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Rumor--Suikoden VI for Wii

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Oh yeah, Suikoden NEVER had a big influence on graphics. Plus good thing it's a 50+ hour RPG :D WOOT!!

But poor PS3 fans who bought a PS3 for Suikoden VI Really.

Shows that you shouldn't jump to conclusions.




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And what's SRW? There's a rumor Monolith is make a SRW for DS.




SRW thing is true...but WTF? By Monolith? You won't believe this. Lookat the women:




Words Of Wisdom said:
Bodhesatva said:

Here's a question I've been dying to ask some people:

Here's a better question: Why do people assume that all games on the PS3 must have perfect HD graphics and be ultra high budget affairs?


It's already been answered by others, but:

1) Because if you arent' gonig to give it great graphics, why not just put it on the Wii?

2) The PS3 is only an example. Do you see how I said "PS3 level" graphics? The point wasn't about the PS3 in particular. If you'd like, swap it out and say "360-level." It's not relevant. The real point is this -- graphics that good cost a lot of money to make, and some genres will absolutely never, ever justify spending that much money on development, because the markets they represent are too small and their growth is stagnant. 



http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">

Soriku said:
SRW thing is true...but WTF? By Monolith? You won't believe this. Lookat the women:


 sounds like a game made by GGE =P



Neos - "If I'm posting in this thread it's just for the lulz."
Tag by the one and only Fkusumot!


 

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Kasz216 said:

Because otherwise why wouldn't you put in on the Wii. Though that hasn't stopped some people, for example Disgaea 3. Though considering how small Nippon Ichi studios is...(or atleast how small i beleive they are) this was probably started before anyone knew the Wii would be a success.

Either way, there isn't really an advantage to putting a Suikoden game on the Wii other then it being cheaper to make. I mean it's your basic menu JRPG that takes 2 buttons and a control pad.


The Wii has other technical limitations aside from the lack of HD graphics for one thing and you hit the nail on the head with the basic menu comment meaning that the Wii's motion controls seemingly wouldn't add much to the game.  The cost of the game itself without HD graphics and a lot of other complicated programming that most PS3 titles to date have emphasized is debatable.  I certainly couldn't put a number to it.

I think the game could easily be viable on either console however people such as Bodhesatva and others have wear blinders when it comes to their expectations for each console.  Expecting every Wii game to use the IR pointer/waggle as well as every PS3 game to push ultra high HD graphics are examples of blinders some people wear (though not necessarily the same people).



Words Of Wisdom said:
Kasz216 said:

Because otherwise why wouldn't you put in on the Wii. Though that hasn't stopped some people, for example Disgaea 3. Though considering how small Nippon Ichi studios is...(or atleast how small i beleive they are) this was probably started before anyone knew the Wii would be a success.

Either way, there isn't really an advantage to putting a Suikoden game on the Wii other then it being cheaper to make. I mean it's your basic menu JRPG that takes 2 buttons and a control pad.


The Wii has other technical limitations aside from the lack of HD graphics for one thing and you hit the nail on the head with the basic menu comment meaning that the Wii's motion controls seemingly wouldn't add much to the game. The cost of the game itself without HD graphics and a lot of other complicated programming that most PS3 titles to date have emphasized is debatable. I certainly couldn't put a number to it.

I think the game could easily be viable on either console however people such as Bodhesatva and others have wear blinders when it comes to their expectations for each console. Expecting every Wii game to use the IR pointer/waggle as well as every PS3 game to push ultra high HD graphics are examples of blinders some people wear (though not necessarily the same people).


You clearly are misunderstanding me, although you're the one wearing blinders if you think low-level graphics for a PS3 game won't have a profound effect on sales in a way it wouldn't for the Wii. Customer expectations are a big part of what makes a game sell, and PS3 owners are not expecting PS2 graphics. 

But again, the point is moot. You misunderstood me, either deliberately or no; I said "PS3-level graphics", not "a game for the PS3" those are profoundly different statements and I'd appreciate it if you acknowledged the distinction. 



http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">

Bodhesatva said:

You clearly are misunderstanding me, although you're the one wearing blinders if you think low-level graphics for a PS3 game won't have a profound effect on sales in a way it wouldn't for the Wii. Customer expectations are a big part of what makes a game sell, and PS3 owners are not expecting PS2 graphics.

But again, the point is moot. You misunderstood me, either deliberately or no; I said "PS3-level graphics", not "a game for the PS3" those are profoundly different statements and I'd appreciate it if you acknowledged the distinction.


Excuse me? Where did I mention sales in my post? Don't put words into my mouth, you're not good at it.

Also, PS3-level graphics can easily be generalized to any kind of graphics the PS3 is capable of creating.  Your own preconceived notion of "PS3-level graphics" is evidence of your blinders.



Someone give me a summary of what WoW and Bod are arguing about...




When I look at this series sales... I have a VERY hard time caring where it goes.