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The VGC Official Monster Hunter Tri Thread

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metalmonstar said:

Maybe on monday we can play a bit and I can help you with getting to high rank. Hopefully other people will join us this time.

Noname and his perpetual exams.

They're not perpetual!

They just feel like it!



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Alright, I created the usual Wisdom 3, city 20 if anyone would like to join. Maybe we can get you jhen or pecco armor khan.



95% of gamers don't know they are noobs, the 5% who do won't be noobs for long

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Get infested with a lot of randoms down there, which is insane

 

That phantom uragaan quest is surreal. And now that i've realized Ingot Armor is possible (aside from those random nutrient crystals or whatever the hell they are), i think i have a future again. Guard Up would play right into my playstyle, and i've always wanted Wind Resistance.



Monster Hunter: pissing me off since 2010.

bazmeistergen said:

How many of you guys are PAL players?

I'm closing in on 30HR now.

I flipping love this game. Did Diablos Cap last night with a fellow 30 HR dude and someone 101HR- good team play!!


I'm on the PAL servers (HR 40 atm), don't get to go on much anymore seeing as how uni started again. Anyhoo I'm just running through some of the low rank quests with high rank armor and weapons just to fill in the gaps in my armor collection.



New weapons don't help, upgraded armor doesn't help, bombs are entirely unusable, flash bombs aren't worth the disc space they take up, and traps hold him for five seconds at most

 

I defy the fact that anyone's ever beaten this guy. I need proof that it's possible offline.



Monster Hunter: pissing me off since 2010.

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I'm on PAL as well, although I haven't played online in ages..



Okay, I have a basic noobish question. Is there always a best armour weapon combination for each monster, and if so, can you determine it from just paying attention during the game, do you need to keep trying combinations until one works, or do you have to search online to get the info? I find that the game itself (offline) does not seem to give much information about this stuff. I just read in a MH3 online guide that "hammers prove worthwhile because they make it easier to break certain parts of the enemy anatomy for item drops." That is something that I don't remember being mentioned in the game. I hate reading guides as I feel that I am somehow cheating, but I do not want to miss out on good stuff I can't really learn any other way. Opinions?



In the absence of evidence to the contrary, always assume you have the upper hand.

NNID = RangerOne

Switch = SW-2393-3671-6907

EntilZha said:

Okay, I have a basic noobish question. Is there always a best armour weapon combination for each monster, and if so, can you determine it from just paying attention during the game, do you need to keep trying combinations until one works, or do you have to search online to get the info? I find that the game itself (offline) does not seem to give much information about this stuff. I just read in a MH3 online guide that "hammers prove worthwhile because they make it easier to break certain parts of the enemy anatomy for item drops." That is something that I don't remember being mentioned in the game. I hate reading guides as I feel that I am somehow cheating, but I do not want to miss out on good stuff I can't really learn any other way. Opinions?

Weapon types i've found are best to determined by trial and error (but i also find certain weapon types unusable), but armor types are easy to research on the internet. Bosses generally stick to an elemental theme, so you can build matching elemental types from lower bosses. For example: Qurupecco is fire, so his armor will be good against later fire bosses, like Agnaktor, Rathian and (obscenity deleted) Rathalos.

Also, the bosses have certain abilities that armor sets will work well against. Flying bosses generally batter you with the air pushed by their wings, but you can get an ability to resist that from certain sets.



Monster Hunter: pissing me off since 2010.

Mr Khan said:
EntilZha said:

 Opinions?

Weapon types i've found are best to determined by trial and error (but i also find certain weapon types unusable), but armor types are easy to research on the internet. Bosses generally stick to an elemental theme, so you can build matching elemental types from lower bosses. For example: Qurupecco is fire, so his armor will be good against later fire bosses, like Agnaktor, Rathian and (obscenity deleted) Rathalos.

Also, the bosses have certain abilities that armor sets will work well against. Flying bosses generally batter you with the air pushed by their wings, but you can get an ability to resist that from certain sets.

Thanks for the advice Mr. Khan. I will try to mix up the weapon types, as right now I use the switch axe exclusively. I think I need to use the hammer and the lance more often. I also have to buy more armour types, as right now I only have Jaggi. It works well enough, but I see what you are saying about matching armour to monster. This is such a great game.



In the absence of evidence to the contrary, always assume you have the upper hand.

NNID = RangerOne

Switch = SW-2393-3671-6907

there is just one word I can say of this game: overrated

It is so boring imo, it is slow, the controls are really irresponsive and I totally wasted 50 dollars.

As a guy in a review said: if you arent a fan substract 4 points from the score (7)