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Forums - Gaming Discussion - Why all the FPS hate?

Cross-X said:
yo_john117 said:
oniyide said:

^^^^ as a guy who was actully in the military and was deployed I can tell you there is nothing realistic about any of those games. If I got shot i wasnt going to crouch down for a few seconds and automatically be alright.

Yeah and you don't get to call in a nuke after getting 25 kills on the battlefield

A post full of win

Ah shit imagein that stuff happening... THe world wouldn't exist at all.

Haha that would just be plain stupid if armed forces around the world allowed that to happen.



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People don't really hate FPS (well most of them) they hate CoD alike military shooters.

There are pleanty of worth while FPS experiances that are ignored because CoD is so damn popular and by being popular it also causes lots of other people to try to imitate their success leading to copycats that add little to gaming and prevent more origonal content from being made. 

In other words people hate FPSs because they are popular



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cause their haters man.



because thats all people play. do u really think that a game like cod deserves to be on top of everything? sure the game is fun but its lacking in so many things like graphics,engine,balance, effort, and change. the reason many people bash fps is because of cod, because its the head of fps. i dont hate on fps, i hate on cod, not because its lacking but because they dont give nowhere near enough for what ur paying, they give u shitty servers, and they never change the games style or improve on anything



Boutros said:
VXIII said:

Not BECAUSE it's popular, People think the genre doesn't deserve to be that popular ,many people want games to move thier emotions , they need a great story and characters , FPS genre doesn't have depths in it , it's might deliver the fun factor but that's it .

As for myself I tried to like the genre many times , when I start I think it fun and all but I quit after 15 minutes or so , also Physics/animations are important to know the character better therefore they are important factor in the story telling , for example FF has always been about stylish movements which make us think that the character is cool ( or emo for some ) , in general FPS genre can't deliver what I want to see in my games , but I can totally understand  why some people like it.

But that's not true.

Games like CoD4 and Half-Life 2 had some of the best storytelling in a video game.

The Darkness > COD4 in story-telling.



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yo_john117 said:

Haha that would just be plain stupid if armed forces around the world allowed that to happen.

"Tango down!"

"That's 25 of 'em. Good work, soldier. A nuke should be on its way."

"But where's the extraction point? Command, please respond. Command!"

.........



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huaxiong90 said:
yo_john117 said:

Haha that would just be plain stupid if armed forces around the world allowed that to happen.

"Tango down!"

"That's 25 of 'em. Good work, soldier. A nuke should be on its way."

"But where's the extraction point? Command, please respond. Command!"

.........

LMAO



Well for many reasons. I personally tried to like them, buy never understood the appeal. In RPGs there is a certain sense of development. Every time you play your character gets stronger and better, your decisions influence the game, there is usually great voice acting and so on. With strategy games you feel some kind of accomplishment and that you actually really use your brain to win. In racing games you get to drive faster than you ever could in real life and drive cars most of us do not afford.

I really hate it in fps games when some smartasses think it's so cool to just hide somewhere and kill everyone with a snipper (it happened to me one too many times in MAG). And the developing team puts much less effort to make another cod than most other genres (except sports games). Take FFXIII for example. It is such a huge game and it gets critisized for everything both from fans and critics. Same with GT5. COD:BO gets a 9, while GT5 AND XIII 8 (a mere 0,5 more than prologue, the freaking demo) and 8,5 respectively (at least from Gamespot). I juts really don't get how that much effort goes unnoticed.



It's because there is so many of them.  When there is this many of any genre, they start to all look alike and get on everyone's nerves, even if they aren't all exactly alike.  It's like the old days when there were a million platformers. 

People would be like, "Great!  Another Mario ripoff," even if it wasn't so.  



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Nobody likes every genre (well, okay, I pretty much do), so you can't please everybody all the time.  Frankly, though, I don't see why anyone would just bitch about FPS's in general.  It's the best way to play a lot of games.  Like modern Metroid games for instance.  Clearly, broken third-person/psudeo-side scrolling doesn't work for that one, and 2-D only worked on pre-DS hardware.  For a franchise so focused on detail-oriented exploration, first-person is the way to go so players can look around the environments without having to deal with cumbersome camera-switching.  

First-person is also great for shooter games, too... (of course).