm posting in this thread it's just for the lulz."
Tag by the one and only Fkusumot!


 

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Kasz216 said:

Because otherwise why wouldn't you put in on the Wii. Though that hasn't stopped some people, for example Disgaea 3. Though considering how small Nippon Ichi studios is...(or atleast how small i beleive they are) this was probably started before anyone knew the Wii would be a success.

Either way, there isn't really an advantage to putting a Suikoden game on the Wii other then it being cheaper to make. I mean it's your basic menu JRPG that takes 2 buttons and a control pad.


The Wii has other technical limitations aside from the lack of HD graphics for one thing and you hit the nail on the head with the basic menu comment meaning that the Wii's motion controls seemingly wouldn't add much to the game.  The cost of the game itself without HD graphics and a lot of other complicated programming that most PS3 titles to date have emphasized is debatable.  I certainly couldn't put a number to it.

I think the game could easily be viable on either console however people such as Bodhesatva and others have wear blinders when it comes to their expectations for each console.  Expecting every Wii game to use the IR pointer/waggle as well as every PS3 game to push ultra high HD graphics are examples of blinders some people wear (though not necessarily the same people).



Words Of Wisdom said:
Kasz216 said:

Because otherwise why wouldn't you put in on the Wii. Though that hasn't stopped some people, for example Disgaea 3. Though considering how small Nippon Ichi studios is...(or atleast how small i beleive they are) this was probably started before anyone knew the Wii would be a success.

Either way, there isn't really an advantage to putting a Suikoden game on the Wii other then it being cheaper to make. I mean it's your basic menu JRPG that takes 2 buttons and a control pad.


The Wii has other technical limitations aside from the lack of HD graphics for one thing and you hit the nail on the head with the basic menu comment meaning that the Wii's motion controls seemingly wouldn't add much to the game. The cost of the game itself without HD graphics and a lot of other complicated programming that most PS3 titles to date have emphasized is debatable. I certainly couldn't put a number to it.

I think the game could easily be viable on either console however people such as Bodhesatva and others have wear blinders when it comes to their expectations for each console. Expecting every Wii game to use the IR pointer/waggle as well as every PS3 game to push ultra high HD graphics are examples of blinders some people wear (though not necessarily the same people).


You clearly are misunderstanding me, although you're the one wearing blinders if you think low-level graphics for a PS3 game won't have a profound effect on sales in a way it wouldn't for the Wii. Customer expectations are a big part of what makes a game sell, and PS3 owners are not expecting PS2 graphics. 

But again, the point is moot. You misunderstood me, either deliberately or no; I said "PS3-level graphics", not "a game for the PS3" those are profoundly different statements and I'd appreciate it if you acknowledged the distinction. 



http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">

Bodhesatva said:

You clearly are misunderstanding me, although you're the one wearing blinders if you think low-level graphics for a PS3 game won't have a profound effect on sales in a way it wouldn't for the Wii. Customer expectations are a big part of what makes a game sell, and PS3 owners are not expecting PS2 graphics.

But again, the point is moot. You misunderstood me, either deliberately or no; I said "PS3-level graphics", not "a game for the PS3" those are profoundly different statements and I'd appreciate it if you acknowledged the distinction.


Excuse me? Where did I mention sales in my post? Don't put words into my mouth, you're not good at it.

Also, PS3-level graphics can easily be generalized to any kind of graphics the PS3 is capable of creating.  Your own preconceived notion of "PS3-level graphics" is evidence of your blinders.



When I look at this series sales... I have a VERY hard time caring where it goes.



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Soriku said:
Oh yeah, Suikoden NEVER had a big influence on graphics. Plus good thing it's a 50+ hour RPG :D WOOT!!

But poor PS3 fans who bought a PS3 for Suikoden VI Really.

Shows that you shouldn't jump to conclusions.

Someone here bought a Wii just for the rumored KH3 Wii.



Words Of Wisdom said:
Bodhesatva said:

You clearly are misunderstanding me, although you're the one wearing blinders if you think low-level graphics for a PS3 game won't have a profound effect on sales in a way it wouldn't for the Wii. Customer expectations are a big part of what makes a game sell, and PS3 owners are not expecting PS2 graphics.

But again, the point is moot. You misunderstood me, either deliberately or no; I said "PS3-level graphics", not "a game for the PS3" those are profoundly different statements and I'd appreciate it if you acknowledged the distinction.


Excuse me? Where did I mention sales in my post? Don't put words into my mouth, you're not good at it.

Also, PS3-level graphics can easily be generalized to any kind of graphics the PS3 is capable of creating. Your own preconceived notion of "PS3-level graphics" is evidence of your blinders.


I'm not saying you're talking about sales, I'm saying that I am. This conversation was started by me, and it is a discussion about sales and the viability of genres in the current (and future) market conditions. You don't get to change a topic you didn't start. You decided to respond to me -- talk about what I'm talking about, please. Understand what I am saying. 

The generalization you are making about graphical possibilities on the PS3 is your own. I do not agree with it, and I specifically chose my language to avoid that very generalization. If I DID want to make that generalization, I just would have said "the PS3." But I did not say that, because it is not what I meant. Let me say this again, directly, for your benefit: I am not saying that the PS3 is not capable of Wii-level graphics. I am using the term "PS3 level" to indicate a specific level of graphical and technical complexity that has a certain developmental cost inherently associated with it. Acknowledge this difference please, because I have now explained it to you twice.

The point here is simple, Words of Wisdom: graphics of the quality we expect from PS3 games -- and beyond, in future generations -- cost a lot of money. Lots of tried-and-true genres such as jRPGs by and large do not produce enough revenue to warrant the development of the graphical and technical assets necessary to produce them.



http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">

Konami had to make something for the Wii in order to have a reliable business. It's quite a good game for Wii. Konami doesn't like Nintendo too much, but this might be a good start to a renewed healthy relation. Suikoden is quite a big name, but nothing compared to MGS or Castlevania.



Bodhesatva said:

I'm not saying you're talking about sales, I'm saying that I am. This conversation was started by me, and it is a discussion about sales and the viability of genres in the current (and future) market conditions. You don't get to change a topic you didn't start. You decided to respond to me -- talk about what I'm talking about, please. Understand what I am saying.

The generalization you are making about graphical possibilities on the PS3 is your own. I do not agree with it, and I specifically chose my language to avoid that very generalization. If I DID want to make that generalization, I just would have said "the PS3." But I did not say that, because it is not what I meant. Let me say this again, directly, for your benefit: I am not saying that the PS3 is not capable of Wii-level graphics. I am using the term "PS3 level" to indicate a specific level of graphical and technical complexity that has a certain developmental cost inherently associated with it. Acknowledge this difference please, because I have now explained it to you twice.

The point here is simple, Words of Wisdom: graphics of the quality we expect from PS3 games -- and beyond, in future generations -- cost a lot of money. Lots of tried-and-true genres such as jRPGs by and large do not produce enough revenue to warrant the development of the graphical and technical assets necessary to produce them.


Why did you start "a discussion about sales and the viability of genres" in someone else's thread in the wrong forum for it?

I understand what you are saying and what you are defining "PS3-level graphics" as.  I am telling you that is a fallacy and a set of blinders that is going to hurt the PS3 in the long run.  As long as people continue to assume a certain level of graphics from the PS3 and assume that all its games must, by necessity, be high budget and graphics masterpieces they set an artificial standard that does not need to exist.

You say that games on the PS3 that cost a lot of money are not viable for all developers as they are prohibitive due to cost; I say that the the expectation on your part that all PS3 games must be so costly that they are prohibitive is a set of blinders.



WoW: Bodhesatva is saying there will *never* be a Suikoden-like game with HD graphics - The PS3 and it's games has nothing to do with it. He just used them as an example.

Bodhesatva: Isn't it a bit early to start your 'doom and gloom' run for the RPG industry just yet? I agree the traditional JRPG is a dying breed, but games will change, and Japanese-made RPGs will survive. The movie industry is getting more popularized by the day, yet individual directors still make non-popcorn flicks. The same thing is already starting to happen in the videogame industry with people like Suda 51.