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Amiga tribute thread - 25th Anniversary

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It is now almost 25 years ago since the revolutionary Amiga 1000 computer launched on the 24th of July 1985. The computer was so much ahead of its time that many still jokingly wonder if this computer was based on alien technology of some sort.

 

At a time when Apple's computers were single tasking (running no more than 1 program at a time) soundless and monochrome (2 colors on screen at once) and worse when PCs were MSDOS CLI-only (no graphical user interface) computers and could only beep, the Amiga 1000 could display photographs in up to 4096 colors simultaneously, sported a 32-bit pre-emptive multitasking operating system (running many applications at once, allowing for uses as screen dragging, drag & drop between applications, copy & paste, etc) and provided high quality stereo sound (it could also read out text in adaptive female and male voices out of the box at 1985’s launch).

 

To understand the true scope of things one could do with the Amiga computer click the video below for an Amiga 500 demonstration, the Amiga 500 was a low cost entry spec version released in 1987 based on the same chipset (the Amiga 2000 was the professional highly expandable version released the same year). Despite its home computer (slim) form factor this Amiga 500 was easier to expand than the original Amiga 1000:

http://www.youtube.com/watch?v=DaRkacQ-YMg

 

Although the Amiga had the most profound influence on the world as a productivity system with companies like Disney using the Amiga to animate their classic animated movies, hollywood movie studios using Amigas for special effects, genlock overlays and for example Lightwave 3D renderings (like seen in Jurrasic Park, Terminator movies, The Abyss, Star Trek, etc), TV series (like Babylon 5, Max Headroom, seaQuest, etc), Cabel Television, Linear Accelerators, NASA telemetrics, military flight simulators, etc the Amiga also due to its strong  visual and audio capabilities also gained a strong reputation for its arcade level gaming capabilities.

 

For pioneering using the Amiga for virtual reality gaming (including head/hand motion tracking, stereoscopic 3D and first person gaming including capture the flag / deathmatch) read futher here:

http://www.vgchartz.com/forum/thread.php?id=103674

 

Amiga computers pioneered the DemoScene (the first public Amiga demo was the famous Boingball demo from January 1984, demonstrating animated graphics / audio while multi-tasking) as well as the distribution of online Public Domain / shareware software and games.

 

Some famous Amiga demoscene productions:

 

State of the Art (Amiga 500 demo booting from 880K diskette):

http://video.google.pl/videoplay?docid=4817692935112568050&q=State+of+the+Art+spaceballs#

Nine Fingers (Amiga 500 demo):

http://www.youtube.com/watch?v=pI0Xi_-A2oE

Dolphin's Dream (64K demo using AGA chipset from 1992):

http://vimeo.com/groups/36416/videos/9839099

http://www.intuitionbase.com/screen/newsnap2.jpg (Cimena4D running on AmigaOS4.x)

 

Aminet, in 1996 still the world's largest collection of freely distributable software for any computer system:

http://aminet.net

 

Did you know that Grand Theft Auto was originally being developed for the Amiga (but canned due to C=’s demise)? Did you know the original version of Lemmings on the Amiga allowed for super cool multi-player using two mice simultaneously in 20 additional levels? Did you know that Team 17’s smash hit Worms was first developed by bedroom developers on the Amiga using Blitz Basic? Anyway read on.

10 of the most influential Amiga 500 games, note classic Amiga games are able to boot straight from diskette or since 1991 from CDROM just like a modern games console can.

 

1) Another World, innovative in its use of cinematic effects.

http://www.youtube.com/watch?v=Zgkf6wooDmw

2) Cannon Fodder

http://www.youtube.com/watch?v=iJB_1e-MlyY

3) Dungeon Master – Although the Atari ST original was the original and was the world’s first 3D realtime computer role-playing game, the Amiga port was the first computer game to use 3D sound effects.

http://www.youtube.com/watch?v=xbyKMcqz_Zw

4) It Came from the Desert

http://www.youtube.com/watch?v=KTWd_eyAmgQ

5) Lemmings

http://www.youtube.com/watch?v=7SgDS-16UFA (includes intro)

6) Mega-lo-Mania

http://www.youtube.com/watch?v=0ks3W3w_1A0

7) Populous, with over 4 million copies sold the best selling computer game at the time in 1989. Also the first “god” game. It was created with HiSoft’s Devpac 2 for the Atari ST and Amiga.

http://www.youtube.com/watch?v=-TNZwx5U1xc

8) The Settlers: Later Amiga 500 game, released in 1993 with much better music than the MSDOS port.

Amiga 500 intro:

http://www.youtube.com/watch?v=Z4aiDHU3mcs

Amiga game:

http://www.youtube.com/watch?v=b9dylI1-RD4

9) Turrican 2

http://www.youtube.com/watch?v=pCWsQUOBo0o

10) Worms

http://www.youtube.com/watch?v=IVY7hJgdUmI (this is actually the later released Director’s cut version)

 

Some personal favourite Amiga 500 exclusives:

Disposable Hero (Probably the best Dutch game production at the time)

http://www.youtube.com/watch?v=7KxrTU7BYR8

Elfmania (from the makers of the 120 FPS 3D stereoscopic PS3 game Super Stardust HD, Terramarque fused with Bloodhouse to form Housemarque):

http://www.youtube.com/watch?v=zCqLqj3QOEQ

Ruff ’n Tumble (Turrican style platformer)

http://www.youtube.com/watch?v=2Kvpm4t4A1o

Superfrog

http://www.youtube.com/watch?v=5GQqdGzaARY

Stardust (from the makers of the 120 FPS 3D stereoscopic PS3 game Super Stardust HD, Bloodhouse fused with Terramarque to form Housemarque):

http://www.youtube.com/watch?v=c35y_rBOrDY

 

The demise of the Amigas

Commodore aka C=, bought the innovative little company called Amiga Corp in 1984. Sadly C='s top management didn’t realize what gem they had acquired. Big C= was a PC manufacturer too and using off the shelf part combined with cheap clunky flawed MSDOS this looked less risky to them, not realizing (like Apple and IBM) multi-media like the Amiga was capable of was the way of the future. Amiga designers hid easter eggs in AmigaOS like “We made Amiga, They fucked it up” (1986).

Commodore heavily marketed their PC brand until 1993 when their PC division ran into serious losses. These losses were so severe the company was about to go bankrupt. Commodore dropped its PC division and in my country our top basketball team had to replace their C= shirts for Amiga shirts. Their last hope of survival was to release a new game system based on the Amiga platform, the Amiga CD32, the first true 32 bit CD based gaming system in the world. The Amiga CD32 sold out in Europe and captured most of the CD based gaming market in the United Kingdom, outperforming its rivals Philips CDi, Sega MegaCD and PC CDROM combined. But the large amount of units produced for the United States launch was blocked by a judge to enter the country because of patent issues and thus this marked the end of Commodore.

 

Rising from the ashes

After Commodore bankrupted, many lawsuits and change of ownerships happened. Most noteably PC manufacturer Gateway for a short while owned the Amiga technology:

http://www.youtube.com/watch?v=w53c4ChvNPk

But according to an ex-Gateway employee of the Amiga division Microsoft put Gateway under pressure not to compete with them, unless they wanted to pay much more for every copy of Windows (Gateway was selling millions of Windows PCs). These comments were made before the anti-trust lawsuits against Microsoft and during those trials an ex-Gateway executive testified against Microsoft. Needless to say Gateway’s Amiga project halted.

Amiga ‘still alive’ tribute by Eric Schwartz (the artist who made the Superfrog intro linked above amongst many other productions).

http://www.youtube.com/watch?v=9mg6wrYCT9Q

 

Meet the new Amiga due for release

After the latest court battles Hyperion entertainment and the AmigaOS4.x development team since 30 September 2009 have full control of the AmigaOS platform. They intend to release a new Amiga computer with custom chips like the original Amiga 1000, called the AmigaOne X1000, which will be first demoed at the 25th anniversary at the National Museum of Computing in London, UK on the 19th to 20th of June 2010:

http://www.amiga25th.co.uk/

 http://www.broad.ology.org.uk/amiga/blender/images/blender_grab_001.jpg (AmigaOS4.x running Blender)



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but, sorry, WHY did Amiga died if it was so much better than other ?

I didnot get it

Game list too good to be true :

cadaver
Z-out
simpson : invading mutant
another world
syndicate
populous 1/2
megalomania
labyrinth d'ortophus
vigilante
dynasty warrior
ghoust n ghost
galaxy war
toki
ice and fire
terminator 2
r-type
moto gp (or something like this)



Time to Work !

awesome post dude....The things I wish I could have played with as a kid.



-- Nothing is nicer than seeing your PS3 on an HDTV through an HDMI cable for the first time.

Oh yeah, that brings back memories. Even If I played a lot of Atari ST games, those game where running better on Amiga. Ahh , Another World, Turrican II... and my personnal best game of all time, the time sucking frozen world of Midwinter. That was a helluva game.

http://en.wikipedia.org/wiki/Midwinter_(video_game)



libellule said:
but, sorry, WHY did Amiga died if it was so much better than other ?

It is explained at the end of the OP.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

Around the Network

Sadly the management didn’t realize what gem they had acquired. Big C= was a PC manufacturer too and using off the shelf part combined with cheap clunky flawed MSDOS this looked less risky to them, not realizing (like Apple and IBM) multi-media like the Amiga was capable of was the way of the future. Amiga designers hid easter eggs in AmigaOS like “We made Amiga, They fucked it up” (1986).


Which is part of the story, the head of technology engineering at Apple in the mid 80s till 90s did understand the potential:

"When the Amiga came out, everyone was scared as hell. No one could figure out how they packed so much power into its off-the-shelf parts." Apple's Mac was still black and white, cost more, and could only do one thing at a time. But, Apple advertised; Commodore didn't. "We [Apple] were really scared of the Amiga. Fortunately, Irving Gould [CEO of Commodore] helped Apple by running Commodore into the ground."

He later tried to mimic AmigaOS with his company Be Inc, once a company worth a billion dollars. But Microsoft blocked PC manufacturers to bundle Windows as well as BeOS with systems eventually running the company into the ground. Microsoft in the ended up paying 10 million dollars to stockholders while persisting on admitting no wrong droing.

He was right to be scared, even in the mid 90s when my Amiga saw ever fewer software support due to C='s demise, my Amiga was able to emulate 68k MacOS faster than the fastest 68k Macintosh could. Handy in such times and I could even multi-task!



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

The original Amiga team at a 2007 reunion:



On the left Carl Sassenrath who wrote the Exec microkernel. In the middle with the flower is RJ Mical who designed the Amiga GUI, he is amongst the credits of moden PS3 games including Killzone 2, Uncharted 2 and God of War 3 as Senior Manager of Software Technology at SCEA

Pappa Amiga (RIP 1994, also the year of Amiga's demise)



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

Such great times the Amiga days.

My favorite games were North & South, Warlords, Kick Off and Shadow of the Beast off the top of my head. And a bunch of games that were ported from PC (Dune II, Sierra adventure, Pirates etc)



AMIGA FTW!!!



“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”

- George Orwell, ‘1984’

The Amiga was and still is great. Fond memories..

Turrican 2 was possibly the best game for me, and in my book deserved a 10/10. It really did have the whole package :)

Others good games were, Wings? Captive? Dungeon Master? Eye of the Beholder? Chaos Engine? Deuteros? Civilization? X-COM Enemy Unknown? Might & Magic III? Dune II? Elite? Superfrog to name but a few.