The_Joker_Product said:
Theres plenty games where you can do a campaign with a friend, Resident Evil 5, Dead Rising 2, Saints Row 2, Little Big Planet, Dead Island etc. Ive heard alot of people complain about the controls on Goldeneye, i once had a conversation on here about having to spend more time adjusting the controller setting than actually playing the game at one point and the other guy had the same problem. Ive seen others like that, the controls arnt as precise as the PS3/Xbox. They work fine with things like Mario Galaxy, simple platformers, driving games or dance games, but when it comes to FPS games or 3rd person action games its got nothing on the PS3. The controls obviously arnt gonna be equal to PS3 though anyway everyone knows that. Funny how its ok for Pokemon and Zelda to be the same game everytime and get away with it yet Call of Duty only ever gets flack for it. Last Pokemon i played was just as much a copy and paste as MW3. A 90 on the Wii is as worthwhile as a 90 on the PS3, but because the games are so much poorer on Wii the expectations are alot lower. If Xenoblade were a PS3 game it would never have gotten a 92 that would be equal to Uncharted 3's score but that game was nominated for GOTY and Xenoblade nothing. Rayman Origins gets a 91 on the Wii swhile the vastly superior Little Big Planet 2 gets a 92. It gets a 91 though the exact same game on PS3 gets a 87. Its just like God of War Chains of Olympus getting a 91 on PSP while God of War 3 gets a 92 even though its obviously the much better game, but they arnt gonna give a PSP game a much lower because it doesnt compare to a PS3 compare thats not gonna be fair to it. |
Well, I've been playing FPSs on both the Wii and PS3&360 and all of those consoles have examples of poorly implemented controls. Then again, i'm more used to the KB+Mouse setup, which is vastly superior in terms of adaptability and reactions than any console input simply because of it's layout.
Not to say that console FPSs don't have good commands, but adaptation to one or other setup takes time. For example, I much prefer the FPS setup of Metroid Prime 3: Corruption than that of COD 4: MW on the PS3 (my only COD for consoles), because not only is it more accurate, it also allows me to perform pinpoint manouvers that which with a dual analog stick I can't do.
While I agree that most pokemon games do copy and paste from the previous iterations, just adding a new story and a new set of pokemon, there have been entries that have advanced the series. Again, that's where White/Black come in, since it's the entry that has added a lot to the pokemon formula, be it with a new focus on storyline (which was rather well done, for being Game Freak's first attempt), new dynamic battle systems (The triple and rotation battles) a complete revamp of the PVP system and massive overall changes to moves and setups.
In the case of MW, I see no reason why they shouldn't use the same formula if it works for their fans. I've got no qualms against it as it has been shown to work and that a lot of people enjoy it. What I do have a qualm about is when in the case of MW that usually means no harm in the eyes of the majority of the critics and in other cases repetition of the same formula means stagnation (mostly RPGS suffer from these kind of dual standards).
Xenoblade wasn't put up for GOTY for the single reason that it hasn't come out in every part of the world, just EU and JP. Then again, when was the last time you saw a JRPG game being put up for GOTY, even if it had much more quality than any other game? Those kind of RPGs aren't mass market and public perception of them isn't as wide as a game like Uncharted, Gears or COD has, thus the critics perception also has to take in account that factor.
Expectations of what a game should or should not do, based on the console is a faux pas. In that regard, then the only games that should ever get GOTY recognition and would be deserving of such would have to be PC games, because you can't expect a PS3 or 360 to do the same as a PC in terms of sheer performance or capacity in terms of development, thus by those standards Minecraft should also be a GOTY contender. Plus, PC peer reviewers (like PC Gamer) tend to be much harsher on their reviews due to the high expectations behind a PC game.
By what measuring stick are you saying that GoW 3 is vastly superior than GoW: Chain of Olympus? Your own opinion or the fact that one is on the PS3 and the other is on the PSP? Because to me, owning both, Chain of Olympus is better than GoW 3, which in fact I consider to be the worst GoW out there as it completely butchers the story (which began being butchered on GoW 2). In terms of gameplay both games are similar and in terms of scale, CoO has a massive scale in terms of what the PSP can do, just like GoW3 on the PS3.
That's argument is a strawman argument, as it has no basis other than your own perception of what a game should be, which seems to me (and correct me if i'm wrong), more expansive graphical output.
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