Hero_time88 said:
MH2 was released just a couple of months after MHP, the Portable one wasn’t a million seller yet at that time and in my opinion the MH crazinies didn’t start until the second portable game was released, and by the time “the best” version of that game was released it was already dated and the PS2 entries wheren’t nearly as polished as MHIII or as Freedom 2 anyway, and let’s not forget that we are talking about a console which already had it’s best days behind it.
I also think that Capcom hadn’t realize yet the gold that they did have in their hands until Freedom 1 was released, and that Freedom 2 and MHIII did get much more hype and marketing from them than the previous one’s.
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Uh, MHF2 was basically the same game as MH2, polish included. Hell, every MH until MH3 worked off the MH2 template (MHF2, MHF2G, MHFO).
The BEST reprint of MH2 on PS2 totally flopped comparably, and it released only half a year after MHP2 (and by that point MH2 had sold over 1.2m). Hell, even the crusty Wii port of MHG sold better (250k), and it was both full priced and didn't work with the standard Wii controller. There's real concrete factors as to why MoHun inherently sells more on handhelds than it does on consoles (or PC), and those factors aren't really related to whom makes the systems...
The first game in the series to really get the all-star hype/promotion treatment was MH3, but it was largely subsidized by Nintendo. MHP3 will be getting the same sort of push, but again it's being largely bankrolled by SCEI.