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Forums - Nintendo Discussion - Skyward Sword is easier than Ocarina Of Time

The inherent problem in creating a large 35+ hour game is that you want people to get to the end of it, and not get frustrated by one section and then simply give up, making the game easier was a good choice for the masses. Not everything needs to be as hard as retro games or dark souls.



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OOT's the second most difficult 3D Zelda though (after MM). As long as SS isn't easier than TWW, we're fine.



A2B24R246 said:
The inherent problem in creating a large 35+ hour game is that you want people to get to the end of it, and not get frustrated by one section and then simply give up, making the game easier was a good choice for the masses. Not everything needs to be as hard as retro games or dark souls.

^^This - - - I'd really hate it is Zelda was as hard/frustrating as Dark Souls

I trust Aonuma and believe he made his latest masterpiece just right

Can't wait to finally play it, gonna take my sweet sweet time :)



Slimebeast said:
It was obvious that SS would be much easier than Ocarina of Time because all new games are way easier and adapted to the modern casual gamer. Plus it has motion controls, all motion controlled games are much easier because the tech is less accurate and thus has to be more forgiving.

Debating whether to report this...



Monster Hunter: pissing me off since 2010.

Mr Khan said:
Slimebeast said:
It was obvious that SS would be much easier than Ocarina of Time because all new games are way easier and adapted to the modern casual gamer. Plus it has motion controls, all motion controlled games are much easier because the tech is less accurate and thus has to be more forgiving.

Debating whether to report this...


but he's not wrong. Games nowadays are pathetically easy.



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Pineapple said:

Ocarina of Time was on the difficult side of the "perfect difficulty" area to me. If Skyward Sword is slightly easier, I definitely don't have a problem with that. I've never had a problem with the difficulty in any of the Zelda games. In fact, I've always felt they're perfectly difficult to me.

Zelda is the kind of game I want to feel seriously pressed,on the verge of death, but never actually dying. Outside of boss fights, where dying once or twice is fine. All the Zeldas have had roughly that difficulty to me.

Skyward Sword seems to stick to roughly that level of difficulty. So that seems lovely to me.

This. Zelda does what many game series try to do, but very very few manage to achieve: offering a consistent difficulty, without getting too easy or frustrasting. This is one of the main reasons I adore Zelda games so much and one of the reasons Nintendo is so awesome! :D



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Imo almost all games are easy now compare to the good ol' days.

BTW: Gamers these days complain to much when games are hard and intend to give up on them.



                                                                                                                                                                                                                                                                   

Silver-Tiger said:
Pineapple said:

Ocarina of Time was on the difficult side of the "perfect difficulty" area to me. If Skyward Sword is slightly easier, I definitely don't have a problem with that. I've never had a problem with the difficulty in any of the Zelda games. In fact, I've always felt they're perfectly difficult to me.

Zelda is the kind of game I want to feel seriously pressed,on the verge of death, but never actually dying. Outside of boss fights, where dying once or twice is fine. All the Zeldas have had roughly that difficulty to me.

Skyward Sword seems to stick to roughly that level of difficulty. So that seems lovely to me.

This. Zelda does what many game series try to do, but very very few manage to achieve: offering a consistent difficulty, without getting too easy or frustrasting. This is one of the main reasons I adore Zelda games so much and one of the reasons Nintendo is so awesome! :D

Of all the Zelda games I've played only Phantom Hourglass failed this, it was too easy and the Temple of the Ocean King was too frustrating.



Mr Khan said:
Slimebeast said:
It was obvious that SS would be much easier than Ocarina of Time because all new games are way easier and adapted to the modern casual gamer. Plus it has motion controls, all motion controlled games are much easier because the tech is less accurate and thus has to be more forgiving.

Debating whether to report this...

He said nothing that's worth reporting.



 

 

 

It needs to be hard combat wise not puzzle wise. If its hard puzzle wise it will have no re-playability. So I'm hoping for a combat game since you know that's was the whole point of motion plus



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