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Forums - Sales Discussion - Will No More Heroes be big in Japan for PS3/360?

The Wii version only sold 40k according to Famitsu, however the PS3 has been doing well with third-party sales recently and even ports. How big do you think the game will be? Will it be another Bayonetta where the game not only sells well, but on the 360 as well (or at least something similar)? In fact in the case of Bayonetta, Japanese sales for both versions have contributed greatly to its overall sales



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Not a chance in hell.



Tag - "No trolling on my watch!"

ClaudeLv250 said:
Not a chance in hell.

LOL, care to explain why??? haha



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."

SaviorX said:
ClaudeLv250 said:
Not a chance in hell.

LOL, care to explain why??? haha

Kay.

- It's a late port.
- It's an inferior late port.
- The sequel is coming soon to a different platform.
- It will not get anywhere near the push Bayonetta did.



Tag - "No trolling on my watch!"

it will bomb no matter then console its in



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ClaudeLv250 said:
SaviorX said:
ClaudeLv250 said:
Not a chance in hell.

LOL, care to explain why??? haha

Kay.

- It's a late port.
- It's an inferior late port.
- The sequel is coming soon to a different platform.
- It will not get anywhere near the push Bayonetta did.

It couls pull a Tales of Vesperia.........who am I kidding lol

PS360 owners may not take to kindly to it if its a port. They may sell more than 40k on both consoles combined, but that wouldn't be worth the effort. Hmm...it got a Japanese commercial, so that will work in its favor, but Zack & Wiki got that and failed. lol

I see it doing poorly more than I see it succeeding and excelling.



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."

If they bring this port to North America I'll definitely play it. The game was already button mashy to begin with (A button mashing mania) with motion controls added. If they use analogs to replace the motion controls, it won't be much worse really.

I do think it's odd that Marvelous is porting this game to the Ps360 2+ years after release. Apparently Marvelous claims that they are porting due to dissapointing sales in Japan for the Wii version (40k). But don't Marvelous also get a cut from Ubisoft and Rising Star for sales of the NTSC-U and PAL versions (as you know, those versions sold quite well. 270k in Americas, 160k Others. If Marvelous got a piece of that, why would there be a need for a port?) However if instead the whole Ubisoft and Rising Star licensing deals involved a small flat fee (due to Marvelous underestimating demand for NMH in the west), then yes Marvelous got hosed and I can see why they want to try to milk NMH in Japan with a Ps360 port.

Thing is, I bet Marvelous is going to waste more money porting this to the Ps360 than they will earn money from sales. HD development is very risky for a small publisher like Marvelous. The losses that they'll likely see from not only NMH: Heroes Paradise but also Deadly Premonition will probably bankrupt the organization. With reports that they have been losing money publishing Wii and DS games (which are quite cheap to make), you have to wonder how the hell Marvelous is still in business.



Rising Star is a Marvelous subsidiary btw. They're basically Marvelous Europe with a different name.

I think it's surprising UbiSoft passed over Heroes Paradise. I wonder if XSEED will do it then?



I think that the PS3 version will sold more than the Wii version in Japan.



Uhm... Why would it?