RolStoppable said:
The Wii U is even a tough sale to me. Yes, me! I was never less excited for a new Nintendo home console. Much of the Wii's success is rooted in the console being so different to its competitors. The Wii U is designed to appease third party publishers and that alone guarantees that it will become much more like a PS3/360 successor than a Wii successor. The Wii U controller isn't all too different from a PS3/360 controller with a touchscreen put on it. The PS3 and 360 couldn't win the Wii audience, so this puts the Wii U also at a disadvantage. Nintendo throwing people a bone here and there with a Wii Sports sequel and others won't change the overall direction of the console which is vastly different from what the Wii was about. The Wii U being able to emulate DS-like games won't be a big deal. There are certain types of games that are better suited to handhelds and others to home consoles. This is also because consumers define handhelds and home consoles differently, so a hit game on a handheld doesn't necessarily become a hit on a home console and vice versa. For this reason I highly doubt that Layton can become really successful on the Wii U. Trauma Center actually plays much more comfortable with a Wiimote/Nunchuk setup than a touchscreen, but it's a niche game either way. Every new Nintendo system features better graphics than the previous one, so this isn't really a reason to get excited about, because it's a given. It won't make the games magically better. As for the third party games you mention, they all fall in the category of titles that people don't naturally associate with a Nintendo platform. Being able to play these games is certainly welcome to a minority, but it's not going to make Nintendo's console sell dramatically better. Worse, getting those games on the console will lead to trade-offs in the console's design that will make Nintendo lose customers. Lastly, a DS Advance would have been indeed a better option. Affordable, great battery life, the usual games. You know, exactly what people expect from a Nintendo handheld. It's not like Sony actually posed a threat to Nintendo's handheld dominance. The name Wii HD might just confuse some people, so I rather call it Super Wii. A console that keeps a similar controller, but makes reasonable improvements. Eliminating the cord between the two pieces, better motion sensing (especially in the Nunchuk part) and some adjustments to the buttons. The console would of course have better graphics, but that wouldn't be the selling point. Rather the next generation of motion controls. What we actually get is the Wii U which uses the exact same Wii controllers in addition to the tablet. The improvement is missing and that's what makes the system so disappointing. |
Its seems that we have same tastes when it comes to Nintendo. For the Nintendo DS succesor I only wanted double touch screens and Gamecube power. The system should have launch with "New Super Mario World" or something like that at no more than $170.
For the Wii succesor I only wanted a system with high definition capabilities and only a bit more powerful than the PS3. The new wiimote plus and nunchuck would connect wirelessly. I would have add to the ''1'' and ''2'' buttons in the wiimote, ''3'' and ''4'' buttons, so when the controller was hold sideways it looked like a SNES controller. I would have launch the system with a Mario game and the ''New Super Metroid", a 2d Metroid game made by Retro studios, all in glorious high definition. The Super Wii name would be perfect and the system would have launch at $250.
But this just the Nintendo kid in me dreaming. Let see what the future of the 3DS and the Wii U has in stores for us.







