- A 30 year old male gamer
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- Joined on April 14th 2008, last online 1 day ago.
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Sony's first party manages to make Nintendo's look good when it comes to droughts. Despite almost complete abandonment of the Vita and PS3, the PS4 isn't getting a lot of games.
Wow, I feel like I hadn't seen you in a thread in forever. How is everything?
All's well here, although I haven't been checking or posting as much in the past few weeks. Just too much to do, really. How about you? Also, any thoughts on the Rams potentially going back to LA?
I would probably be done with the NFL if that were to happen. Probably will, or the STL taxpayers are going to get fleeced. It is a lose-lose situation. I live near KC now, so I guess I would casually follow them.
I am exited about the Bradford-Foles trade though! This is the second time Les Snead has pulled off a great trade.
We will see how he does in Philly.
Although that might be his biggest contribution to the sport: being the last rookie to get such an obscene, team-hamstringing deal. Not the worst thing to be known by, I guess?
Iwata said that Nintendo's developers have to question their game-making decisions despite high Metascores and user scores.
It's interesting because he explicitly denies that marketing alone is the cause of their failures. And you know that quite a few people on these forums like to put the blame on marketing.
In other answers he also talked about adopting a broader perspective within the company to get all minds on track to create entertainment that goes beyond what Nintendo has been doing recently.
And was I imagining it, or weren't we supposed to have gotten some new info on the QoL platform sometime last year?
As for the QoL thing, Iwata said that he will speak more about it next quarter because it's going to take a lot of time to explain everything and this quarter's briefing had to deal with the results of the holiday season. It's an acceptable excuse because the holiday quarter is by far the most important one of the year.
Furthermore, Iwata said that they are going to collaborate with more third parties in the future which is a much better solution than sucking up to multiplat publishers. An exclusive game with Nintendo's quality control is going to make a better case for the purchase of Nintendo hardware than a game that is available on several other platforms.
So that's two ways to reduce the gaps between software releases. If they are going to reach a sufficient level of software releases has to be seen, but at least Nintendo seems to be perfectly aware of the momentum-killing problem.
Still, it's just not enough: we both know multiplats will be rare, and third-party exclusives likely non-existent. I think they need to do even more than they ever have, and that will be difficult to do when they'll have three different platforms to support simultaneously. They've been aware of the problem for a generations: I'm just not sure that it's a problem that they CAN feasibly fix, to be honest.
But in that case, I expect the platform will probably fail, as these apps not only already exist in some form on computers and smartphones, but whatever twist Nintendo introduces will be easy for competitors to clone as well. If they're going to differentiate themselves in that somewhat crowded market, I think they'll need to leverage their software background, which will require a steady stream of manpower.
Still, it can be confusing to refer to them that way, so let's say "project." Even so, I believe any item(s) they put out as part of this project will need a steady stream of software from them to remain attractive and profitable, because there will otherwise be a lot of "me too" products aping any successful QoL item(s), and any success will be cut short.
I believe making things like fitness and health into something that's also entertaining will take a lot of ingenuity, testing, and failures. Remember, they're not just making Brain Age; they're making Brain Age, and Wii Fit, and Wii Relax, and Let's Get Cooking, and heavens knows what else, all in a short timespan, and then improving or replacing these in a few years to get ahead of all the inevitable competitors.
I suspect the ratio of projects undertaken to projects actually released will be notably smaller than normal because of this. Maybe I'm wrong, or maybe I'm overestimating what Nintendo will try to do with the project, but if they're going to try to push boundaries here like I believe they will, I think they're inevitably going to have more misses than hits. Which requires quite a bit of manpower.
With The Order 1886 out of the way, there's nothing to do for the next months.
Did you listen to Ponyless?
But no, I never picked up Persona Q. The series just doesn't appeal much to me, and I don't want to get burned out on the formula before the next two EO games arrive.
Poor Etrian Oddysey, it only gets lip service around these parts. :-(
Also, if they are around, I have no idea what Persona 5 stuff looks like due to complete disinterest, so I literally wouldn't recognize it anyways. It's not like anime avatars are a rarity around these parts.
Turns out that the game really is the expected linear singleplayer experience that looks pretty, but suffers from an overuse of quick time events and a playtime of only 7-9 hours. And the story is of course nothing amazing, but that's nothing new; if those writers were any good, they wouldn't bother with video games.
As for the VGC community, it looks like we'll be losing a few Sony fans because of the fallout.
I am a bit sad that the game isn't the next Killzone 2 though. Man those were some fun days! Pretty gifs of generic sci-fi, culminating in a game that's not only completely forgettable (and now forgotten) but also often said to be inferior to its cousin release, Resistance. Even the Final Fantasy crowd seems largely muted nowadays, I presume because the game will be multiplatform. The death of console exclusivity impoverishes us all!
Since you are speaking of Killzone 2, let me show you an early review from a NeoGAF member and tell me what you think about it. I'll be right back with a link.
"Needless to say, both the film industry and the games industry would do wise to look at The Order as the current shining example of what the medium can achieve."
He's trolling, right? And I don't even have to play the game to know that!
"The Order succeeds because the physicality and feedback of the gameplay sections (which are by no means scarce) are so well executed and consistent with the games overall quality, that not allowing it its quirks would be to completely miss the point"
Oh yeah, he's trolling. Masterfully, might I add. The nods to MGS, Killzone, and Vanquish make me a bit green with envy: I could never be so subtle.
" You can feel the gun powder making the metal snap against the battered, grainy wood of your rifles"
Since it's clear no human being writes like that, he's openly marketing.
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Platina said:Lol, wonder what it would be priced at :P I believe prior Ys games released at $20, no?...
Occupation: Blood-sucking leech on society
Eye colour: Brown
Hair colour: Brown
Zodiac sign: Sagittarious
Relationship status: Single
Favourite Music: Classical, Jazz, Opera
Favourite Films: What's on Netflix?
Favourite Books: Who has time nowadays?
Favourite Food: Chocolate!
Hobbies: Fencing, tennis, playing games (obviously), posting on forums (old!)
About Me: What, are you looking for a cure for your insomnia or something?