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Forums - Nintendo Discussion - Against the grain: What Nintendo SHOULD have done/should do with the Wii

Bobbuffalo said:
homer said:
Conegamer said:
RolStoppable said:

Nintendo should have continued to go down the road they were on when launching the Wii instead of leaving it midway. Nintendo killed the momentum of their console with Wii Music, a game that isn't really a game and more of a creative tool. What's the point of playing a music game, if the player himself rates his performance? The vast majority will see it as pointless, if everyone can get the best grade with ease. The best selling video games are all about challenge and Wii Music goes completely against this idea.

The Wii became as big as it was due to a chain of real killer applications. Wii Sports, Wii Fit, Mario Kart Wii and then the chain broke with Wii Music. 2008 should have had New Super Mario Bros. Wii as the big holiday title, because then the Wii would have continued to be sold out in America throughout 2009 with Wii Sports Resort, Wii Fit Plus and throw in DKCR to run no risk to lose any momentum going into 2010.

The only real chance Nintendo had to get serious third party support was to continuously destroy the HD consoles in the sales race and they messed it up. Moneyhatting isn't really an option, because even Microsoft's money could only get them so far.

They didn't really mes it up though did they? It outsold everyone's predictions, by a long way, but the fact is, the "killer apps" which you mentioned above were all that were really needed to keep the Wii's momentum. That is something the HD consoles don't have; a steady stream of killer 1st party games, which is why there's such a "cult" following for Nintendo games!

I disagree. Sony has shown how talented their 1st party developers are this gen. In fact I may be so bold to say that in terms of quality, they have at least matched Nintendo and maybe even exceeded them.

You gotta be kidding me.

Uncharted, GT5, LBP. Modracerds whatever...good games? sure why not but all of them doesn't have a candle against nintendo.

Neither uncharted, nor ratchet and clank nor LBP nor Killzone nor GT5 nor Modracers have atracted new gamers nor pushed hardware. Those games just sell to Sony fans while NSMBWii, Mario Kart, Zelda and the Wii-XX line sell to everybody. Not for nothing those games keep selling while the others don't. Have you seen ordes of non-gamers, elapsed gamers and old gamers along with the core gamers rushing to the stores to buy LBP or modracers? HAH!

And no my dear is has nothing to do with brand power. Many games by Nintendo with their mascots have failed on sales and popularity. Is simply one thing:experience.

Nintendo has years of experience making games, using technology as a mean and not the end (wii sports, wii fit= while sony just pushes games to take advantage of technology. (GT5, Move)

Keep loving your Sony FP games but don't mix apples with watermelons. Keep it real.

Lol.  Uncharted 2 does hold its own with nintendo and is better than any wii game I have ever played. So what if a game sells to a specific audience, they are still extremely well crafted. I seriously doubt you have ever played  any of the ps3 games you listed. Prove me wrong, friend me on psn if you even have a ps3. My psn account is power_hungryfool. If you want this to erupt into a list wars, I would be happy to oblige, to show you all the games that are extremely well crafted by sony for the ps3. Who cares if some developers that make games for the ps3 lack as much experience as the nintendo ones, they still make games that are equal to or even greater than nintendo's. Perhaps the sony devs have something just as important as experience, talent.(not to say Nintendo doesn't also have talent) Seems like you are the only one who is not keeping it real.



"Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth." -My good friend Mark Aurelius

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Conegamer said:

Agreed, Sony are better at FPS and 3rd person adventures, but Nintendo (mostly) are better at the rest

Not even close.  I love Ueda, but Zelda or Metroid alone pretty much destroy Sony in this category imo.



jarrod said:
homer said:

I would have to say sony is better at racing also. Granted Mario Kart and Gran Turismo are completely different experiences and should be different genres, but Sony also has Modnation Racers which is better than MK in a lot of aspects, and worse than it in a lot of aspects.


I'd say racing is the one genre they're fairly even in, though they have differing strengths.  Sony's more diverse and comprehensive (GT, MNR, Motorstorm, WipEout, etc) while Nintendo's more experimental and tends to focus on purer arcadey design (Mario Kart, Excite series, lighttrax, etc).  I would also say this may have been Nintendo's weakest generation for racers though, with F-Zero, Wave Race and 1080 being no-shows.

In general, I'd say Sony wins out in FPS/TPS, survival horror, beat 'em ups and sandboxes, racing's pretty even, and Nintendo takes the rest (platformers, puzzlers, adventure, fighters, RPGs, strategy, shooters, etc).

What puzzle games does nintendo have this gen for the wii btw? Same with rpgs? Shooters?



"Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth." -My good friend Mark Aurelius

They should have made a HD console thats my complaint.



homer said:

 What puzzle games does nintendo have this gen for the wii btw? Same with rpgs? Shooters? 

 


Well, I was considering all platforms really.  But for just Wii...

RPG

 

  • Fire Emblem: Radiant Dawn
  • Pokemon Mystery Dungeon: Blazing/Lightning/Stormy Adventure Squad
  • Super Paper Mario
  • The Last Story
  • Xenoblade

 

Shooting

 

  • Eco Shooter: Plant 530
  • Link's Crossbow Training
  • Sin & Punishment: Star Successor

 

 

Puzzle

 

  • Art Style: Cubello
  • Art Style: Orbient
  • Art Style: Rotohex
  • Art Style: Rotozoa
  • Bonsai Barber
  • Dr. Mario Online RX
  • Fluidity
  • MaBoShi: The Three Shape Arcade
  • Magnetica Twist
  • thruSpace
  • Wii Chess
  • You, Me and the Cubes

 



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jarrod said:

homer said:

 What puzzle games does nintendo have this gen for the wii btw? Same with rpgs? Shooters? 

 


Well, I was considering all platforms really.  But for just Wii...

 

RPG

 

  • Fire Emblem: Radiant Dawn
  • Pokemon Mystery Dungeon: Blazing/Lightning/Stormy Adventure Squad
  • Super Paper Mario
  • The Last Story
  • Xenoblade

 

Shooting

 

  • Eco Shooter: Plant 530
  • Link's Crossbow Training
  • Sin & Punishment: Star Successor

 

 

Puzzle

 

  • Art Style: Cubello
  • Art Style: Orbient
  • Art Style: Rotohex
  • Art Style: Rotozoa
  • Bonsai Barber
  • Dr. Mario Online RX
  • Fluidity
  • MaBoShi: The Three Shape Arcade
  • Magnetica Twist
  • thruSpace
  • Wii Chess
  • You, Me and the Cubes

 

I thought you refering to shooters in general (including fps, tps, etc.) at which I would have listed more but just off the top of my head.

Pixeljunk Shooters

Pixeljunk shooters 2

The shoot (notice how they all have some form of the word shoot in them lol)

I also forgot about downloadable titles such as the art style series.

As for puzzle games, sony has made great ones such as Echocrome and several other titles(that I have no idea what they're appropriate genre would be) such as Comet crash, fat princess, and flower.



"Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth." -My good friend Mark Aurelius

Conegamer said:

If you, like me, read numerous online articles about gaming, no doubt you will have noticed the abundance of Wii-related "tragedy" stories in the media. Just in case you don't, here's some examples;

http://www.theprovince.com/technology/Peak popularity wistful memory/3946061/story.html (past its peak, unpopular, no Wii sales in 2 months)

Just because Wii had 2 or 3 bad months doesn't mean that it's  game over... Wii had bad sales because of the launch of move and kinect, when the novelty runs over Wii is gonna to be the sales King once again week after week after week....

 

http://news.cnet.com/8301-13506_3-20024780-17.html (360 sales eclipse Wiis, bad news for Nintendo, continuing to fall to new lows)

Like before, sales of X360 had a bump up because of the novelty of kinect when it runs off, Wii is gonna be on top once again.

 

http://wildcat.arizona.edu/wildlife/we-want-games-not-gimmicks-1.1824283 (Nintendo is stuck in the past, stale, Wii is a toy)

For Sony Fan boys all the Nintendo consoles are toy's... it's like when they born their parents installed a Nintendo hate chip on their head.

 

http://www.foxnews.com/scitech/2010/12/07/worst-tech-gadgets-return/ (Return the Wii, no need for it, avoid giving, return it ASAP)

Classic Nintendo hater's statement's...

 

As well as countless others (I did a check on Google and over 200 of these similar articles have been released in the past month), including top industry heads dismissing it as a "gimmick" and as a "toy"

So, what should Nintendo do to counteract this failing, and what should Nintendo have done? In reality, when I think of this, it becomes very difficult for me to think of anything after "HD", and maybe "online" (which, if you play Monster Hunter regularly, or a similar game, you will know is much better now than it used to be)

But, are these things real "deal-breakers"? Would Nintendo have sold millions more Wiis if it were in HD and had better online capabilities, which would no doubt have caused a massive price increase and maybe even a yearly-online subscription? I doubt it, and, as I said, they were hardly deal breakers!

It's the only complain that i have about the Wii, it's his online play... the XBL is so good that spoils us lol but at least the online on Wii is free :P

People, you need to remember that the Wii has been the market leaders for, well, pretty much since it was released. Its low price, simple-to-use interface and new gimmick revolutionised the gaming world, so much so the past few years the other companies have been playing catchup. The Wii has been out now for over 4 years. Do we really expect with no price cut, and no redisign for it to sell as well as it has already, breaking countless previous sales barriers? Unlikely. Nintendo has shown with Black Friday that they are still king, breaking their previous sales numbers in America and being the only console to sell over 1million in that week (home consoles)

There is much for Nintendo to do, and call me a conspiracy theorist, but I think it has been their plan al along. This is my expected timeline;

2006: Launch Wii with Wii sports at £180, heavily advertise new feature, launch with Zelda game to keep fans happy

2007: Release a batch of core-Nintendo IPs (Metroid Prime 3, Super Mario galaxy) to keep fans pleased, lure in more fans and advertise it as a "casual" machine for anyone of any age

2008: Release more "casual" games to the market, (Wii Music, Animal Crossing, Mario Kart), contact 3rd parties to talk about exclusivity with certain games

2009: Continue the casual selling and feel in the west (wii sports resort etc.), make the Wii more "hardcore" in the east (Monster Hunter Tri etc.). Cut price to £130 for sales boost. Release NSMBWii but advertise it as family-friendly to capture both demographics.

2010: Form collabaration with certain 3rd parties (capcom, Square, Monolith) in order to get exclusives which are more "mature" (Monster Hunter, Dragon Quest X, Xenoblade, The Last Story, Goldeneye etc.), improve services online, produce more Nintendo classics (Super Mario Galaxy 2, DKCR, Kirby Wii) to attract the core franchise back. Make this more apealing with bundles of "evergreen" titles to persuade potential buyers

2011: Cover Move/Kinect by attacking their market. Announce Resident Evil 6 for Wii, release TLS in east, then west, release Xenoblade in west, release more core Nintendo franchises (Zelda, Kid Icarus) during 3DS launch. Cut price in July, then announce a Wii-succesor in November/December. Request 3rd parties to release their last wave of games. Advertise these to the "casual" audience to gain more skill in gaming. Cut price to £99

2012: Release Wii2 almost exactly one year after 3DS, with a similar lineup. Cut price of Wii to £80, add more bundles. Release vitality sensor with WiiRelax. Release numerous games for both consoles (mari, Metroid, Classic Nintendo franchise) to keep both camps happy. Advertise Wii2 heavily, making sure it relates to original Wii. 

2013: Discontinue Wii support, expect sales of between 115-120mil WW by 2015.

So, at least in my opinion, the Wii is doing perfectly fine. Doomsday stories like the ones above demonstrate just how poorly the press know the medium. It is likely, remember, the Wii will be behind the 360 by around 3mil by years end. That's 3mil behind with no hardware redisgn, no mega selling game, no price cut, no new attachment etc. 

Nintendo will be perfectly fine with this year. Nintendo will be on top next year. Press releases and other mediums need to realise how well the Wii has done (remember, it was predicted to sell <30mil WW LT, and bust Nintendo), and stop calling doomsday when the sales inevitably decrease.

Do you agree? Comment below! Also, if you like this and there is a good response, I may make this a regular item from me! We shall see


At least one thing we know for sure, the Wii is the most sucessful Nintendo home console ever.

 

 





Wii music and Animal crossing were big missed oportunities that could have maintained the wii momentum but they didn't delivered



homer said:
Bobbuffalo said:
homer said:
Conegamer said:
RolStoppable said:

Nintendo should have continued to go down the road they were on when launching the Wii instead of leaving it midway. Nintendo killed the momentum of their console with Wii Music, a game that isn't really a game and more of a creative tool. What's the point of playing a music game, if the player himself rates his performance? The vast majority will see it as pointless, if everyone can get the best grade with ease. The best selling video games are all about challenge and Wii Music goes completely against this idea.

The Wii became as big as it was due to a chain of real killer applications. Wii Sports, Wii Fit, Mario Kart Wii and then the chain broke with Wii Music. 2008 should have had New Super Mario Bros. Wii as the big holiday title, because then the Wii would have continued to be sold out in America throughout 2009 with Wii Sports Resort, Wii Fit Plus and throw in DKCR to run no risk to lose any momentum going into 2010.

The only real chance Nintendo had to get serious third party support was to continuously destroy the HD consoles in the sales race and they messed it up. Moneyhatting isn't really an option, because even Microsoft's money could only get them so far.

They didn't really mes it up though did they? It outsold everyone's predictions, by a long way, but the fact is, the "killer apps" which you mentioned above were all that were really needed to keep the Wii's momentum. That is something the HD consoles don't have; a steady stream of killer 1st party games, which is why there's such a "cult" following for Nintendo games!

I disagree. Sony has shown how talented their 1st party developers are this gen. In fact I may be so bold to say that in terms of quality, they have at least matched Nintendo and maybe even exceeded them.

You gotta be kidding me.

Uncharted, GT5, LBP. Modracerds whatever...good games? sure why not but all of them doesn't have a candle against nintendo.

Neither uncharted, nor ratchet and clank nor LBP nor Killzone nor GT5 nor Modracers have atracted new gamers nor pushed hardware. Those games just sell to Sony fans while NSMBWii, Mario Kart, Zelda and the Wii-XX line sell to everybody. Not for nothing those games keep selling while the others don't. Have you seen ordes of non-gamers, elapsed gamers and old gamers along with the core gamers rushing to the stores to buy LBP or modracers? HAH!

And no my dear is has nothing to do with brand power. Many games by Nintendo with their mascots have failed on sales and popularity. Is simply one thing:experience.

Nintendo has years of experience making games, using technology as a mean and not the end (wii sports, wii fit= while sony just pushes games to take advantage of technology. (GT5, Move)

Keep loving your Sony FP games but don't mix apples with watermelons. Keep it real.

Lol.  Uncharted 2 does hold its own with nintendo and is better than any wii game I have ever played. So what if a game sells to a specific audience, they are still extremely well crafted. I seriously doubt you have ever played  any of the ps3 games you listed. Prove me wrong, friend me on psn if you even have a ps3. My psn account is power_hungryfool. If you want this to erupt into a list wars, I would be happy to oblige, to show you all the games that are extremely well crafted by sony for the ps3. Who cares if some developers that make games for the ps3 lack as much experience as the nintendo ones, they still make games that are equal to or even greater than nintendo's. Perhaps the sony devs have something just as important as experience, talent.(not to say Nintendo doesn't also have talent) Seems like you are the only one who is not keeping it real.

Oh I did played them, but I don't have a PS3. My brother had it until he sold it for an xbox360. I dunno why if i sthe same thing? I guess he wanted to be with the cool dudes.

Yes they are very well crafted. So what? They are just limited to an audience (PS fans) while Nintendo tries to reach the rest. Uncharted was OK. Like a Tomb raider with a dude and more action.  I fall asleep with GT and never find anything interesting about LBP. The graphics were awesome but only geeks and kids drool over graphics.

And I am pretty sure they have talent. Saddly is not working and their sales are not high....maybe they are not THAT talented in the end?

*shrugs*  Fact is Nintendo games last in the memory for generations because that's the goal. while Sony games just last a little. Remember Blasto? Medievil? Jumping Flash?



Gamerace said:
Killiana1a said:

Next generation the Blue Ocean will have many shades of red because there will be no new Blue Ocean unless Nintendo can sell games to dead people.


That's a ridiculous statement.   While there's no question of Wii's success, there's still a huge market for them (or someone else) to capture.   I work in an office full of single women and all of them at one point or another mused about getting a Wii.  None did.   While Wii did succeed, it also fell short of the target.   Wii Music/Animal Crossing where two of the biggest missed opportunities in the history of gaming.    If they had gotten them right (Wii Music more accessible, fun and AC more like Farmville) then they would have continued to be sold out all 2009.

There's a whole lot of blue ocean left to win.  I don't see Kinect as doing much, except selling to 360 owners, so the wife can play too.    The real expander of the industry at the moment is Apple with ipad/phone/pod games.

Problem with Wii is people got it to experience new games - that is, all new viseral experiences.  Wii Sports did that, so did Wii Fit,  Red Steel (although it was broken), Mario Kart Wii, Shaun White, Tiger Woods, Just Dance, etc.    Nintendo missed the mark with Wii Music then just seemed to run out of ideas and recycle - Wii Sports Resort, Wii Party (Mario Party) and old franchises.   If they continued to provide new viseral experiences they would have continued to win over new players.

The real failure of Move/Kinect is so far neither has produced anything really 'new' either.  Mostly just recycled Wii games.

The great thing about the 'core' market is they'll buy the same damn game every year with a slightly different story and slight improvements.  See Madden and Call of Duty.   Casuals will buy a new experience once.  Sequels very rarely surpass the original on Wii (has it ever happened?) but they do all the time on 'core' HD games.   Nintendo failed to produce 'new' experiences for too long on Wii.  But as soon as they do again, be it on Wii or Wii2, you can bet people will buy.

Believe me, I have my doubts whether Kinect and Move can sustain without their advertising campaign. How well Kinect and Move encroach in the Blue Ocean will be evident by summer of 2011.

As for the 'core' market who will "buy the same damn game every year..." do you hold the same standard to Nintendo users eating up any Mario, Zelda, Metroid or Donkey Kong game? If anything, those 4 Nintendo franchises provided the blueprint for Madden and Call of Duty.

Donkey Kong Country Returns is nothing but the old Donkey Kong Country recycled with the same music, no crocs, same story regarding the lost banana horde, and on. Every Zelda game you can count on it having an open world with dungeon-based gameplay where every dungeon has a master key, compass, map and dungeon item used to defeat the dungeon boss. Mario games, 2D or 3D, are the same where it each level is to get from point A to point B collecting coins, same goombas from the NES game, bowser, a princess in peril and on. Metroid same deal.

All successful franchises and sequels are just new iterations off the original phenomenon. They tweak here and there, but they rarely if ever fundamentally change the gameplay. Games like Super Mario RPG, which I love to death are the exception.