trestres said: I'm wondering at the moment when will any Japanese company out of the big ones (SE, Capcom, Konami, Namco Bandai, Tecmo Koei, Sega, Level 5) announce anything for the Wii U. I mean, it's already past its launch and none seems to seriously being supporting the console at all. |
That's a very similar situation to the way the exact same third parties treated Vita at its launch.
Capcom, 1 port (UMVC3); SE, 1 new game (Lord of Apocalypse); Namco Bandai, 2 new games (Ridge Racer & Katamari); Tecmo Koei, 1 port & 1 new game (Dynasty Warriors & Ninja Gaiden); SEGA, 1 port (Virtua Tennis).
Evidently from making this list, Vita got a few less ports and a few more original games. But the sentiment, at least early on, felt basically the same - shit support. The thing is, over time, some of these companies fell off the map completely (Capcom only released 1 more port; Square Enix have released nothing) whereas other companies have stepped up their game (Tecmo Koei seem to be porting everything; SEGA invested pretty nicely with Miku & PSO; Bamco stepped up with porting Tales titles and having PS3/PSV cross-releases).
I think it wouldn't be surprising to see a similar thing to happen with Wii-U - at the very least, until the console 'takes off'. As more games get made, I think you'll see companies like Namco & SEGA at least porting their games to Wii-U, if not releasing an original title here and there (I'd be surprised if there wasn't an exclusive Sonic for Wii-U). But these things just take time, is pretty much the long & short of it.
One advantage Vita had over Wii-U that I think might be an area for Nintendo to look at, though, is getting the support of smaller third-parties. So for example, Nippon Ichi Software & Sony have always had a close relationship, meaning things like Disgaea showed up on Vita. Nihon Falcom, Kadokawa Games & Gust have all filled gaps in a very empty Vita release schedule during 2012 with their own games, just becauase of (what I would assume) are long-standing ties with Sony. Although these aren't the type of games that light COMG on fire (or even show up in most cases), at least they provide something for the time being.
Perhaps there's not an analogy to be drawn here. Vita is a handheld; Wii-U is a home console, so they're totally different markets, and I'd imagine Wii-U dev costs will be higher. But idk, to me it seems similar enough at least.