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Forums - Sales - Your thoughts on Japan's hardware sale

Wow, I continued to be surprised at the lack of perspective in this thread. PS3 sales increasing above Wii sales is certainly news... but a little less impressive when you consider that it was the week of a new model's introduction, a major software title's debut, and shortly after a price cut on the existing models. This is even less surprising given that PS3 sales have spiked over and over again this year when new deals were introduced, only to fall off rapidly thereafter. To my knowledge, this has happened five different times already:

- European launch.
- First American price cut (July)
- European bundling deal (Starter Pack, July)
- Second American price cut (late October)
- European price cut (October)

In every case, the PS3 sales rose up dramatically for a couple of weeks, then fell rapidly thereafter. Yet every time, Sony fans continue to claim that *THIS* pricecut is when PS3 dominance will begin. The pattern seems like it's been established by now, so I'm really curious why so many of you think that the PS3 is going to sustain huge sales in Japan after this latest price cut.

If the PS3 can outsell the Wii for a significant period of time (say, 4-6 weeks) then we have a real story on our hands. If it outsells the Wii for a single week, by 4k units, when many new incentives are in place, that's a blip on the radar screen in the overall scheme of things. After all, the Gamecube was utterly destroyed by the PS2 in Japan, and it did outsell the market leader a couple of times.



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End of 2008 totals: Wii 42m, 360 24m, PS3 18.5m (made Jan. 4, 2008)

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I son't see the PS3 continu this way it got a bump and will stay those level till the holiday season is over.



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Tetsuo Shima said:
Avinash_Tyagi said:
Does Brain training actually make your brain younger?

You don't get my point. Wii-fit isn't fun. Brain Training is. Here is the difference. I'm shocked that people who always talk about fun and gameplay like this crappy idea... Weird. Not everything what Nintendo provides to you is sent from heaven.


Have you played Wii Fit?

 Also, are we to believe that because you say something is or isn't fun, that's the final word? I thought people had their own opinions.

 I'm in the camp that thinks Wii Fit will be a huge success. In any country...



Duke Of Darkness said:
I son't see the PS3 continu this way it got a bump and will stay those level till the holiday season is over.

 Doubtful as it didn't sellout on its launch at best it was a one two day thing



 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)

"You don't get my point. Wii-fit isn't fun. Brain Training is. Here is the difference."

When Brain Training came out a lot of people complained that it was a non-fun non-game (at least in the west, don't know about Japan) but it still sold a lot because while a lot of people (including many hardcore gamers) don't find it fun there are enough other people that did find it fun enough to warrant spending money on it and nothing about you thinking Wii Fit will not be fun prevents other people to think that it is fun.

Whether there are enough people in Japan that think it is fun in order to make it a success there is debatable for the next few weeks/months (months if it opens to low sales but has big legs, like Brain Training) but your opinion of it does not prevent it from being such a success.

Another example is many people think JRPGs are repetitive "press the A button to win the battle" grindfest but it doesn't prevent many of them to be very successful and it doesn't make them any less fun for those of us that do like them.

In conclusion, don't say "this game is gonna bomb because I don't like it" but say "I don't think enough people will like this game to make it a success", ideally with a solid reasoning why you might think that is the case.



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Tetsuo Shima said:
TheSource said:

Wii Fit I suspect will be a slow burner - mediocre debut due to cost - but see very little weekly change in sales as people become addicted to it.


I think Wii fit will ultimately fail in Japan. The reason is simply. Obesity isn't a problem there. US with massive weight problems is much more friendly ground for it. Also all idea of this device seems wrong to me. Why pay for some poor scale with pressure control? It's extremely restricted. 

The hidden truth is you can train yoga even without it.


I dont think many people are kidding themselves that Wii fit will tranform them into a size zero but anyway. Yes obesity isnt a problem in Japan but last time I checked neither is slack brain syndrome but look at how games like brain training sell.  



Japan is conscious about their weight. While its not specifically stated, the Japanese people are PAID to workout. Companies they work for pay them extra to be in shape. I lived in japan on a US Air force base and I always saw Japanese running.

Hell I would run miles everyday if I was paid too.

How do you know that Wii Fit is boring and not fun? Its not out yet, it could be like Wii Sports but more cardio. And Im sure its going to be the case, because otherwise Nintendo would just make a workout video for the Wii.



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@Bursche: That's interesting what you are saying. Maybe buying WiiFit will be also recompensed. And people will be paid to play it ;)