By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - Malstrom: 'The Big Picture' problem underlying Nintendo's decline

"all this seems awfully familiar.. I swear every time a new generation starts.. it starts with nintendo in a really really bad position... worse than ever! .. "

You really must be new to the guy. He was actually saying the Wii and DS WOULD succeed. He was even stating why it would. It was the "hardcore" who proclaimed the Wii and DS would fail and that the 3DS would succeed.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Around the Network
LordTheNightKnight said:
"all this seems awfully familiar.. I swear every time a new generation starts.. it starts with nintendo in a really really bad position... worse than ever! .. "

You really must be new to the guy. He was actually saying the Wii and DS WOULD succeed. He was even stating why it would. It was the "hardcore" who proclaimed the Wii and DS would fail and that the 3DS would succeed.

And they may still be right on the 3DS, though it depends on that ever-ephemeral notion of success, but it looks like they will have many natural advantages over Vita to keep it at bay (the biggest being the potential swing of Japanese third party momentum triggered by Monster Hunter)

I would certainly hope that Nintendo kicks it into gear and starts making some DS-type stuff for 3DS as well, however



Monster Hunter: pissing me off since 2010.

Mr Khan said:
LordTheNightKnight said:
"all this seems awfully familiar.. I swear every time a new generation starts.. it starts with nintendo in a really really bad position... worse than ever! .. "

You really must be new to the guy. He was actually saying the Wii and DS WOULD succeed. He was even stating why it would. It was the "hardcore" who proclaimed the Wii and DS would fail and that the 3DS would succeed.

And they may still be right on the 3DS, though it depends on that ever-ephemeral notion of success, but it looks like they will have many natural advantages over Vita to keep it at bay (the biggest being the potential swing of Japanese third party momentum triggered by Monster Hunter)

I would certainly hope that Nintendo kicks it into gear and starts making some DS-type stuff for 3DS as well, however


It's not ephemeral if one can agree on a standard. Malstrom's has been always that the point of a business is to make new customers. This is his main point on the 3DS not working, no matter what the hardware sales are, especially since the total software sales are hurting Nintendo's bottom line.

As for third parties, they don't decide how well a system does unless they make a killer app, and killer apps are not guaranteed to apply from one system to another. Remember GTA IV? It sold quite well, but was not a killer app (that turned out to be Modern Warfare).



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

RolStoppable said:
NightDragon83 said:

I have no problem with things like the Super Guide, because it's completely optional, and comes up only when you'd actually need it, like when you die 10 times in a row in a particularly tough spot of a specific level.  What I do have a problem with is when the game I'm playing comes to a grinding halt to spell out exactly what I need to do and where to go next, as is the case with pretty much every Zelda game since Ocarina of Time.

Other than the motion and touch-screen controls with the Wii and DS, Nintendo hasn't really done much boundary pushing this generation.  Games like Kirby's Epic Yarn are less about pushing boundaries and more about Nintendo working around the limitations of its own hardware through different art styles, much like they did with the cell shaded style in Wind Waker on the GC before giving in to the fan boys and goint with the more realistic looking approach in Twilight Princess.

And I agree with the second part of your post as to why Nintendo's home console sales slipped every generation between the NES and the Wii, except on price (N64 and GC both launched at $100 cheaper than their rivals the PS1 and PS2, but that wasn't enough to hold off Sony in either case.)  But not only was it due to tougher competition in each generation, it was also due in part to Nintendo shooting themselves in the foot with some of the decisions they made... like sticking with carts instead of CDs for the N64 (which caused much of the erosion of 3rd party support end exclusives they had enjoyed for 2 generations), and a whole list of missteps with the Gamecube, from their refusal to embrace DVD playback and the rapidly growing online gaming community, to the actual look of the system itself and the reinforcement of their image as a "kiddy company".

And that image still sticks with the so-called "core" gamers that now primarily game on 360 / PS3 / PC, and Nintendo needs the support of the "core" gaming audience if wants to be successful next generation with the Wii U (which is off to a rocky start judging from this year's E3 presentation, not to mention the horrible "Wii U" name).

The only reason why Nintendo needs the core gaming audience you speak of for the Wii U is because they made the Wii U. They aren't going to get the Wii audience with this console, so they are dependent on 360/PS3/PC owners to take the plunge. This is going to work well for them...

But seriously, the economy in the coming years and the ever strengthening yen will make the eighth generation hell for Nintendo. They will possibly burn through billions of dollar.

Not sure why you think Nintendo won't get most of the Wii's existing audience with the Wii U (unless you were just being Rol there lol).  Cconsidering that aside from the 2 minute montage of 3rd party "core games" shown at their E3 show, Nintendo mostly focused on and demonstrated the types of software that the expanded or "casual" gaming audience has come to embrace for the Wii U like Wii Sports, Fit and Play mini-game fests.  They also focused on how the console will be backwards compatible with the Wii's library and will mainly utilize the Wiimote and nunchuk as main controller options besides the new "tablet" controller (which is a HUGE mistake if they limit the tablet's use to just one per unique console).  Reggie even talked briefly in a couple of interviews about having 2 separate SKU's of software for Wii and Wii U, where they can be played on both the Wii and Wii U but only the Wii U-specific version utilizes its enhanced controls, which really confused me.

They're going to have a much tougher time convincing the 360 / PS3 audience to drop another $300+ on a system that basically has the exact same 3rd party games they have access to now, with only marginally improved visuals and performance (judging from what we've seen so far), if that.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

RolStoppable said:

This is a pretty interesting article that I really liked. I hope it helps the, as I call them, silly Nintendo 64 kids to understand why everything is going so wrong with Nintendo lately. Among us Nintendo fans on this website we have quite regularly a clash of generations which is rooted in exactly what this article is about: Our definitions of Nintendo which are vastly different.

For the old guard, Nintendo's moves have been disastrous recently. This is also why we lost our good friend noname2200 who decided to look for another hobby after this year's E3. For the young guns who had their childhood defined by the Nintendo 64 and Gamecube, the outlook doesn't look as grim. In fact, some (if not many or most) welcome the upcoming 3DS lineup and Wii U with open arms. This is because the Nintendo we see right now matches their definition of Nintendo much closer than the Nintendo that created the DS and Wii.

 

This, Rol, is the main point I see fault with.  Many believe that there are only two types of Nintendo mentality:  The Wii/DS era and the N64/GC era.  Speaking of the "old guard" you mentioned (like me), there is a very distinct third Nintendo mentality, which is the NES/SNES era, which consisted of great success (almost full market share in the case of the NES) and very healthy 3rd party support.  This is the Nintendo that I think should re-emerge for the life cycle of Wii U and 3DS.



Around the Network
Mr Khan said:
Phoeniks.Wright said:
Just read those articles, and I must say, he's absolutely right. As long as Nintendo refuses to listen to its majority customers, it will always fail spectacularly. Whatever Sony or Microsoft may try, they can only affect Nintendo slightly, since they're not arcade companies. The failure of the 3DS, 3D mario, all their fault. It annoys me since I like their arcade games so much, yet they refuse to make them.
But what's more interesting is that in that Iwata asks, they repeat their true intentions with 3D mario, for the 3rd time, and still people won't listen. Because the aim of SMG 1 & 2 was to get the 2D mario fans, their sales were a failure. And it pisses me off with what contempt they treat 2D mario fans, like complete idiots, and how they wish to get rid of it.
And of course, this will only lead them to failure. As it always did.

If you could figure out how to make one game to satisfy two markets and your own artistic desires all in one shot, you'd spend a lot of time searching for it too

This is the only part about this malstromism that drove me to abject rage when it was at its peak around here back at the end of 2010, this narrow-minded sense that there is only one logical path to game development, and while i acknowledge that the market clearly exists for 2D Mario, untapped and in need of service, Nintendo as it is cannot provide all things to all people, and so they are bound to try to hybridize styles they have brought forth

First bolded, by the nature and philosophy behind 3D and 2D mario, it is impossible to satisfy both markets, but is much more likely to satisfy 2D fans first then 3D fans, than the other way around.

Second bolded, what utter bullshit. They have more than enough man power to release both 2D and 3D mario games together. And the Iwata asks interview clearly states the reason behind the hybridization: not because they can't, but because they want to, they want to replace 2D mario with 3D mario. SMG 1 failed. They tried again with SMG 2, and that failed. And so for a third time, they try with SM3DL. But they will fail yet again.

It's this hostility from Nintendo towards their customers which causes hostlity from customers towards Nintendo, and possibly that wave of 'malstromism' that you mention.



RolStoppable said:
sensebringer said:

Hello Rol. I would like to have your opinion on why do you think the Wii U can not win the Wii audience. In my opinion I think that if is used right the Wii U can be more a succesor to the Nintendo DS than the 3DS! being the TV screen the upper Nintendo DS screen, and the Wii U controller screen the Nintendo DS touch screen. I would love to play a professor Layton game exclusive to the Wii U that use the Wii U controller capabilities like the touch screen or the camera to solve puzzles, or a Trauma Center game where you can perform surgeries in a certain part of the body using Wii U controller touch screen, That would be great. Then we can have our 2d Marios, 3d Marios, Mario Kart, Mario Party, Zelda, Metroid, Donkey Kong, Smash Brothers and F - Zero in high definition!. The Nintendo DS is my favorite gaming system of all time so if the Wii U can make those kind of games I am on board.

Another point that I would like your opinion is why is bad to have PS3/360 games on the Wii U. if I could play games like Mass Effect, The Elder Scrolls, Batman Arkham City, Battlefield and Assassin's Creed on my wii then I wouldn't need to own two consoles to play that kind of games. I prefer Nintendo first party games, so if I can have Nintendo first party games and quality third party games on the Wii U I would be very happy. And last, if the Wii U and 3DS can't win the DS/Wii Market, What do you think Nintendo next systems should had been. A Nintendo DS Advance? a Wii HD?

The Wii U is even a tough sale to me. Yes, me! I was never less excited for a new Nintendo home console.

Much of the Wii's success is rooted in the console being so different to its competitors. The Wii U is designed to appease third party publishers and that alone guarantees that it will become much more like a PS3/360 successor than a Wii successor. The Wii U controller isn't all too different from a PS3/360 controller with a touchscreen put on it. The PS3 and 360 couldn't win the Wii audience, so this puts the Wii U also at a disadvantage. Nintendo throwing people a bone here and there with a Wii Sports sequel and others won't change the overall direction of the console which is vastly different from what the Wii was about.

The Wii U being able to emulate DS-like games won't be a big deal. There are certain types of games that are better suited to handhelds and others to home consoles. This is also because consumers define handhelds and home consoles differently, so a hit game on a handheld doesn't necessarily become a hit on a home console and vice versa. For this reason I highly doubt that Layton can become really successful on the Wii U. Trauma Center actually plays much more comfortable with a Wiimote/Nunchuk setup than a touchscreen, but it's a niche game either way. Every new Nintendo system features better graphics than the previous one, so this isn't really a reason to get excited about, because it's a given. It won't make the games magically better.

As for the third party games you mention, they all fall in the category of titles that people don't naturally associate with a Nintendo platform. Being able to play these games is certainly welcome to a minority, but it's not going to make Nintendo's console sell dramatically better. Worse, getting those games on the console will lead to trade-offs in the console's design that will make Nintendo lose customers.

Lastly, a DS Advance would have been indeed a better option. Affordable, great battery life, the usual games. You know, exactly what people expect from a Nintendo handheld. It's not like Sony actually posed a threat to Nintendo's handheld dominance.

The name Wii HD might just confuse some people, so I rather call it Super Wii. A console that keeps a similar controller, but makes reasonable improvements. Eliminating the cord between the two pieces, better motion sensing (especially in the Nunchuk part) and some adjustments to the buttons. The console would of course have better graphics, but that wouldn't be the selling point. Rather the next generation of motion controls. What we actually get is the Wii U which uses the exact same Wii controllers in addition to the tablet. The improvement is missing and that's what makes the system so disappointing.

Its seems that we have same tastes when it comes to Nintendo. For the Nintendo DS succesor I only wanted double touch screens and Gamecube power. The system should have launch with "New Super Mario World" or something like that at no more than $170.

For the Wii succesor I only wanted a system with high definition capabilities and only a bit more powerful than the PS3. The new wiimote plus and nunchuck would connect wirelessly. I would have add to the ''1'' and ''2'' buttons in the wiimote, ''3'' and ''4'' buttons, so when the controller was hold sideways it looked  like a SNES controller. I would have launch the system with a Mario game and the ''New Super Metroid", a 2d Metroid game made by Retro studios, all in glorious  high definition. The Super Wii name would be perfect and the system would have launch at $250.

But this just the Nintendo kid in me dreaming. Let see what the future of the 3DS and the Wii U has in stores for us.



LordTheNightKnight said:
"all this seems awfully familiar.. I swear every time a new generation starts.. it starts with nintendo in a really really bad position... worse than ever! .. "

You really must be new to the guy. He was actually saying the Wii and DS WOULD succeed. He was even stating why it would. It was the "hardcore" who proclaimed the Wii and DS would fail and that the 3DS would succeed.

Hardcore now says the 3DS would succeed ?..  wow I must be really new to the internetz... coz what I remember its all doom and gloom for 3DS..

I never said he didnt say wii and DS would succeed..

but now his the new generation nintendo doomsayers! coz his already dooming the 3DS and the not yet released wiiU.. no difference.. just a new generation doomsayer.



 

RolStoppable said:

Sounds more like your perception is playing a trick on you. The Wii/DS mentality mimics the NES/Gameboy mentality, so they are one and the same. You never made the impression to me that you are really a part of the old guard, because you always voiced similar criticism/concerns etc. as the N64/GC crowd, although not to the same degree. I think it's because you started to really get into video games in the early '90s, so you are somewhat stuck inbetween these two polarizing definitions of Nintendo.

Not at all; I’ve been a diehard gamer ever since I first played Pac Man in the arcade in 1980 (I was five), so I was already avid and front and center for the NES.  

Which is one of the reasons I do still defend the N64/GC… I’m a big Nintendo fan.  But no, I don’t agree that the Wii/DS mentality mimics NES/GB.  They’re quite different to me.  The Wii demonstrated disruption based on going a completely unique route from their competitors.  The NES instead started by trying something different (toy company mentality, R.O.B.) but prevailed with just great games and tons of third-party support.  I don’t see why 3DS/Wii U can’t go the same route as the NES:  Wii U will have the “Wii Series” games and (hopefully) the core/third-party games, similar to the NES having the black box arcade games and the core/third-party support, respectively. 

 

The same doesn't apply to adults though (adult when the NES came out). They gladly abandoned Nintendo when Nintendo decided to abandon them only to come back when Nintendo made the Wii.

Ironically, I happen to know a couple of gamers who were adults in the 80’s, and they both had N64s and GCs (big Ocarina and Prime fans).  However one of them doesn’t have a Wii.  Hmmm...    

 

Nintendo's handhelds never went through the same problems as their home consoles, because Nintendo always sticked to the same gameplan. Until the 3DS at least.

Are the mentalities behind GBA and 3DS really that different?  And even the DS had a very shaky start as far as compelling software, so their hand-helds haven’t been without their missteps (I won’t even mention VB).

 

The NES/SNES levels of third party support will never return while competitors to Nintendo are in the market, because third parties don't want it to return. The only way this kind of Nintendo dominance can come back is if Sony and Microsoft get pushed out of the market for whatever reasons. Of course this is something I'd like to see, because it would mean that the best first party and best third party games are on one and the same console again, but it's improbable to happen.

Well, I’m not suggesting that Nintendo would have that kind of third-party dominance again (nobody would have that nowadays), just that it would benefit them immensely to be on equal ground with the competition in that area.  Remember that third-parties shunned the N64 (expensive cartridge format, storage limitations), Gamecube (purple lunchbox, modest predecessor and bad timing), and Wii (limited hardware, different control scheme) for specific reasons, not because they chose to hate Nintendo.  The Wii U is coming off of a very successful system, has a great programming environment and great hardware, and it’s not launching directly against any competitors, so it doesn’t suffer from the aforementioned issues.





BluGamer23 said:
LordTheNightKnight said:
"all this seems awfully familiar.. I swear every time a new generation starts.. it starts with nintendo in a really really bad position... worse than ever! .. "

You really must be new to the guy. He was actually saying the Wii and DS WOULD succeed. He was even stating why it would. It was the "hardcore" who proclaimed the Wii and DS would fail and that the 3DS would succeed.

Hardcore now says the 3DS would succeed ?..  wow I must be really new to the internetz... coz what I remember its all doom and gloom for 3DS..(1)

I never said he didnt say wii and DS would succeed.. (2)

but now his the new generation nintendo doomsayers! coz his already dooming the 3DS and the not yet released wiiU.. no difference.. just a new generation doomsayer.(3)


1. Then you weren't paying attention from E3 '10 to the first few months after the 3DS launch. They were gushing all over it, and even now there are still some insisting that once a game they like comes out, the system will take off.

2. No, you claimed that anyone at all claiming they wouldn't succeed somehow disproves his points.

3. Wrong. There is a difference, in that he's stating WHY the last systems succeeded, and why the new ones won't, AND he's being consistent about it (as in going for a type of direction that pleases the mainstream, which he has applied to every video game system).



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs