gamrConnect - Cerebralbore101's Profile


    L6: Splicer (2,297 until level 7)
    < Cerebralbore101
    • A 34 year old male gamer
    • United States
    • Joined on April 24th 2013, last online 6 hours ago.
    • Profile Views: 7,231
    • Forum posts: 2,739 times which averages 1 posts per day
    •   VG$ 980.00

    Badges: (view all)

    Pata 100 wall post comments made on gamrConnect.
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    Mighty Heart Logged in on Valentine's Day.
    A Badge Within A Badge Earned 20 badges.
    One Small 'Splosion Author of 100 forum threads.
    Freezing Logged in on Christmas day.
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    Site Veteran Has been a VGChartz member for over 5 years.
    Harvest Time Logged in at the start of Spring.
    So You Came Back For More, Huh? Logged in a second time.
    Hit And Run 15 comments posted on VGChartz news articles.
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    Recent Wall Posts

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    < AngryLittleAlchemist posted something on Cerebralbore101's wall:

    Why do you spend 80% of your time on this site talking about things you do not understand? This is a pattern.

    I linked to 5 sources stating what DRM is. None of them agreed with Pemalite, Chazore, or Conina. I suggest you take a course in info lit.

    on 17 September 2018

    See, how do you even know I'm talking about that specific subject? Or that I agree with Pemalite, or Chazore, or Conina? Oh wait, you don't.

    So you're back to the stupid old "info lit" meme? That's basically the same thing as when you said I should take a class in analysis. Boring.

    I'm just saying it's clear to anyone that you spend most of your time on this site purposely attacking subjects that everyone knows that you are ignorant on. It seems purposeful since people point that out to you all the time, but you don' t listen. Just like now, where you think suggesting a course is somehow a great defense.

    I literally do not care at all about the DRM argument. I just see this pattern and it's headache inducing.

    on 17 September 2018

    Examples then?

    on 17 September 2018

    Any argument you've ever been in, many of which involved me. Except the DRM one because I haven't caught up on it yet.

    on 17 September 2018

    For example I think even you can admit that your thread about "big switch games" was a fucking disaster and your criteria was very slippery.

    Your steam thread was very misleading and honestly it's weird to me that even whilst you're thinking of building a PC you still have an extremely clear bias against the platform.

    Your idea about metacritic scores have literally become a meme, both on the site and off it.

    Half your arguments consist of a "Only the games I like count" mentality, which honestly makes sense in certain circumstances, but you abuse it to the point it runs dry.

    And your fetishistic ideas of indie games while hating on titles like PUBG is incredibly ironic.

    If you just had a change of heart for all of these that'd be one thing, no one would care. But you are so adamant on arguing points that people deconstruct time and time again. It is just odd.

    on 17 September 2018

    I'll give you the steam thread, and the big games thread. Both were flawed. The steam thread relied on faulty information. The thread on big Nintendo games had to do with my personal disappointment in Nintendo's E3, but instead of just stating that I tried to make it about the number of quality games according to review aggregates.

    Reviewers are usually right, when you add up all their opinions together into an aggregate. If a system of user-reviews were able to weed out the trolls, the inexperienced, and the easily pleased then they'd be pretty accurate too. In the end review aggregates are just user-reviews, with a bit of self policing, in effect. And to further keep things accurate I use Opencritic with a custom list of trusted reviewers, set to give me personalized scores.

    But I don't always buy or not buy a game based solely on scores. I won't touch Destiny 2 with a ten foot pole, but am probably going to pick up labyrinth of refrain. RDR2 is a game that I'm waiting on due to all the MTS in it, but I picked up Ever Oasis on the first day it came out.

    But anyway, I feel like critic review aggregates aren't absolute indicators of a game's quality. It's more like they are a representation of a probability of being good. But that's for another thread, that I'll make later on down the road. Needs Venn diagrams and stuff.

    Fetishistic ideas about Indie games? Not sure what you mean. Unless you mean, that I really love Indie games. But PUBG isn't an Indie game. Bluehole made MMOs and other stuff long before they did PUBG. They have been a huge corp long before PUBG came out. I hate PUBG, because its an asset flip that has become ridiculously popular.It abused Early Access, and is only popular because of course it is a military FPS.

    The only the games I like mentality sounds the same as the putting trust in reviewers thing you mentioned above.

    on 17 September 2018

    To be honest I watched Norm Macdonald has a show, came back, talked on discord, then completely forgot why I even wanted to argue in the first place with you lol. It's whatevz. You're allowed your own opinion, sorry for trying to change who you are.

    on 18 September 2018

    < jason1637 posted something on Cerebralbore101's wall:

    VGC wouldn't let me share the link in the article so here it is. https://www.resetera.com/threads/npd-march-2018-far-cry-5-1-sea-of-thieves-2-ps4-tops-hardware-charts.38373/page-14#post-7176224

    That's a thread. Not sure what I'm looking for... Do you have confirmation from MS or some gaming site that it sold all that in digital sales?

    on 02 August 2018

    Look at post #692. He's an indsider that has access to game sales.

    on 02 August 2018

    C'mon man. An anonymous message board guy saying that Halo Wars 2 sold more in digital isn't really good evidence, that SoT sold a an extra 500,000 digital.

    on 02 August 2018


    There. I found it. So yeah, they've sold 2 million. Sorry if vgchartz' numbers were wrong.

    on 02 August 2018

    < Cerebralbore101 updated his status:

    Just to elaborate further. Do you really think Nintendo can make one console game, with the same amount of work that it takes to make a handheld game? Of course they can't. Console games take ten times as much work as a 3DS title. So handheld games would have been useless for predicting Nintendo's future yearly output.

    So to recap.

    Smash: Spawned a lasting, critically acclaimed series, should have gotten higher if not for reviews posted years later, and sold well.

    Wii Sports: Spawned a series that didn't last, and didn't sell well at all, because giving your game away =/= selling your game.

    on 29 June 2018

    < VGPolyglot posted something on Cerebralbore101's wall:

    So, with your sig I guess you're still trying to deny that Pokemon Let's Go is a big release; despite the fact that the thread you made originally referred to "big titles", and didn't make any mention of Metascore until after people brought that game up and then you came up with a way to disqualify it. For one: has anyone here even claimed that Pokemon Let's Go would get higher than 78? If not, I don't see who it's even supposed to be directed at.

    Metascore is what I originally meant by big. If you look at my thread from the day before that one you can see the thought process. Notice how the thread from the day before talks about 80% and up being quality games? My first thread had to do with Nintendo's average yearly output of quality 1st party titles. My second thread had to do with the fact that Smash Ultimate was going to be Nintendo's only quality title this year.

    Yes, I should have elaborated more, but in the first thread, I did just that. And people ignored it. If you go back and look you'll see that I mentioned why I didn't go into handheld analysis. And yet people kept asking me about handheld analysis throughout the thread. So I tried to keep the second thread short, and sweet. Didn't work though.

    on 29 June 2018

    Your main problem with those threads is that they were inconsistent; with both of them you would come up with reasons as to why some counted while others didn't. In the end it was just you wanting us to prove your opinion wrong, which of course is impossible as we can't disprove an opinion.

    on 29 June 2018

    Yep. That's why I edited and changed the list of the first thread as people mentioned things I missed. Totally just wanted someone to "prove my opinion wrong." Right? Seriously though, if I was looking for that I would have stuck with my original list all thread long, and denied anybody else's additions or exclusions. The fact that I didn't do that is proof that the spirit of the thread was genuine. And the second thread, when looked at in the context of the first thread makes sense, when interpreted as "games with metascore above 80%". But that was too wordy for a thread title so I threw the word "big" around. And I already explained why the second thread's OP was so short. Even if I had gone into extreme detail to explain myself ahead of time, people would have ignored it, and talked about things that I already addressed.

    on 29 June 2018

    Next time I make a thread, it's going to be a million mile long OP, that explains everything ahead of time. Then when people fail to read it, I'll just call them out for not being able to read.

    on 29 June 2018

    You had an arbitrary list of exceptions, counting Super Smash Bros. but not Wii Sports, which made it impossible to have a proper discussion. The lack of handheld titles also seemed pretty arbitrary as that is where many of Nintendo's biggest hits were. As for the second thread, we're on a sales-related site, if you say "big" (again, not sure why big would even be assumed to be by critic scores, as many titles that sold a lot were not highly rated), most people are going to automatically think of sales.

    on 29 June 2018

    Yeah, counting Smash (above 80%), but not Wii Sports (below 80%). In a thread that was all about Nintendo's output of quality (80% and up) games over the past 22 years.

    I explained in the OP that I wasn't going to touch handheld titles, because the workload going from handheld to console increased exponentially. Congrats on being one of the idiots that failed to read the thread's OP.

    Yeah you are right about the "big" thing. I should have elaborated on that in the OP to the second thread. I've made that mistake more than once on these forums. But again, big as in sales, wasn't what I meant. The context of the first thread shows that.

    on 29 June 2018

    Nope, Super Smash Bros. is below 80%, you even stated that in the thread. And it doesn't matter that you say why you excluded handheld games, that was an arbitrary decision made by you, so of course people are going to call it out.

    on 29 June 2018

    Well, it did spawn a series that went on to get 80% from then on out. And if you look at the gamerankings score, there are several reviews that are written way after the fact like 02, 04, etc. Electric Playground gave it a 2/10 in 2004 for example. Anyway, yes I gave it a 1.5 point bump, because of the legacy of the series.

    But that's hypocritical because I refused to add Wii Sports? A title that came free with the Wii? Like I said in the thread, sales don't mean anything if the game is free.

    on 29 June 2018

    You don't know the meaning of arbitrary. The goal in mind was to try to predict how many games Nintendo would make for Switch. Handheld data is fairly useless for that analysis for the reasons I stated. Arbitrary means, without reason. I stated my reasons.

    on 29 June 2018

    Wii Sports was not originally a pack-in in Japan, yet it still was on top of the Wii sales charts in that region, so it shows that the game had appeal itself, it wasn't just the console that people cared about, they also cared about the game.

    on 29 June 2018

    So to recap.

    Smash: Spawned a lasting, critically acclaimed series, should have gotten higher if not for reviews posted years later, and sold well.

    Wii Sports: Spawned a series that didn't last, and didn't sell well at all, because giving your game away =/= selling your game.

    on 29 June 2018

    That still doesn't change the fact that it didn't sell 82 million worldwide. Or the fact that the series is now dead. Or the fact that it contributed to the rise of waggle shovelware for the Wii, which in turn made Nintendo synonymous with crappy games, for an entire console generation. In the long run Wii Sports did more damage to Nintendo than it helped.

    on 29 June 2018

    You just ignored my point about Wii Sports selling well in Japan. There was also of course the 30+ million selling Wii Sports Resort. Of course the series isn't going to last though, you can't really make a game titled "Wii Sports" on the Switch.

    on 29 June 2018

    I added Resort due to the scores it got. Series just needed to be renamed, and continued with the same look/feel.

    on 29 June 2018

    The main problem we are having here, is that you don't like that I made an exception for Smash.

    But I think you have to understand that I hate that kind of "can't see the forest for the trees" analysis. For example: Pachter claims that consoles are dying, because not as many consoles were sold in the 8th gen, as in the 7th gen. But he fails to take important factors into account, such as the Wii sales bubble, and the fact that XboxOne isn't needed, due to having almost no exclusives.

    A dry, analytic analysis with zero common sense exceptions being made, can often come to a ridiculous conclusion. So I try to avoid it. Human input is important from time to time.

    on 29 June 2018

    I'm against you adding Smash because you yourself listed the criteria and then did not stick to that criteria, thus the topic shifted to talking about the rules rather than what you originally wanted to discuss.

    on 29 June 2018

    < KLAMarine posted something on Cerebralbore101's wall:

    I would be very tempted to buy a labo bomb.

    :D You could put the Switch inside, so it would have sound effects. Or the Switch could be the countdown timer, and you gotta defuse it!

    on 06 April 2018

    Seriously though, I would prefer to use labo for decoration rather than gaming. A piano stand for my Switch is neat.

    on 06 April 2018

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    Occupation: Secret

    Education: B.S. in Game Production

    University: Collin

    Height: 5'9

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    Eye colour: Brown

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    Hobbies: Video games, Anime, Comics, T.V., Weightlifting.

    About Me: I like games. Can't you tell?

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    Started on 10 January 2019

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    • 179 total number of games
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