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Forums - Nintendo Discussion - Nintendo 3DS: The Failed Launch

Resident_Hazard said:
loves2splooge said:

Ok my response is TL;DR so I'm just going to hit home the most important point in one sentence: The biggest mistake of the 3DS is that it's called a 3DS.

Tizona said:
Can you give me a source on the "not minority" who can't see Steroscopic 3D or have eyestrain?  I just like facts is why.

Dude. Don't question my "hardcore" card. I'm a Nintendo guy yes, but I'm also an adult. I full well know Nintendo can fuck up, and that they have in the past. 3DS may not sell as well as DS. But you can't have the argument both ways that PSP is not a failure cause it sold alot, even if not as much as the DS, but if 3DS does not outsell DS, it is a fail. It's silly.

As for GBA selling more than Gamecube, First, handhelds have historically always outsold console for multiple reasons, not the least of them being general affordability. Second, Gamecube was not a great success, nor was it a great system, I agree. But do you honeslty want all the systems on the market to cater the "mass market" Isn't ok for one company to cater to a demographic, while another one caters to something different. I don't want your FPS' and WRPGS and race sims in my platformers and party games. If Nintendo went for the mass market, they would fail. Expecting a company to willfully go for a market they know they cannot dominate is not a well though out expectation.

3DS may or may not fail. I'm just asking you to let it do what it's gonna do, and try to enjoy if you want.

BTW: I think this has just popped my "Video Game Forum Argument" cherry. Thanks!

Something like 12% of adults in the UK (Brits may have shittier teeth than most people but eyes?) can't even see stereoscopic 3D properly. http://kotaku.com/5584737/12-of-british-people-cant-see-3d-properly That's a pretty big minority that you're alienating. That doesn't include the people that get eyestrain/headaches/ill from the 3D. It's not Nintendo's style (unless you count Virtual Boy) to be so "exclusive". I understand this is why Nintendo put in the 3D slider. But then the people that don't want the 3D (for one or more various reasons) will have to pay $250 for a 3D device when they're not even going to use the 3D. That is poor value. And for people that are fine with 3D, glasses-free 3D gaming on the go isn't exactly very convenient and the conditions aren't very ideal. I can't imagine that stereoscopic 3D would be very convenient while playing on a bus or in the passenger seat of a car for eg. And a lot of people have complained that glasses-free 3D on the small screen isnt quite like watching 3D with the glasses on a 3DTV/monitor or a theatre. Oh and once again, the "no children under 7 should be playing with 3D" warnings on the box are going to scare parents away from buying that stuff for their kids.

[...]

 

To be fair, 12% of the population isn't very big, and I don't think Nintendo is alienating some mass number of people that want to play it and simply won't get the same enjoyment out of it.  Seriously, only about 16% of the US population seems to have purchased a DS in some form, and many of them bought more than one (I have two Lites myself).  So the number of people who can't play the system is arguably going to be about the same number as those that buy it.  And what's 12% of 16%?  That's not very many people.  

[...]

Current gen handhelds will end roughly with DS at 66% and PSP at 33%.

Let's imagine that NGS be, in the new gen, not much more appealing than PSP in the old, the best 3DS can hope: 3DS would give anyway away for free its 2/3 of 12% alienated possible users, that is 8%. End result, Sony is given for free 41% instead of 33% of next gen handheld market, Ninty drops to 59%. Obviously, if next gen grows more than 12% compared to the current, ending one, 3DS would outsell DS anyway, but losing market share. And this is the best case, if those are the only users lost and NGP isn't anything special compared to PSP, for their respective times, but then we have bad battery life made more annoying by long recharging times, price and region lock. Games will come, I'm sure, and with its exclusives 3DS should still keep the leadership, but Ninty is offering Sony for free too many opportunities to grow in the portable market at its expenses.



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Now that Dead or Alive Dimensions is out I really want 3DS, but the region-lock is likely to make me wait until my next trip to Japan.



I couldn't read too far so I'll just asume my default stance that IGN is horrendous.

 

 

 

 

 



loves2splooge said:
Resident_Hazard said:
To be fair, 12% of the population isn't very big, and I don't think Nintendo is alienating some mass number of people that want to play it and simply won't get the same enjoyment out of it.  Seriously, only about 16% of the US population seems to have purchased a DS in some form, and many of them bought more than one (I have two Lites myself).  So the number of people who can't play the system is arguably going to be about the same number as those that buy it.  And what's 12% of 16%?  That's not very many people.  

I don't see what the big deal is about "kids under 7 not being able to play it."  For the most part, kids under 7 don't need to be playing video games in general.  My kid is 7 and I prefer him to play outside, despite what a massive gamer I am.  I make him earn the right to play games, and when his grandparents bought him a DSi for Christmas last year, I was wary of the whole thing.  Very few kids under 7 can even play video games with any amount of competence unless that's all they do, and if that's the case, that kid needs to be forced outside a couple days a week before he turns into a fat lazy nothing that does nothing but play games.  

Don't get me wrong, I love video games (obviously), but there's more to life than doing that 100% of the time.  Like eating, and camping, and sex.  Those are good things too (the latter also not for kids).

 

By the way, I don't think the PSP lost a lot of ground because of the idea of bringing console-like experiences to a portable.  God of War on the thing is just amazing.  The problems with the PSP were a near total lack of exclusives (mostly PS2 or Wii ports), and loading times from the UMD's--which don't translate well to on-the-go gameplay.  Which, Sony seems to be fixing with the NGP as it will use media more like DS cards.  Just a note.

Why would you purposely alienate 12% of your audience? That is insane. And that's just people who can't see 3D very well. What about the people who get eyestrain/headaches/ill from it? Why does Nintendo have to purposely go out of their way to alienate a good part of their audience? Foolish behavior. Even the 3D movies have cheaper 2D versions. I know Nintendo went the 3D route because they were afraid of being disrupted by Apple and Google. But glasses-free 3D smartphones are already coming anyway.  The HTC Evo 3D is coming out later this year. And now Nintendo is stuck with the 3DS. Nintendo can't afford to rely on gimmicks anymore. When smartphone gaming took off, the DS touchscreen was no longer a novelty. When the Kinect and Move hit the mark, motion control was no longer a novelty. And glasses-free 3D will no longer be a novelty once 3D gaming hits Android phones. Enough with the gimmicks. Focus on serving the consumer, not forcefeeding things down consumers' throats, not by telling a good chunk of your audience that you don't want their business.

Plenty of kids under 7 play videogames and even for kids 7 and up, parents are gonna freak out when they see those warning labels. You know how paranoid parents are about that stuff.

Chains of Olympus sold well but Ghost of Sparta sales were very, very poor. Home console experiences on the go are not the novelty that they used to be. At least outside Japan. In Japan, the home console market has shrunk so much that a lot of the home console gaming (ie. Monster Hunter, RPGs) have migrated to the portables.

Nintendo is not "purposely alienating" 12% of the consumer audience.  They're taking a risk--and frankly, 3-D is something Nintendo has been attempting to "get right" for a very, very long time.  As for the people who get eyestrain, headaches, ill feelings, etc?  Those people may find that perfect balance of 3-D that works or doesn't, and likely if they give it enough of a chance, they'll adapt quite comfortably to it.  I've adapted quite nicely to the 3-D features and generally always have that 3D slider all the way up.  

Nintendo took a gamble--something I wish they'd do with their software once in a while (and make something other than the typical Mario-Zelda-Pokemon whatnots).  The 3DS also features a wide variety of other features besides 3-D that have yet to be fully realized, so it's got a lot more than "just 3-D" going for it.

Is motion control no longer a novelty?  Depends on your outlook.  I have a Kinect and I found that it has renewed novelty due to Microsoft's fresh approach on the concept.  I can't wait for the Gunstringer, Child of Eden, Rise of Nightmares, and Steel Battalion to name a few.  Did Kinect or Move diminish the draw of the Wii remote?  Nah, I think Nintendo is more to blame for growing disinterest in the Wii remote--for a variety of reasons that are probably obvious (and I don't feel like getting into here). 

I'm sure that there are kids under 7 playing video games.  My kid did, but not constantly because I carefully monitored his behavior and time with it--in my house, Dad (me) owns the games, and Dad won't be letting a certain little someone play them unless he's behaving in school and doing his chores.  

The point is, next to no video game company looks at that age group--4-7 year olds--as their primary target market.  Even Nintendo doesn't, and hasn't.  Five, six or seven are good ages to start learning about video games--not the ages to be a fucking seasoned pro.  Even the Lego games aren't necessarily targeted towards that age group, in much the same way that the vast majority of movies aren't geared towards kids that age.  They just aren't big consumers, and you'd have to be a pretty lazy parent to be just piling video games onto a kid that's all of 5 or 6 years old.  Sure, they're minds are at least somewhat active with a video game, but in many ways, it's no better than expecting Nickelodeon or Cartoon Network to be your babysitters.  They're alienating no one by saying the system "probably shouldn't be used by kids under 7."  For one thing, at $250 a pop, this is clearly no kid's toy for a 6 year-old anyway.  



I have held off on getting a 3ds. I would like one eventually, but for now I don't want to spend the money. The games will come in a bit. Maybe in a year or two I will get it.

 

I am not overly worried yet about the launch or the system. I recall the debacle of the PS3's launch, and it recovered nicely. Yes it is in third place, but it does have decent games and a decent install base. Even if the 3ds does not match the ds, I am sure it will do fine overall.



"But as always, technology refused to be dignity's bitch."--Vance DeGeneres

 

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I still don't find 3DS as purchase-worthy but then it's mostly the lack of games and that PSP is more viable to me at the moment for my handheld gaming needs.



Too early to tell.



Pretty much. Though if I see it on clearance for 80 bucks and the games for cheap - I am so gonna buy it. I still regret not getting a Virtual boy. But then, I am a huuge nerd.



"But as always, technology refused to be dignity's bitch."--Vance DeGeneres

 

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I think it is biggest flop of all time in gaming history. Its been outsold by PSP and even normal DS...



 

 

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Simulacrum said:

I think it is biggest flop of all time in gaming history. Its been outsold by PSP and even normal DS...

So were the Wii, PS3, and X360 all the biggest flops of all time in gaming history prior to this for being outsold by the lowly PS2?



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