c0rd said:
I think the problem is that the sales for these series have stagnated (actually unsure about Metroid, ignoring it for now). Yes, Twilight Princess outsold the original Zelda overall, but its impact isn't anywhere close to the original, or OoT. We've seen Mario grow with the new / recaptured audience Nintendo now has - the 70mil / 135mil strong audience gave us insane 2D Mario and Mario Kart sales, so there's no reason Zelda shouldn't be able to follow. Instead, sales have been stuck at its NES/N64 levels, which isn't very impressive, as the market was much smaller then (especially for the N64, with its <33mil base). And it's not like single player Action / Adventure is out of style, as we've seen Assassin's Creed pull freakin 8-9 million out of its ass, twice now. Seeing that game top Zelda, just... feels wrong to me.
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I'm going to point out that 2-D Mario, as of yet, has not grown in any significant way - one may argue that it's actually shrunk unless NSMBWii sees a really, really spectacular holiday season. In terms of "impact" in comparison to install bases it's difficult to compare Super Mario World with New Super Mario Bros., for instance.
More, that's not acknowledging the fact that any given school of Zelda (there are at least three schools) is going to appeal to only so many people, and these people are often very different. The appeal of Zelda may not be dependent on installbase at all, which is an idea some people find uncomfortable but would be in rough keeping with the up-to-this-point zeniths and nadirs of the series.
Assassin's Creed and Zelda, in spite of sharing a genre (nominally, at that) are not that similar in terms of game design. Drawing direct comparison between them feels more than a little off-base.
@wfz:
Is there more than one Zelda team? Weren't Phantom Hourglass and Spirit Tracks only made after Twilight Princess? I think your hate should be leveled at Skyward Sword, not Ocarina.
Besides
You get a portable Ocarina of Time next year. Holy shit!