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A2B24R246 said:
The inherent problem in creating a large 35+ hour game is that you want people to get to the end of it, and not get frustrated by one section and then simply give up, making the game easier was a good choice for the masses. Not everything needs to be as hard as retro games or dark souls.

^^This - - - I'd really hate it is Zelda was as hard/frustrating as Dark Souls

I trust Aonuma and believe he made his latest masterpiece just right

Can't wait to finally play it, gonna take my sweet sweet time :)