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Forums - PC Discussion - Ubisoft commit commercial suicide

ChichiriMuyo said:

AnthonyW86 - If those people couldn't afford to buy the game then it didn't impact sales. You're assuming those people could have actually bought the game which is a huge mistake. Even assuming they had the money, it's a mistake. One in four people in the Western industrialized world (which already only makes a tiny fraction of the whole pirating pie)

Yep and if they can afford a pc to play advanced 3D games they can afford to pay for the games. But you can't pirate hardware, which is why they can 'afford' the PC but not the games.



Do you know what its like to live on the far side of Uranus?

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ChichiriMuyo said:

AnthonyW86 - If those people couldn't afford to buy the game then it didn't impact sales. You're assuming those people could have actually bought the game which is a huge mistake. Even assuming they had the money, it's a mistake. One in four people in the Western industrialized world (which already only makes a tiny fraction of the whole pirating pie) who pirates also buys worthwhile products afterwards. For many, piracy is like a demo, and without that they wouldn't willingly commit their limited resources at all. Also, if you listen to the executives at MS piracy can lead to loyal customers later. While ideally they don't want any piracy, they'd rather build brand loyalty by allowing it than to have their products go unused.

Really, though, if YOU had anything to do with job in the Economics section you'd understand that the lost sales are statistically insignificant. There is no evidence whatsoever that piracy has a negative impact, let alone what the extent of that may be if it truly does. Oh, and I've already posted three links that mention at least 4 different studies that suggest piracy has had a net benefit. So, again, the fact is that piracy has no real impact on the sales of a game. There is no tangible proof that any harm is done at all, and the companies that complain the most about piracy also put out the worst games. Top-notch developers like Valve and Blizzard have themselves come out and said piracy has not had a noticeable impact on them at all

Also, when it comes to the deeply impoverished, don't talk about priorities. You got a $10 a week allowance, there are people in this world that bust their asses off for a $10 a week salary. There are KIDS busting their asses at a full-time job to make $10 a week. You have not lived that life, and you can't even begin to imagine it apparently. Try living like that and then tell me if their priorities are wrong when they want to sit down and escape their lives by means of media. Yeah, they can't afford it, so should they live that bleak, miserable existence without anything to dull the pain? Should a kid in Taiwan work in a factory from sunrise to sunset to buy bread just so you can tell him he's not allowed to watch the movies or play the games you take for granted? You need to get some perspective on purchasing power parity (PPP, if you know ANYTHING about economics) before you go around acting like you earned those games but people that work harder than you ever will haven't.

 

Oh, and FFS, don't go around acting like you know things you don't.  If you knew anything about economics you wouldn't be making the hard-line argument that you have, and your implication that I don't have an understanding of it just goes to show that you're not even remotely qualified to make that assesment.  Maybe try pulling that off on a subject that you have some actual expertise in, next time.  At least then you'll only look like a jerk instead of an ignorant jerk.

Maybe instead of formulating a seriously insolting and completely off-topic post you should have read mine more carefully. And i really don't need any life lessons from anyone, especially someone who doesn't personally know me. Because if you did i can assure you the last thing you would do is trying to show me how fortunate i am to have the oppertunities that i have. And if you like insulting people you don't know, please save it for youtube...

And as mentioned above, if they couldn't afford buying games they probably also cannot afford a PC capable op playing the latest games.

Back on-topic: I never implied that people who downloaded something would have bought it if they couldn't pirate it. I never even mentioned any connection of that sort. What i said was that people who own a ps3/x360 or maybe even both(witch obviously doesn't fall in the category of poverty), might download a version of a game for the PC instead of buying it for a console. Therefore damaging totat sales. And since PC numbers usually aren't near those of console versions, i think there is a real possibility that the number of people acting out the first scenario(pirating on pc) outweigh the number of actual PC copies sold.



That's not actually necessarily true, Twisted. There are a lot of ways to get PCs for very cheap, sometimes even free, that wouldn't necessarily apply to software. Like AW86, you've clearly led a life of relative privilege, and it's simply unfair of you to judge others by your standard of living. I, for one, have only bought one computer in my entire life yet I've had at least a dozen. Why is it, then, that my having a PC necessarily means that I can afford software?

I'll say this again - just because in YOUR life things have worked out a given way does not mean that your life is an appropriate model for the lives of others. Millions of people have computers they didn't pay for, actually, and your assumption that everyone who has one pays for one is laughably narrow-minded.



You do not have the right to never be offended.

Twistedpixel said:
ChichiriMuyo said:

AnthonyW86 - If those people couldn't afford to buy the game then it didn't impact sales. You're assuming those people could have actually bought the game which is a huge mistake. Even assuming they had the money, it's a mistake. One in four people in the Western industrialized world (which already only makes a tiny fraction of the whole pirating pie)

Yep and if they can afford a pc to play advanced 3D games they can afford to pay for the games. But you can't pirate hardware, which is why they can 'afford' the PC but not the games.

yea thats a moronic excuse.  if you have a computer that can play these games you can afford a game.  hell there is never and excuse to pirate a game.  they are just cheap crooks, who think digital media is fine to steal. 

 

some say that they woudlnt' buy the game in the first place anyway, or just like to demo it first before buying to see if good.  Ha.  Can I go to the movie theater and get into a movie for free if I tell them that I didn't really want to see this movie, I just have free time and you have open seats.  I'm not hurting anybody now am I.  Or tell them I want to see the movie first before I decide if I want to buy the movie when it comes out. 

 

There is no excuse to pirate, not even if the game isn't brought to your country, or whatever reason you feel you have the right to pirate a game.  You can always find a way to buy a legit copy through the internet.  And if you are able to pirate that means you have an internet connection. 



I'd rather have to be online all the time then have Starforce on my computer.

Starforce wrecks disc drives.



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AnthonyW86 said:
daggy said:

How about the third option: Make good games and sell what PC gamers want?

PC gaming has been increasing well, and right now there are more game developers on PC than in all consoles combined. Indie games (which are mostly single-player) are rising extremely fast on PC.

You dont really believe that do you? No matter how good a game is, if people can get it for free by pirating it most of them will.

And again this kind of system could eventually work. If they program PC version to get tiny parts of the game online during gameplay, it would be as piracy proof as WoW.

Incorrect.  According to current economic theory people WANT to pay for stuff at a fair price.  It's build in to our sociological makeup to WANT to purchase products.


People would rather pay a fair price then pirate.



ZenfoldorVGI said:
ChichiriMuyo said:
Zen - Wow has been pirated many, many times. Clone servers have been put up, allowing people to play their pirated copies 100% for free. You have to be incredibly naive to think the devs/publishers have a shot in hell at stoping piracy.

Miguel - I'll spare the attitude if you stop being lazy. All the information in the world at your finger tips and you want people to post sources on wide-spread information? Come on, dude.

I never thought of clone servers as piracy. In WoW, the gamecode is freeware. It's the community that you log in and pay for.

With AC2, perhaps, the code could be piratable, but maybe the boss interactions and phase changes would be streamed from their servers.

It might not stop piracy, but it would reduce it by a huge margin.

Also, it's extremely naive to believe that developers will never stop piracy. They could. The question is, how much hardship is the consumer willing to accept due to modern technology, and does it keep things nice and profitable?

One way to prevent piracy, is to send a ninja with every copy of the game sold, to watch you while you play. When you're not playing, the game will be handed back to the Ninja. Once you've beaten it, the Ninja destroys the game, and flys off into the night. You are never left alone with the game, and your computer blows up after it's over.

See, easy. I just stopped piracy. Problem is, not everyone is willing to live with a ninja, and ubisoft can't afford them.

Point is, there is a way to do anything. However, when preventing videogame piracy, publishers are limited by what is financially prudent, and also by what their customers are willing to put up with, in the name of playing their game. You get it?

Ubisoft is pushing the boundries on the latter.

Blizzard considers clone servers piracy.

It's in the EULA in fact.

You aren't alowed to backwords engineer the servers or run your own servers.



Again, you are ASSUMING that possessing a PC equates to being able to buy such products. That is far more often than you can realize not the case. You need to get past that idea first before you can even put forth a legitimate argument. That aside, it doesn't matter whether or not they could pirate it, it matters whether or not pirating stops them from making a legitimate purchase, and there is essentially no evidence to back that up. There is nothing at all to say even one of those people who pirated the game would have bought it if the pirated copy wasn't available, and economic models show that the people in question wouldn't have.

As it is, theft of physical goods adds less than 1 cent per dollar to the cost at the register, and when a physical product is stolen it is removed from someone's possession. Piracy doesn't do that, and in turn has less impact on the cost of goods. Yet, as with all goods, the cost of non-sales is factored into games before you are allowed to leave the store with them. There's no 1 percent tax for shoplifters and if theft suddenly doubled nation-wide you wouldn't see a 1% increase in costs either, because the cost of all theft is purely intangible. Basically, it is made up for by the very nature of selling goods in bulk, and insisting that piracy has an impact above and beyond industry accepted margins, which is what you're doing, is foolish. If devs were getting killed by piracy we'd see Blizzard having as much trouble as Ubisoft, but they don't because it's not the piracy that is killing these devs - it's sub-par products and massively inflated dev costs.

That aside, if you don't want people to assume things about you or insult you don't lead off with an insulting assumption of your own. Simple as that. As soon as you insult someone else you've got no right to cry about them returning the favor.



You do not have the right to never be offended.

Kasz216 said:
AnthonyW86 said:
daggy said:

How about the third option: Make good games and sell what PC gamers want?

PC gaming has been increasing well, and right now there are more game developers on PC than in all consoles combined. Indie games (which are mostly single-player) are rising extremely fast on PC.

You dont really believe that do you? No matter how good a game is, if people can get it for free by pirating it most of them will.

And again this kind of system could eventually work. If they program PC version to get tiny parts of the game online during gameplay, it would be as piracy proof as WoW.

Incorrect.  According to current economic theory people WANT to pay for stuff at a fair price.  It's build in to our sociological makeup to WANT to purchase products.


People would rather pay a fair price then pirate.

I understand that, but i also think most people will feel like ''a thief of their own money'' if they buy a game when most people are getting practically for free by pirating it. So that way they would feel like they are being treated unfairly.

Anyways i hope most off us agree that being able to ban out piracy would be a good thing. And i really don't think Ubisofts approach is such a bad idea



ChichiriMuyo said:
That's not actually necessarily true, Twisted. There are a lot of ways to get PCs for very cheap, sometimes even free, that wouldn't necessarily apply to software. Like AW86, you've clearly led a life of relative privilege, and it's simply unfair of you to judge others by your standard of living. I, for one, have only bought one computer in my entire life yet I've had at least a dozen. Why is it, then, that my having a PC necessarily means that I can afford software?

I'll say this again - just because in YOUR life things have worked out a given way does not mean that your life is an appropriate model for the lives of others. Millions of people have computers they didn't pay for, actually, and your assumption that everyone who has one pays for one is laughably narrow-minded.

ah BLAMMING your life now huh.  grow up.  There are 100's of games I would have loved to play, but never got to because I can't afford to buy them all.  If I really wanted to play the game, say a new zelda comes out.  I will want to play that 1000%. there will be nothing stopping me from playing it.  I will figure out a way to get money, if I need to get a job at somewhere I woudl ahte like a convenient store or fast food or something.  If I coudlnt' then i would wait and ask for on birthday or christmas, if they didn't get me it I woudl still find a way.   Hell could even go and donate plasma a couple times a week for 40 dolars or something.  there are ways of getting money if you look.   I mean hell how many hours you spend wasting searching forums or posting on here about games.  you could spend that time looking for a way to make money or just working more hours at your current job.

 

No matter how poor I have gotten adn trust me I have been in negative for months till i got out, that just means I have to wait till i can get that game.  Hell I could even resort to borrowing from a friend or renting for a week from blockbuster or something.  Just because I'm struggling for a while doesn't GIVE ME THE RIGHT to steal. 

 

You aren't going out stealling food for yourself or family, or sleeping on the street because you can't pay rent or mortgage.  You figured out and cut back expenses in order to pay for those things.  NOw if you want a video game and are low on funds you have to cut back on other things to afford it.  Whether that means not buying a case of beer the next time you were going to or not going out to eat for a while.  That's part of life.  I dont' want to hear no Democratic shit and blame society and expect someone else to do it for you.  If you want something you have to work for it. 

 

Hell if you look at my games list, I have played a lot of games for current systems and yet I only own a Wii.  I have found a way to play and finish the other games for other systems if I really wanted to play that game.  And why I don't own the other two systems is because I can't afford to.