heinz said:
Oh person who post PC specs for Oblivion, ever play it like that, everything has to be turned low, it look very bad (like Playstation 1 game) and it is very choppy (many parts at 15 fps), not fun. |
you're speaking on graphics.
but playing oblivion at minimum specs for sure doesn't affect AI!!!
so here we go again on the same fact.
wii cpu can handle in computational an oblivion version.
wii gpu can be"shrinked" to handle smooth a 480p output.
the only problem is on harddisk.
but nothing that a good programmer couldn't achive.
want to know:
which games NOW on x360 use this so advanced AI and phisics engines????
maybe we are speaking of something that hardly we'll see in this generation.
but x360 now is on the market more than a year.
but looking for advanced Ai and physic ...where are they???
on this side x360 is a failure.
they wait for pc porting like oblivion...
programmers make more experiments on pc than on console for parrallel processes.
it seems that pc wiil see more AI advanced games than console.
4/5 years market life maybe are few to optimize game programming on console.
pc has a wider window for learning how to optimize multi core programming,and is more scalable too.
add 1600x1200 graphic resolution!!!!
if I'm looking for advanced Ai and graphics for sure will buy next pc!!!