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Forums - Sony Discussion - Who wants a "newly" designed Playstation controller when the Ps4 launches?

 

Who wants a "newly" designed Playstation controller when the Ps4 launches?

Yes - Change is good 125 33.24%
 
No - If it isn't broke don't fix it 251 66.76%
 
Total:376
demitri55 said:

again you have no argument and im not going to keep repeating myself. you clearly have no argument and refuse to give up. ill just end this argument with a wall with this.

why would sony change its controller design from 3 different generations (hardware wise) to it competitors? that will make sony look so bad and not only that but be looked at as a bland, un-unique console by many, also a turn-off to those who grew up with the playstation, let along a lost in sony's tradition, its life, its soul. you want a 360 controller design? get a 360 then buddy. the playstation brand has its own controller layout and design that has been working for them since ps1 and is love by 90% of its installbase and im a fine example of it and the 66% to 33% here in vgchartz

Tell you what

You've refused to acknowledge the single point I've been making - it's only one point, you know - and instead adhere to the dogmatic insistence that the Dualshock could not be changed for the better because it would threaten the brand identity. I don't think I'm going to be bale to get you to address my point at all. I would argue that Sony would not be hurtingi ts brand by moving the thumbstick, and most people don't actually care all that much, so it wouldn't hurt to make the controller more comfortable. But all right.

You'll have the last word, the. Adieu.



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dirkd2323 said:
No I love the controller we have, I don't want another controller, especially one like the 360s. I like the PS3 controlller just the way it is. NO CHANGES

Sounds like the way things should be....



http://www.vgchartz.com/sigs/output.php?userid=60726%5B/img%5D%5B/url%5D">

As I said stuck in the dark ages, ultimately if Sony follow what it's "fans" want it will fail.



demitri55 said:
Khuutra said:
demitri55 said:

no you arent making argument.

....Just because you see me say a thing doesn't mean that it's necessarily easy to turn around. I am making an argument, which has to do with the specific layout of the controller and how it could be improved because of the way one's hands naturally rest when holding a controller. That's why every input in the industry except for the 360 D-pad and the PS3's left thumbstick is sitting in the same place in relation to the handle: because tha'ts the most comfortable place for it to be. The relative positions of the D-pad and thumstick are a relic of a time when the D-pad was the primary input method. Times have changed and that placement needs to change too.

im demonstrating how the controller worked over the times (since i was 6, ps1 till im 21, ps3) from shooters to racing games. you in the other hand are like "teh xbox 360 d-pad iz here and the analog herez" turning the *playstation controller* into the 360's controller
I don't really think that's a fair characterization of my rgument, firstly because it's not a standard that Microsoft set - it's a standard that Nintendo set on the N64. It has to do with thep lacement of the joystick in relation to your thumb when your hand is holding the grip. Ther'es an optimum position for the joystick to rest in. The dualshock doesn't have it.

To clarify: I use the Dualshock a lot. One of my most-playd games of the last generation was God Hand, which was absurdly control stick intensive. I tend to stay at Level Die in that game. I beat God of War II on Titan Mode. Devil May Cry 3 is my bitch. I am not coming from the perspective of someone who has only used other controllers. I have been using a Dualshock for a long time: the only dfference between us is that I can acknowledge where it needs to be improved.

again you seem to be missing the point, so ill make it easier for you. This is not Ms's Xbox 360 or other consoles, it's the "Playstation". the controller layout obviously works for millions of users (90% in another article i read else where, and 66% here). maybe it's not the controller just you. because i can own using the 360 controller, playstation controller, or dreamcast controller, three completely different layouts. youre
That doesn't have anything to do with anything, nor does your ability to "own" with any given controller. I don't care about your "owning" abilities! They ae not relevant here! Yes I will agree that one can adapt to the placement of the joysticks on the dualshock, but one should not have to. They could be placed optimally from the beginning, and all would be well with the world.

Again: this is not about your abilities, either to "own" or to adapt to the suboptimal stick placement on the Dualshock. It's also not about what the consumer wants! It's about whether or not the Dualshock could be better. It could be! That is all there is.

again you have no argument and im not going to keep repeating myself. you clearly have no argument and refuse to give up. ill just end this argument with a wall with this.

why would sony change its controller design from 3 different generations (hardware wise) to it competitors? that will make sony look so bad and not only that but be looked at as a bland, un-unique console by many, also a turn-off to those who grew up with the playstation, let along a lost in sony's tradition, its life, its soul. you want a 360 controller design? get a 360 then buddy. the playstation brand has its own controller layout and design that has been working for them since ps1 and is love by 90% of its installbase and im a fine example of it and the 66% to 33% here in vgchartz

So what? People like cold play and voting for the Nazis, you can't trust them.

And for someone who keeps saying nay-sayers no right to dictate how sony runs thier brand you sure seem to be n expert on whats best for their company.



Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away" 

As long as they don't have a brain explosion like at PS3 launch with the dropping of rumble then I'm fine with what we have.

There has never been a time when I've thought "stupid controller I wish it was different" when playing a game.

One thing I think would be an improvement, without being a wholesale re-design, is the ability to swap D-pad and left analog stick positions for those who like their left analog stick in the asymmetric position for some games. Though perhaps that would require a re-shaping of the controller to avoid having the analog stick end up too close to the handle. Personally I don't mind because the few times I play FPS I'm more than happy with the left analog stick being where it is.

Edit: Perhaps there is an ergonomic reason to change left stick positions, but it must take a large number of hours of continuous gaming for the ergonomics of the controller to become a significant factor. The overall ergonomics of the controller are fine for me.

Oh another suggestion: sweat resistance/absorbtion on the tops of the analog sticks, that does get annoying when my sweaty thumb slips off the analog stick at a crucial moment.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix

 

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I have big hands and it still fits perfectly. the shape is ergonomicly designd to take pressure off the wrists. lots of articles about other console controllers causing peoples hands and wrists to hurt after extended periods of play. plus there's the fact that the controller has now become "iconic" which is a marketable selling point.



The only thing they should change is the trigger buttons. I think they should stay the same size, only make them slightly concave to prevent slipping. Everything else is perfect. The size has lasted me from childhood to adulthood. I love the position of the analog sticks, it helps to be more synchronized. And the lighter weight helps not strain your hands after hours of playing.

I don't understand why some feel PS fans are living the "Dark Ages" just because we know what we like and Sony doesn't try to screw around with that. Hell, if it wasn't for Sony we might not have the dual analog stick controllers that are prevalent today. And just because a controller's left analog and directional buttons are switched doesn't make it "New Age." I'll be suprised if we see the same articles when the X-Box controller turns 10 next gen. The original PS controller is the first one that fit just right in my hands, one reason I chose it over the N64 (hated that controller).

If it ain't broke, don't fix it. Just slightly alter it to perfect it. And no, that doesn't include moving any analog stick.



IMO the biggest or maybe even the only thing they need to change is the convex joysticks. Not only do my thumbs slip off of them, but being convex they make the grip a certain way, and that grip wears away surprisingly fast, which then causes ur thumbs to slip off of them even easier. I love Sony and the PS brand, but I do think they need to change this somehow. Why do they do the convex? Does anyone know? I thought I heard that the convex grip was good for certain types of games, but I'm not sure. Anyone know?



pitzy272 said:
IMO the biggest or maybe even the only thing they need to change is the convex joysticks. Not only do my thumbs slip off of them, but being convex they make the grip a certain way, and that grip wears away surprisingly fast, which then causes ur thumbs to slip off of them even easier. I love Sony and the PS brand, but I do think they need to change this somehow. Why do they do the convex? Does anyone know? I thought I heard that the convex grip was good for certain types of games, but I'm not sure. Anyone know?

That's one I forgot, concave analog sticks.  Oddly enough, the first version of the DS, known as DA (Dual Analog) had concave sticks.  Not sure why they changed it to convex.  Though to be honest, I have never experienced the grip wearing out.  Guess I need to play more often. 



Since I'm not a fan of the ps controllers I think a total redesign would be welcome.