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Forums - Gaming - VGChartz Official Final Fantasy XIII Thread + League + VGCritic

Go to Rocket Town and talk to some guy like 3 times and he will give Cid his Ultimate Weapon. Cid must be in your party for it to work though.



Odd. Future. Wolf. Gang. Kill. Em. All. OFWGKTA Don't give a fuck!

Fuck Steve Harvey. FREE EARL!

Final Fantasy Versus XIII will be the GREATEST game EVER made!!!

I'd take a bullet for Square-Enix! 

 

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Pretty much, yeah lol.

You need to wait until the rocket has launched though



                            

Nice! It was when you are getting the Huge Materia, right.

I'll try and think of a question, gimme a sec.



Odd. Future. Wolf. Gang. Kill. Em. All. OFWGKTA Don't give a fuck!

Fuck Steve Harvey. FREE EARL!

Final Fantasy Versus XIII will be the GREATEST game EVER made!!!

I'd take a bullet for Square-Enix! 

 

Okay I has one!

Which two characters have one less weapon and armor design than the other five in Final Fantasy X?



Odd. Future. Wolf. Gang. Kill. Em. All. OFWGKTA Don't give a fuck!

Fuck Steve Harvey. FREE EARL!

Final Fantasy Versus XIII will be the GREATEST game EVER made!!!

I'd take a bullet for Square-Enix! 

 

Anyone else notice this about the VAs in English?

Lightning - Liara T'soni from Mass Effect 1+2

Snow - Yuri Lowell from Tales of Vesperia

Hope - Everybody Hates Chris

Serah - Reimi Saionji from Star Ocean: The Last Hope



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I really liked Reimi Saionjis VA in SO4. Very well done.



"By now it's known that XIII is rather linear, especially compared to other Final Fantasy games. Can you comment on what made your team decide on this structure?"

Yoshinori Kitase: "When we set out to create Final Fantasy XIII, it was to make it similar to watching a movie or a drama on TV. We intentionally created the game to be very linear early on and the structure gives players the opportunity to get to know the world as well as the brand new battle system. We wanted to make sure that was in place.

Once players get a handle on the mechanisms of the game system toward the middle of the game, characters are able to freely explore an open world in Pulse. Then it becomes more like an open world RPG where the storyline isn't as heavily restricting on the characters' actions and the player can really enjoy the battle system."

Am I the only person who likes a more story driven game? That is why I love MGS4/Xenosaga/FFX. We need more of these. Also Drama in a RPG is bonus points. I love Drama. Especially Comedic Drama.



guess who is back hehehe http://www.vgchartz.com/forum/thread.php?id=101355



it's the future of handheld

PS VITA = LIFE

The official Vita thread http://gamrconnect.vgchartz.com/thread.php?id=130023&page=1

Wagram said:
"By now it's known that XIII is rather linear, especially compared to other Final Fantasy games. Can you comment on what made your team decide on this structure?"

Yoshinori Kitase: "When we set out to create Final Fantasy XIII, it was to make it similar to watching a movie or a drama on TV. We intentionally created the game to be very linear early on and the structure gives players the opportunity to get to know the world as well as the brand new battle system. We wanted to make sure that was in place.

Once players get a handle on the mechanisms of the game system toward the middle of the game, characters are able to freely explore an open world in Pulse. Then it becomes more like an open world RPG where the storyline isn't as heavily restricting on the characters' actions and the player can really enjoy the battle system."

Am I the only person who likes a more story driven game? That is why I love MGS4/Xenosaga/FFX. We need more of these. Also Drama in a RPG is bonus points. I love Drama. Especially Comedic Drama.

No, you're not alone...



jneul said:
guess who is back hehehe http://www.vgchartz.com/forum/thread.php?id=101355

 

Welcome back!!!!