well in my opinion the biggest mistake sony made to let go crash bandicoot plus they some times make bad decisions like we have seen in ps3 era and marketing is also a factor
well in my opinion the biggest mistake sony made to let go crash bandicoot plus they some times make bad decisions like we have seen in ps3 era and marketing is also a factor
RolStoppable said:
Oh cool, my reply from yesterday got actually posted. VGC passed out for me, so I thought that everything I wrote got lost. I don't think it's fair to say that the masses are ignorant. Let's apply all this to another entertainment medium: movies. Would you call people stupid because they stop watching a movie after 30 minutes, because they find it boring? "But the movie gets better afterwards and as a whole is actually pretty good." May not be worth it, if it means to endure boredom. Especially because there are movies that are entertaining from start to finish. Or are people ignorant because they don't want to watch "cultivated" foreign movies that come with subtitles? They probably say: "If I wanted to read, I would take a book." Are they wrong? I don't think so, because the widely perceived purpose of movies is to watch them. If people have to read for about 90 minutes to understand a movie, then the medium is used wrongly. Likewise, video games that use story as their main draw never find a huge audience, because these games interpret the medium incorrectly. Video games are about interaction and cutscenes put the player in the same position as a movie. The question then becomes: "Why should I play such a game if I could just watch a movie instead?" And movies are better at telling a story than video games by a long shot. If a developer strives to make a game like a movie, then he is the ignorant one, not the consumer. Because he is misinterpreting the medium. Of course there's a niche for such games, just like there are people who watch movies with subtitles. Also, it doesn't mean that these games can't be good, but nobody should expect mega hits, because these titles don't stand a chance against those which interpret the medium (almost) perfectly. That's nothing to be sad about, unless sales have an influence on your enjoyment of a game. |
Although couldn't it be that sales indicate something other than how good a game is? They've resonated because they use the medium in a way most peole like, keeping it very simple. I don't feel like sales denote excellence while small sales mean the game is a failure. Commercially it is. But not in any other way.
I guess sorting out games other than those big successes are best left to "hardcore", or people on sites like this. Just like no one watches Best Picture nominees lol. It's just annoying to hear that every game Nintendo makes is better than all of Sony efforts because of sales. But I guess people who only play casually and not like us necessarily don't even know about this lol.
irtz said: well in my opinion the biggest mistake sony made to let go crash bandicoot plus they some times make bad decisions like we have seen in ps3 era and marketing is also a factor |
Indeed Crash may have been a bad move. But I applaud them for making so many ip's. They could go the financial saefty route, doing some franchises continually. Sony does what they do very well.
mhsillen said:
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How can a market decide if all the options aren't laid out before them? Their scope is limited and that mean's their judgement is also limited. The market can't think for itself, because it relies far to much on the manufacturer. Bob the 10 year old isn't going to go on Google and look up the upcoming game line up or go on Youtube and starting sifting through gameplay videos. Bob the 10 year old is going to buy what the funny man on TV tell's him to buy. Obviously the situation isn't as mild as that, but that's what the markets like.
I've worked in retail before and the general public are stupid when it comes to anything relating to any form of technology, from fridges to game consoles. I hate having to bring these comparisons up, but by your definition, McDonald's is the best restaurant in the world, the Honda Civic is the best car, the IPad is the best netbook and Avatar is the greatest movie of all time.
Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.
RolStoppable said:
I think you are mixing my posts up with the ones of someone else, because it wasn't me who said that sales are an absolute metric for quality. |
No I know, but that kind of seemd to be where the thread was heading lol. What is your favorite Wii game, aside from any possible Kim Possible game? lol
Michael-5 said:
Technically Sony only owns the studios that make their first party titles. Nintendo is the only company to really develop their own games, where only a handful are handled by other studios (Pokemon by Game Freak, and Metroid: Other M by Team Ninja). You may think some other Nintendo franchises are developed by third party companies (Advance Wars and Fire Emblem by Intelligent systems, Metroid Prime, and DKCR by Retro Studios, and Smash Bros/Kirby by HAL Laboritories), but if you do a history lesson, these companies originally branched off from Nintendo R&D 1&2, Nintendo EAD 1-5, or were simply bought out in early life. I beleive Camalot, Game Freak, Team Ninja, and Creatures Inc were the only developers that ever got to work on a big Nintendo project (Golden Sun/Mario Sports, Pokemon, Metroid: Other M, and Earthbound). This is similar to Bungie, which was conceived by Microsoft. To my knowledge, the only first party studio that originated withing Sony would have been Polyphony digital, everything else was bought out. Even Square-Enix, Sony bought large shares for that company back during the N64 days, and thats why Final Fantasy games largly remain exclusive. Edit, I looked it up. Polyphony Digital, SCE, Zipper Interactive, Naughty Dog, Guerrilla Games, Evolution Studios, and Media Module are the big ones. So Sony develops Gran Turismo, God of War, Ape Escape, Ico, SOCOM, Uncharted, Ratchet & Clank, Sly Cooper, Jak & Dexter, Killzone, Motorstorm and LBP Microsoft has 343 Studios, Lionhead, Rare, Turn 10, and Wingnut Studios. So they develop Halo, Fable, Conker, Perfect Dark, Killer Instinct, Forza, and flight simulator. Most of these companies have been bought out, the difference from Nintendo to Sony and MS, is that most of their studios separated from Nintendo development studios to work on different games. I think Nintendo only bought Retro Studios. If your refering to games released in 2010, all 360 titles are published by Microsoft, and PS3 titles are published by Sony. |
"This is similar to Bungie, which was conceived by Microsoft."
not true, bungie, had years of being an independent studio making awsome games such as marathon, also before they were bought formed a second studio that pushed out a PS2 game oni
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NYANKS said:
Indeed Crash may have been a bad move. But I applaud them for making so many ip's. They could go the financial saefty route, doing some franchises continually. Sony does what they do very well. |
i dont agree with may i think to let go crash bandicoot it biggest mistake as it was becoming a famous game and each new part had better sales than previous one
irtz said:
i dont agree with may i think to let go crash bandicoot it biggest mistake as it was becoming a famous game and each new part had better sales than previous one |
It seems Naughty Dog wanted to do something else... Which would probably have led to the same outcome as we got. Maybe Sony would have found another studio that could have made the series even better and more popular but I doubt it. Haven't done much research about it though, so...
Which reminds me, I wonder what Halo will become after Bungie. And what will Call of Duty become after Infinity Ward.
Mega Franchises:
Sony 3 generations:
Microsoft 2 generations:
Nintendo 5 generations plus Arcade titles.
Anyway Nintendos rate of massive franchise generation is simply higher. Probably this is due to the one man Miyamoto who had a significant hand in many of these games. Its not that Sony sucks, its just that one person is probably worth as much as all their studios combined. Luckily for Sony Miyamoto will retire eventually.
Tease.
Again the MARKET only determines how good a game SELLS not how good a game IS. We are getting those confused...Just because game A does not sell as nig as game B does not mean it is ANY form a bad game....
The absence of evidence is NOT the evidence of absence...
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