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Kasz216 said:
AnthonyW86 said:
daggy said:

How about the third option: Make good games and sell what PC gamers want?

PC gaming has been increasing well, and right now there are more game developers on PC than in all consoles combined. Indie games (which are mostly single-player) are rising extremely fast on PC.

You dont really believe that do you? No matter how good a game is, if people can get it for free by pirating it most of them will.

And again this kind of system could eventually work. If they program PC version to get tiny parts of the game online during gameplay, it would be as piracy proof as WoW.

Incorrect.  According to current economic theory people WANT to pay for stuff at a fair price.  It's build in to our sociological makeup to WANT to purchase products.


People would rather pay a fair price then pirate.

I understand that, but i also think most people will feel like ''a thief of their own money'' if they buy a game when most people are getting practically for free by pirating it. So that way they would feel like they are being treated unfairly.

Anyways i hope most off us agree that being able to ban out piracy would be a good thing. And i really don't think Ubisofts approach is such a bad idea