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Forums - Sony Discussion - Thoughts on the PSP2 and the future of Sony portables.

They need more and better games to hit western markets to be successful. In Japan where it competes head to head with the DS week after week it receives its best support particularly from third parties. Sony talks endlessly about its first party studios but big games from them are few and far between. Where are the western developed third party games? Why is the only GTA the PSP has received in what 3 years a DS port? Why didn't Sony push Monster Hunter for the PSP like Nintendo is doing for the Wii? When it was launched the PSP looked like it would walk all over the DS but it seems like the platform became an afterthought to them or they thought it could get by on brand recognition alone. Sony made a big deal about s flood of games being in development for the console last year what happened to those games? Only the new Metal Gear game looks like it will be a hit and will likely be heavily front loaded and disappear after a month. Sony needs to sort out its software issues before it even looks to launch a new PSP. If the PSP2 is going to have 3d I don't think the gloves or glasses idea will work all it will take is one idiot to get hit by a car using it for people to be in a uproar. People playing on the same system would limit system sales as well though maybe accessory sales could make up for it. I always thought the PSP could be a great phone but then I wonder how they make it compatible with the different networks. GSM or CDMA, European or North American frequencies. They could sell it unlocked but I don't believe that works on CDMA carriers. Anyway Sony has a lot of things to think about and they have to think fast as Nintendo and Apple seem exactly the type to kick you while your down.



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Man, I don't even know. I thinkn the PSP2 is in just about the least advantageous place possible unless Sony seriously reconsiders how they approach the design and marketing of portable games.



Sony needs to stop pretending graphics and tech sell a system. They need to become a viable first party.

As for the tech, I'll apply some of Malstrom's advice. Sony needs to compete with their own past. Their most successful portable device, in terms of both sales and mainstream attention, was the walkman. It filled the portable music player niche at the time when I don't think anyone would have thought a mere tape player and headphones could have worked (heck, audiophiles hated it).

So Sony will have to risk the ire of the gaming media and make a system that does something the mainstream wants, not what the snobcore wants.

What it is, I don't know. The point is for Sony to look at what make their successes successful, and it wasn't the best tech, it was the most needed tech.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

I think they need to make it more accessible by making cheaper and easier to use. I also think if possible it should have all the controls of a dualshock controller and improved analogue control.

edit: and obviously a good lineup of games.



I expect a screen, buttons and a black paint job.



4 ≈ One

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The only things I care about is having the ability to make phone calls, better controlls, and better battery life. I work seven days a week, so my portable games time is extreamly limited, and often non existant. I can not be carrying around a phone, a wallet, and a portable games system. That is why right now the iPhone is my only option for decent games on the go.

I just hope Sony makes a PSP Phone. If they want to make a dedicated totally differant PSP 2 that is cool, but I just don't have the time anymore.



Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.

Kevyn B Grams
10/03/2010 

KBG29 on PSN&XBL

I think that Sony will be able to do a lot for itself by moving its games to DD to avoid the costs of printing games and shipping them out.

Sony will also need a place on the PSN for every unique user to store games already purchased so that if you get tired of playing the 3-4 games that you have stored on the PSPgo, then you can switch them out with other ones and bring them back whenever you like. This would be an ideal thing to add for PSN's upcoming premium features and really, encourage more sales.

Sony is also going to have to bring down the cost for the PSP go, but if it can bring it down say $40, this will greatly extend its life.



jonop said:

I think they need to make it more accessible by making cheaper and easier to use. I also think if possible it should have all the controls of a dualshock controller and improved analogue control.

edit: and obviously a good lineup of games.

One of the strengths that the psp has right now, is that it has the largest base of what traditional core and hardcore gamers like. However, there are a lot of things Sony can do to hold this and also introduce new concepts or control styles.

However, the problem with having this advantage is that the ds2 is supposedly a graphical leap to about Gamecube levels. Along with improving hardware and graphics, dev costs are going to go up for psp, whereas for the ds2, dev price will be about the cost of what regular psp developing is. This is a strength for nintendo because it represents an improvement with no added cost over psp. This means that current psp devs could potentially make multiplat games, or switch over entirely if the dev costs for psp2 are too high.

However, should Sony come out with the glasses thing like I mentioned, or something similarly unique, they could not only maintain the devs and prevent cross platform development, but also expand the market to other consumers and create new tech possibilities.



The shades you're talking about are heavy and expensive and at least 5 years from being mass marketable.



Tease.

Squilliam said:
The shades you're talking about are heavy and expensive and at least 5 years from being mass marketable.

would it be possible if the shades were simply the display and all the processing was done by a console in your pocket?