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Forums - Microsoft Discussion - Halo: Reach to be biggest game of 2010 “across all platforms"

Slimebeast said:
WilliamWatts said:
Slimebeast said:
Halo: Reach will sell over 10 million copies lifetime guaranteed.

The only question is how much more than 10M its going to sell.

Will it be 13M? 15M? 20M? How much can the shooter with the best name recognition on the Xbox 360 do in a year where its facing a Treyarch Call of Duty rather than an Infinity Ward Call of Duty?

Hey hey, stop already lol. Each million after the 10 is very very hard to get. 13 mill is very unlikely. 15 mill is impossible.

Every million is hard to get. But the sales of this game start at around 8M and go upwards from there so it has a huge advantage against other titles. The advertising budget alone can be greater than $100M which is about 5* a typical AAA game. Every mainline Halo game has added rougly 2-3M between installments as the Xbox userbase has scaled over time. By the end of 2010 they will be selling to a userbase which is almost 2.5* the userbase when Halo 3 was released.



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JaggedSac said:
Anyone who says the story line is what gets people to buy Halo, doesn't know fuck about Halo or its fanbase.


i know right this guy says people people bot the games 1,2,3 for the story. that is completly bull. 80% of the people who bot halo 2 bot halo 3 mainly for its multiplayer.



Halo MCC will sell 5+ million copies(including digital)

halo 5 will sell 10 million copies(including digital)

x1 will pass ps4 in USA, and UK.

themanwithnoname said:
Gamerace said:
JaggedSac said:
Gamerace said:
JaggedSac said:
Gamerace said:
Cheat1011 said:
Gamerace, do you honestly believe ZELDA will outsell a Halo game? GoW won't make past the 5 million mark.


Well Twilight Princess sold about 6m (between GC & Wii) which is still better than Halo ODST at about 4.5m but no where close to Halo 3 at 10m.   Reach is the 4th Halo game this gen and Halo is suffering from being over-milked.   Reach will likely fall somewhere between the sales of ODST and 3.

So if Nintendo makes a Zelda TP2 then it's reasonable sales might be close  (Wii's base is substancially larger now than at launch) but I'd give Reach the edge.

However if Nintendo makes Zelda's more accessible and taps into it's expanded market (girls in particular) it could easily shoot into double digit millions and go places yet another Halo FPS simply cannot.

The Top 20 LIVE Games of 2009
 

After a few days of number crunching, here are the most popular games on the LIVE Service for 2009 based on connectivity.


Xbox 360 Top Live Titles
(based on UU’s)

1    Halo 3
2    Call of Duty 4
3    Modern Warfare 2
4    Call of Duty: WaW
5    Gears of War 2
6    GTA IV (Purchase and download the full game)
7    Left 4 Dead
8    Halo 3: ODST
9    FABLE II Episode 1 (of 5)
10   バイオハザード5」デモ (BioHazard 5 -  Resident Evil 5)
11   Halo Wars - Demo
12   RESIDENT EVIL 5   
13   Fallout 3
14   UFC 2009 Undisputed Demo
15   Left 4 Dead 2 - Demo
16   Gears of War
17   1 vs 100
18   Guitar Hero World Tour 
19   Guitar Hero III

20   FIFA 09

 

 

It still has it.


What's your point?   That doesn't dispute what I said in any way.

You stated that Halo is suffering from being over milked.  A franchise that is suffering does not come out on top over newer games.  Especially newer games that are supposedly more popular now.

That only proves people who own the game still like to play it.   Doesn't mean they'll feel the need to get another version of Halo.  

Conversely, Zelda owners who have totally finished the game will need to buy a new version to get more play time with Zelda but Halo 3 owners can continue to just enjoy the online without ever buying Reach.  Heck the only version of Halo I own is the original on PC and I'm still content with that.


So you really think that anybody still playing Halo 3 multiplayer on a semiregular basis isn't going to get Halo: Reach? Somehow I don't see the logic here.

Without question the vast majority will but it'll all depend on how different it is from Halo 1,2,3 and ODST.    If it's more of the same a large group of people may just skip it.  Especially if they already have Halo 3, Wars, ODST.  They might opt for a different franchise.  If it's significantly different, and better, it might sell better then Halo 3.   

So it could go the route of CoD MW2 (increasing) or Guitar Hero WT (decreasing from overuse).   But back to my main point.   Live usage is no indication either way.   Halo's 3 continued popularity may help or hinder a sequel.   It depends on the sequel.  Also to the point on hand, If Reach ends up the biggest game of the year also depends on how well other titles do which this Live report gives no indication of at all.

So I see no point in it being posted.



 

the reason odst is going to sell about 6m copies
odst didnt introduce any new competitve multiplayer(the main reason people buy halo)
its single player was only 4 hours long.
average graphics
so basically people bot odst for a 4 hour campain that was only average and a horde mode
the reason reach is going to sell more then 12 million copies(more then 3)
new competitive multiplayer(the main reason it will sell at least 10 million copies)
single player will probably be at least 8 hours
very good graphics
huge marketing campain.
the much more xbox users(there was about 18m users when 3 came out and there will be more then 40m when reach comes out)



Halo MCC will sell 5+ million copies(including digital)

halo 5 will sell 10 million copies(including digital)

x1 will pass ps4 in USA, and UK.

BladeOfGod said:
@CrunkE4
GT brand is 2 times stronger than Halo brand,soo...


btw, GT5 demo sold 4 million

Lol thats hilarious.

@CrunKE4--Halo 3 hasn't sold 13 million, its only sold 10.7 million copies, and GT5 will sell at least 7-8 million copies.



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2001 - Halo - Main Game
2004 - Halo 2 - Main Game
2007 - Halo 3 - Main Game
2009 - Halo: Wars, Halo 3: ODST - A spin off and expansion pack
2010 - Halo: Reach - Main Game

Holy shit has this series been milked. Comparing such a cow to Guitar Hero is completely absurd, it's far beyond that ....



CrunkE4 said:
why are people mentioning GT5, I'll be surprised if that game sells 5 million overall. The name halo is slapped on so It' gonna sell a lot I just hope It's good is all.

OMG!!OMG!!!OMG!!! plz I want this bet plz!!!!



“Our hope for Halo: Reach is to be the biggest title of 2010 not only for Xbox, but across all platforms – a forecast which has been mirrored by industry professionals,” he said.

So he's not stating as a fact?  Only a hope?  Man . . . that's doesn't fit the thread title or the inflammatory article titles from the sources.  But I'm sure that gets more hits here and there. 



Gamerace said:

Without question the vast majority will but it'll all depend on how different it is from Halo 1,2,3 and ODST.    If it's more of the same a large group of people may just skip it.  Especially if they already have Halo 3, Wars, ODST.  They might opt for a different franchise.  If it's significantly different, and better, it might sell better then Halo 3.   

So it could go the route of CoD MW2 (increasing) or Guitar Hero WT (decreasing from overuse).   But back to my main point.   Live usage is no indication either way.   Halo's 3 continued popularity may help or hinder a sequel.   It depends on the sequel.  Also to the point on hand, If Reach ends up the biggest game of the year also depends on how well other titles do which this Live report gives no indication of at all.

So I see no point in it being posted.

The thing is, Halo Wars is nothing like Halo, it's an RTS. That'd be like saying Mario Kart Wii is taking away from New Super Mario Bros' sales, it makes no sense.

Halo 3:ODST is essentially Halo 3. It's not another game in the series, it's merely an expansion. The only people that bought ODST were:

  • People that didn't buy Halo 3
  • People that paid $60 for a 4 hour campaign with horde mode

The people in the first category are no different than those who are buying Halo 3 right now, it's like the new game just gave it more advertisement. ODST is a non-factor for this group, it essentially just made Halo 3 more popular, because the multiplayer is the same.

The people in the second category are mostly die-hard Halo fans - who else would pay full price for just a campaign and horde mode? I have a hard time believing many from this group would skip out on the next full installment of the franchise, especially when it's Bungie's final Halo.

In summary, I think ODST and especially Wars do not play into the "milking" of the franchise. The last real game in the Halo franchise is Halo 3, released in 2007, and I think enough time will have passed that most people are looking forward to a new multiplayer experience.


Anyway, on to the topic. Reach doing any less than 7.5mil for 2010 would be a disappointment - Halo 3 did 6.8mil in 2007 and has legs that Reach cannot possibly match. Same-gen sequels are always much more frontloaded, especially due to X360's userbase being as big as it is now, so even with this seemingly large figure it'd be far from guaranteed that Reach would win in the end. In fact, assuming it releases September, I think any less than 9 million in 2010 would mean it cannot overtake Halo 3. Any less than 7 million means it may not even make it to 10...

Do you predict more sales, or less? I can't see any home console game releasing in 2010 beating this number except the Wii titles we don't know about (Vitality).



@CrunkE4

5 million. Tahts way too low.GT5 has way more chance to sell 10 million than selling less than 5 million. It should be at least 8 million above. GT5 Prologue alone sold 3.5 million (vgc) without counting PSN sales. According to PD official site GT5 sold 4.2 million in Sep 09. Now it might around 4.5 million. (holiday boost and gt5 time trial). Halo Reach would not be biggest game of 2010 because of COD7 and all super big nintendo game. Outsell GT5 this year. Yep. LTD. I dont think so.