Zelda Wii will pull approximately 2m week-one sales, finishing the first month at 4m, and it will cap off between 16 and 18m.
SW-5120-1900-6153
Zelda Wii will pull approximately 2m week-one sales, finishing the first month at 4m, and it will cap off between 16 and 18m.
SW-5120-1900-6153
5-10 M range (and i know that's a pretty big range). the large userbase won't really help this title 'cause the blue ocean user base (like my mom) won't buy zelda. it should sell on par with mario galaxy and ssbb as that is the size "core" audience on the wii. sales could be adversely affected either by the game being too much the same or too different...no matter what you do chances are you're going to piss someone off.
as a long time zelda fan...i'm probably not going to get this one if it is too much the same.
Before reading your predictions guys, I was completely sure about my own predictions...Now I'm really confused... I guess I'll have to wait until more information is revealed, perhaps a trailer and gameplay videos...
:(
But I really hope this game sells well....
1 2 3 not only you and me.
Livin' in sin is the new thing.
between 1 and 10 mill
Bet reminder: I bet with Tboned51 that Splatoon won't reach the 1 million shipped mark by the end of 2015. I win if he loses and I lose if I lost.
considering how Zelda games manage to sell lifetime, and with the hype created by this new title, it will probably end up at 7,8 million LDT.
nintendo_fanboy said: A lot of you are exremely overestimating this game's sales. Here are some factors that usually hurt sales: -The first installment of a series usually sells better than upcoming ones, so it'll be hard to beat TP for this game. -Usage of the Wii Motion Plus could be hurting, it doesn't have though. -Unlike the successful bridge games that were either Mario or new franchises, Zelda is either not known to casuals at all, or worse, known as a hardcore franchise that isn't for them -the two DS games that had that bridgey approach didn't sell more than other games in the franchise, Spirit Tracks seems to sell even worse than PH. All in all, I think if Nintendo tries to cater the casuals the game won't sell over 5 million because casuals will still not be interested in the game in huge amounts while hardcore gamers will be a bit reserved if the game isn't primarily for them. If Nintendo is able to create a revolutionary game that still feels like a Zelda (As they did with OoT), they might be able to reach the 7-8 million range. I think everything north of 8 million is completely illusionary. |
Check the bolded. I'm sorry, what? Spirit Tracks is selling worse than Phantom Hourglass - in Japan. Compare Phantom Hourglasses sales in america (aside from the first week) and "other" to what Spirit Tracks has sold so far. Spirit Tracks is selling a little better than Phantom Hourglass did outside of Japan.
Zelda's only declining in sales in Japan. That can still be considered a decline in sales, but over here and elsewhere its as strong as ever - sales wise. Besides, Zelda always sells better when its something really new (Phantom Hourglass), so I have a hunch Zelda Wii might sell around one million units in Japan, more so or less so.
and just for the record, I don't think Zelda Wii will sell more than 8 million in its lifetime. Only if its Motion+ controls are absolutely incredibly, and somehow go beyond the experience in Wii Sports Resort which creates some kind of super hype for it. If the Motion Controls don't carry it much, about 6 million. But we'll never know until it starts selling.
5 Million minimum, probably more. Maybe even as much as 10 million, if they pull of something really special that appeals to a lot of people... you never know, this is Nintendo after all. And Wii, for that matter.
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I'll say ~6m lifetime. A little worse than Zelda 1, OOT and (combined) TP, better than the rest of the series.
thetonestarr said: Zelda Wii will pull approximately 2m week-one sales, finishing the first month at 4m, and it will cap off between 16 and 18m. |
...are you crazy? Even WITH Super-hype attached to this game for incredible Motion+ controls, combined with if it was somehow the perfect Zelda game everyone wanted, it still would never break beyond the 10 million mark.