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Zelda, Smash Bros, Mario Kart, are NOT enough to sell Wii U

Forums - Sales Discussion - Zelda, Smash Bros, Mario Kart, are NOT enough to sell Wii U

This is just silly.

Firstly, we only know a very small proportion of the Wii U's gaming library. Obviously it won't just be Kirby, Mario and Zelda.

Secondly, Nintendo can't hope to replicate the Wii's success with the Wii U. If they went the same route, people would think "what's the benefit in this? I can do all of this with my Wii!" and it wouldn't sell to that audience at all. The controller screen is an interesting idea, and it could work very well. It will certainly work better than just duct taping together two Wiis.

Thirdly, Sega was in a mess when the DreamCast launched, and they were up against competitors in a very strong position with enormous amounts of money to spend.



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Kantor said:
This is just silly.

Firstly, we only know a very small proportion of the Wii U's gaming library. Obviously it won't just be Kirby, Mario and Zelda.

Secondly, Nintendo can't hope to replicate the Wii's success with the Wii U. If they went the same route, people would think "what's the benefit in this? I can do all of this with my Wii!" and it wouldn't sell to that audience at all. The controller screen is an interesting idea, and it could work very well. It will certainly work better than just duct taping together two Wiis.

Thirdly, Sega was in a mess when the DreamCast launched, and they were up against competitors in a very strong position with enormous amounts of money to spend.

Honestly, I can't see the benefit in the Wii U the way it is. The console is basically just a system for third party ports while everything else stays the same or goes backwards for me. Aside from the obvious higher processing power in the machine, of course.



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RolStoppable said:
Kantor said:
This is just silly.

Firstly, we only know a very small proportion of the Wii U's gaming library. Obviously it won't just be Kirby, Mario and Zelda.

Secondly, Nintendo can't hope to replicate the Wii's success with the Wii U. If they went the same route, people would think "what's the benefit in this? I can do all of this with my Wii!" and it wouldn't sell to that audience at all. The controller screen is an interesting idea, and it could work very well. It will certainly work better than just duct taping together two Wiis.

Thirdly, Sega was in a mess when the DreamCast launched, and they were up against competitors in a very strong position with enormous amounts of money to spend.

Honestly, I can't see the benefit in the Wii U the way it is. The console is basically just a system for third party ports while everything else stays the same or goes backwards for me. Aside from the obvious higher processing power in the machine, of course.


Nintendo haven't showed the killer ap yet because they don't want to give Sony an opportunity to copy it with vita. Nintendo only release hardware when the current hardware can no longer realise Miyamoto's genius. Wiimote was released with the GameCube slim for Wii Sports, BB for Wii Fit, Wheel for Mario Kart, M+ for WSR and 3DS for Steel Diver and Face Raiders.

Why would you doubt Nintendo?

 

OT: Wii Sports U Resort Online HD isn't going to sell WiiU either, neither is Wii Fit Plus U Online HD or Brain Training DSiXXXXL or Nintendolphins.



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Obviously. Games don't sell consoles...stores and online retailers do Hardy-har-har!!



RolStoppable said:
Kantor said:
This is just silly.

Firstly, we only know a very small proportion of the Wii U's gaming library. Obviously it won't just be Kirby, Mario and Zelda.

Secondly, Nintendo can't hope to replicate the Wii's success with the Wii U. If they went the same route, people would think "what's the benefit in this? I can do all of this with my Wii!" and it wouldn't sell to that audience at all. The controller screen is an interesting idea, and it could work very well. It will certainly work better than just duct taping together two Wiis.

Thirdly, Sega was in a mess when the DreamCast launched, and they were up against competitors in a very strong position with enormous amounts of money to spend.

Honestly, I can't see the benefit in the Wii U the way it is. The console is basically just a system for third party ports while everything else stays the same or goes backwards for me. Aside from the obvious higher processing power in the machine, of course.


I see it quite a bit differently ...

While I need to be convinced of its viability as a strategy, the Wii U seems to be designed to take what was successful with the Wii and combine it with what was successful with the Nintendo DS and to mix in a little of what worked for the HD consoles to make something with near universal appeal. Essentially, a system that can really bridge the gap between the (so called) "Hardcore" and "Casual".



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trasharmdsister12 said:
Linkasf said:
I just think its too early to tell right now. Let's wait until more GAMES are unveiled later this year.

But if we wait, we might not be able to take jabs at it!..

I know! Jabbing a gaming device with a spear is all too fun right? :P



Pyro as Bill said:
RolStoppable said:
Kantor said:
This is just silly.

Firstly, we only know a very small proportion of the Wii U's gaming library. Obviously it won't just be Kirby, Mario and Zelda.

Secondly, Nintendo can't hope to replicate the Wii's success with the Wii U. If they went the same route, people would think "what's the benefit in this? I can do all of this with my Wii!" and it wouldn't sell to that audience at all. The controller screen is an interesting idea, and it could work very well. It will certainly work better than just duct taping together two Wiis.

Thirdly, Sega was in a mess when the DreamCast launched, and they were up against competitors in a very strong position with enormous amounts of money to spend.

Honestly, I can't see the benefit in the Wii U the way it is. The console is basically just a system for third party ports while everything else stays the same or goes backwards for me. Aside from the obvious higher processing power in the machine, of course.


Nintendo haven't showed the killer ap yet because they don't want to give Sony an opportunity to copy it with vita. Nintendo only release hardware when the current hardware can no longer realise Miyamoto's genius. Wiimote was released with the GameCube slim for Wii Sports, BB for Wii Fit, Wheel for Mario Kart, M+ for WSR and 3DS for Steel Diver and Face Raiders.

Why would you doubt Nintendo?

 

OT: Wii Sports U Resort Online HD isn't going to sell WiiU either, neither is Wii Fit Plus U Online HD or Brain Training DSiXXXXL or Nintendolphins.

ur 1st sentence makes no sense, one is a portable one is a home console, their not even in direct competition



RolStoppable said:
Kantor said:
This is just silly.

Firstly, we only know a very small proportion of the Wii U's gaming library. Obviously it won't just be Kirby, Mario and Zelda.

Secondly, Nintendo can't hope to replicate the Wii's success with the Wii U. If they went the same route, people would think "what's the benefit in this? I can do all of this with my Wii!" and it wouldn't sell to that audience at all. The controller screen is an interesting idea, and it could work very well. It will certainly work better than just duct taping together two Wiis.

Thirdly, Sega was in a mess when the DreamCast launched, and they were up against competitors in a very strong position with enormous amounts of money to spend.

Honestly, I can't see the benefit in the Wii U the way it is. The console is basically just a system for third party ports while everything else stays the same or goes backwards for me. Aside from the obvious higher processing power in the machine, of course.

I don't see how anything is going backwards. It can still use the Wiimote. There is nothing that the Wii can do that the Wii U can't, other than playing GameCube games, which isn't really much of a selling point.

How would you have designed the successor to the Wii?



(Former) Lead Moderator and (Eternal) VGC Detective

gamrReview - Arthur Kabrick | My All-Time Top 50 | 2013 Metascores

                                        

I'm sure a 2D Mario will be a game that will sell A LOT! Look at the previous one, it sold 20+ million units and it's still selling. N64 and GC didn't have one.
+ This console is special: it has a very big tablet with buttons! Who doesn't want to play games with that.
And if mainstream costumers will think it's somekind of fitness machine, then I'm sure they will buy it. The only thing Nintendo has to do is to make a new Wii Fit.




 

motion Controls are not what sold the Wii. The motion controlled games are what sold the Wii.

Re: the example of Mario/Zelda/MK.

on the GC, Mario came way too late, and both Wind Waker and Double Dash were received fairly poorly (outside of VGChartz members) compared to the majority of the franchise. N64 and GC also missed out on 2D mario, which as we now know is a much bigger franchise than 3D Mario.

Additionally, we know very little about the Wii U games lineup Nintendo generally announce their core games more in advance than they announce their extended audience games (probably because they take longer to make)

 

Also, lol @ Wii being kiddie. Don't you get tired of trolling?