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Forums - Sony Discussion - New PS Move Ad Trash Talks The Wii

Zlejedi said:
okr said:

I don't even know why people are discussing here if Move or Wii Motion Plus is the more accurate system.

It's the games that matter and WSR alone sold 143.000 copies last week in its 63rd week on the market and 17.56 million copies overall worldwide so far.

We will see if any of Sony's Move games comes even remotely close to the success of Nintendo's Wii series games.

[BTW: I'm not really interested in any Wii series or Move enabled mini games collections]

And probably around 140k of those copies were bundled with console ;)

Probably not all 140k but many of the WSR copies were bundled with a console and the rest were copies not bundled with a console but bundled with a WMplus. So what? Did you think I didn't know that WSR is a bundled game? That's the whole purpose of WSR besides having fun with the game: To spread the WMplus control and to sell it to Wii owners who liked Wii Sports/Play as well as to Wii newcomers. The game does a great job and it will be interesting to see if Sony can manage a similar success with one or several of their Move games (there will be Move control bundles with either a console or a Move game as well - and why not?).



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I have a theory: Sony so wanted to bash Gobese Newell for all his previous trashtalk against PS3, then he suddenly fell in love for it, so they couldn't bash him anymore, but they had anyway to vent the anger accumulated until then against someone or something... So why not bash competitors and kill two birds with one stone?   



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jneul said:
hsrob said:
leo-j said:


This is an video made with the agenda of proving one controller is 'better' than the other.   It is a horrible comparison.

The person playing this clearly hasn't played WSR table tennis or has simply chosen to ignore the facts .  The person makes no attempt to actually even produce or replicate the shots he performs in the PS version of the game, all of which are accessible in WSR (topspin, underspin, sidespin direction etc.)

I have no doubt that the Move controller is better than the Wii Mote with Wii motion plus, it is newer technology but this video doesn't prove it. 

lol actually it is showing the truth here they are showing how wm fails at true 1:1 and showing how move does it, the only thing i see here is people in denial either post proof that wm does 3d tracking like move or please just accept that move is better like all the reviews say

My problem is with this video being cited as proof not with the assertion that Move is better, as you can see from my previous post.

1:1 requires two things. Appropriate hardware and software coded to take advantage of this.  The use of the the disc game to show that the disc isn't being tracked in 3D space is reasonably compelling.  It still doesn't establish whether it's something that wasn't coded in the software or a fundamental shortcoming of the Wii mote. He then weakens his argument by failing to show an analagous movement with the Move to prove it can do just that in a game.

He then shows someone playing table tennis with Move, using fully fledged swings.  He follows this by showing someone playing WSR table tennis blocking the ball back barely moving the controller.  I don't know if you play table tennis but blocking the ball back is a perfectly legitimate shot, it just won't win you many games, but I digress.  He fails to show someone playing the game properly, against a proper opposition and using normal shots, that would be required to win the game, and conversely doesn't show what happens in Move table tennis if you attempt to block the ball back.

It's an unbalanced comparison and before you call denial, please read my first sentence again.



Wow, I thought their old marketing was agressive...



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Severance said:
Metallicube said:
leo-j said:
novasonic said:

I still don't understand this. It can't do anything WMplus can't do. So hoooow is it going to be better? But I guess Nintendo fans thought the Wiimotes would be perfect too. After it's released to the public, the problems will start showing themselves. Same with Kinect. Low budget games that don't impliment the motion controls very well will pop up everywhere for PS3 and 360 owners. Light sources will cause interfirence. And the games that do provide true 1:1 movements won't be very popular because people will discover very quickly that they don't want to be up and moving around every time they play games. Nintendo has learned this, which is why a lot of games don't even use WMplus. Motion controled gaming doesn't need to be anything more than an IR pointer and a wrist flick. I personally prefer the wrist flick. It's quick and easy, and I don't look like an idiot doing it. That being said, I could be eating my words in a couple weeks here, but I doubt it.

it does more than WM .. and has the PS EYE for full body tracking.. also MOVE tracks into the Z axis.. wii does not

Um actually yes, Wiimote can track depth


What game shows that?

Ever hear of Red Steel? It came out in 2006...

Just because most devs choose not to use that functionality, doesn't mean the Wiimote is incapable of doing it.



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iWarMachine said:
Metallicube said:
iWarMachine said:

LOL @Nintendo fans! guys, it's a fact that a controller released 4 years later will be BETTER than yours! why is this so difficult to understand? is not like the Wii will stop being successful....check out some Move reviews and you'll see EVERYONE is saying that is head and shoulders above the WiiMote W/Motion Plus...

And what about the Move is better IYO?

Sony fans are hilarious. Nintendo uses motion = gay, kiddie, gimmick.

Sony uses motion  = revolutionary!


IMO and 99% of the Gaming Journalism...and what about the WiiMote is better IYO?

We'll let the sales decide which is "better."

Anyway, where did I say the Wiimote was better? What I am saying is they're more or less the same device. Besides the PS Eye (which is not new), I'd be hard pressed to find a single difference between the Move and Wiimote (well maybe other than the fact that the Move looks like a erm.."phallic symbol" you'd bring at a rave). Maybe you can help me find a difference?

Hell, maybe the Move is improved in some way, but considering it's coming out 4 years after the Wiimote, it damn well better be!

But personally, I don't really see how it can be better. I have already played Red Steel 2 with the motion plus, and the movements are pretty dead on accurate, at least to me. I can't imagine how Move can improve on that in any way, besides maybe not having to deal with the calibration, which takes a few seconds at most just once before you start playing..



Metallicube said:
Severance said:
Metallicube said:
leo-j said:
novasonic said:

I still don't understand this. It can't do anything WMplus can't do. So hoooow is it going to be better? But I guess Nintendo fans thought the Wiimotes would be perfect too. After it's released to the public, the problems will start showing themselves. Same with Kinect. Low budget games that don't impliment the motion controls very well will pop up everywhere for PS3 and 360 owners. Light sources will cause interfirence. And the games that do provide true 1:1 movements won't be very popular because people will discover very quickly that they don't want to be up and moving around every time they play games. Nintendo has learned this, which is why a lot of games don't even use WMplus. Motion controled gaming doesn't need to be anything more than an IR pointer and a wrist flick. I personally prefer the wrist flick. It's quick and easy, and I don't look like an idiot doing it. That being said, I could be eating my words in a couple weeks here, but I doubt it.

it does more than WM .. and has the PS EYE for full body tracking.. also MOVE tracks into the Z axis.. wii does not

Um actually yes, Wiimote can track depth


What game shows that?

Ever hear of Red Steel? It came out in 2006...

Just because most devs choose not to use that functionality, doesn't mean the Wiimote is incapable of doing it.

that doesn't use it, and yes i heard about it, and i actually hated it (made a thread about it also)



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No matter what the product: companies that blatantly copy another product, and then bash the original, are annoying.

 

It is very easy to lose respect for Sony with ad campaigns like this. I feel less bad about it now than I would have before, because it is going to be MUCH easier to walk away from Sony after the PS3 than it was after the PS2. Now that Sony has been replaced by Nintendo as the market leader, and then knocked down to last place this generation - and probably next generation as well.



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Severance said:
Metallicube said:
Severance said:
Metallicube said:
leo-j said:
novasonic said:

I still don't understand this. It can't do anything WMplus can't do. So hoooow is it going to be better? But I guess Nintendo fans thought the Wiimotes would be perfect too. After it's released to the public, the problems will start showing themselves. Same with Kinect. Low budget games that don't impliment the motion controls very well will pop up everywhere for PS3 and 360 owners. Light sources will cause interfirence. And the games that do provide true 1:1 movements won't be very popular because people will discover very quickly that they don't want to be up and moving around every time they play games. Nintendo has learned this, which is why a lot of games don't even use WMplus. Motion controled gaming doesn't need to be anything more than an IR pointer and a wrist flick. I personally prefer the wrist flick. It's quick and easy, and I don't look like an idiot doing it. That being said, I could be eating my words in a couple weeks here, but I doubt it.

it does more than WM .. and has the PS EYE for full body tracking.. also MOVE tracks into the Z axis.. wii does not

Um actually yes, Wiimote can track depth


What game shows that?

Ever hear of Red Steel? It came out in 2006...

Just because most devs choose not to use that functionality, doesn't mean the Wiimote is incapable of doing it.

that doesn't use it, and yes i heard about it, and i actually hated it (made a thread about it also)

Um yes it does.. You zoom in and out with the snipers. And it allows you to stay zoomed in, or zoom back out in varying degrees while aiming, which means it's not just the accelerometers recognising a quick "stab" motion but it actually is tracking depth on the z axis.

I didn't like it either, was really awkward, but my point being that it does it.

The Wiimote with motion plus can track virtually any time of movement, turn, twist, etc.. So I fail to see how Move can do more, when motion plus already recognizes everything. The only difference is that the Move uses a camera to track its relative position while Wiimote uses the more simplistic sensor bar. But the result is essentially the same. Like I said, since there is no camera with the Wii, you occassionally need to callabrate, but from the two games I've played so far (Sports Resort and RS2, this process only takes a few seconds)

Regardless, all this talk about which is better is irrelivent, becuase it is all going to boil down to the games. Sony is going to learn that much like graphics and horsepower, the average consumer isn't going to care too much about 1:1 motion, especially if the games don't deliver.



Jumpin said:

No matter what the product: companies that blatantly copy another product, and then bash the original, are annoying.

 

It is very easy to lose respect for Sony with ad campaigns like this. I feel less bad about it now than I would have before, because it is going to be MUCH easier to walk away from Sony after the PS3 than it was after the PS2. Now that Sony has been replaced by Nintendo as the market leader, and then knocked down to last place this generation - and probably next generation as well.

Seriously. I just get really peeved when all the Sony fans (and Sony themselves) were scoffing at the Wiimote, and claimed that motion control was "ruining gaming!" but now that Sony has their own Wiimote, motion control gaming is suddenly cool. Not only that, but just for an extra kick in the nuts, many of them even go as far as saying that the Move is so much better than the Wiimote and this is "REAL!" motion control gaming. What a load of horsecrap.. It's like the stupid graphics/horsepower arguments all over again...

At least the diehard core gamers that hate both the Wiimote AND the Move I can respect, since they are sticking to their guns. There is no bias with them, they simply hate motion controls in their gaming, which I can understand and respect. The company that makes them should be irrelivant.

It's funny though, because those who did hate the Wiimote and are now in love with Move have blatantly shown their true biased colors.