Ail said: See I don't mind tying my games to my PSN and I think that's the way it should be done. I rather my cash gets in the hands of the developers to fund more games than in gamestop pocket... You're all arguing like all those publishers are making billion $ on your back. Check the numbers, they aren't . They are barely breaking even and games get canned every year because of that fact... The only companies making billion on customer's back this gen are Gamestop and Nintendo..... |
Many other industries have been struggling in the recession, I don't see them engaging in anti-consumer nonsense like this, they restructure, innovate and try to be more consumer friendly to sell more of their product. They don't attempt to control what their customers do with their purchases. Why should the games industry be a special case?
Maybe the publishers and developers could adopt a more realistic business model, one which doesn't depend on them selling several hundred thousand copies of a game just to break even or facing financial ruin if a game tanks. Or maybe, just maybe, they could stop churning out identikit sequels, milking their existing franchises to death with ever-diminishing returns and make more compelling games instead.
Many PC developers seem to get by just fine with smaller budgets (Positech, Paradox, Stardock, Popcap etc) and make plenty of money skillfully targetting niches instead of taking constant shit or bust punts on blockbusters. Of course, that'd be more difficult than crapping all over your customers, nickel and diming them with DLC which could quite easily have been a part of the main game and trying to restrict their rights over what they've bought.