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Forums - Sony Discussion - Should Sony Abandon the PSP?, or You Can't Spell Ignorant without...

lol, isn't there a 2 gig cartridge coming out for DS this year? Isn't DQ9 1 gig? Also, with compression FF7 and 8 don't need to be nearly that big. Nevermind that many files had to be copied on each disk multiple times.



currently playing: Skyward Sword, Mario Sunshine, Xenoblade Chronicles X

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jarrod said:
pastro243 said:
Come on people, FFVII or VIII on the DS is irrelevant, a guy just said he loved the psp because he could play those games in it, you could also say you could have gears on ps3 or shadow of the colossus on wii if the 360 and ps2 didnt exist, but they do.

He asserted PSP can do things and run games that DS fundamentally can't, which is totally true and completely legitimate.  He then pointed to FFVII & FFVIII, which could each easily be done on DS. :/

What's actually irrelevant is your useless 1st party software comparison there.

Yeh but Crisis Core(Prequel to FF VII) can't be done on the DS

Besides Brth By Sleep is out in Japan now, that should give PSP a real nice boost.

IGN is very ignorant, PSP is still making Sony a lot of money, there is no way Sony are going to pull the plug on it, maybe they should make a similiar article for the X360 seen as it sold less than the PSP this week (just joking, but you get my point). You can detect the bias coming from these guys, it's been proved most of them are X360 fans, and like bashing anything with the name Sony on it.



it's the future of handheld

PS VITA = LIFE

The official Vita thread http://gamrconnect.vgchartz.com/thread.php?id=130023&page=1

jarrod said:
pastro243 said:
Come on people, FFVII or VIII on the DS is irrelevant, a guy just said he loved the psp because he could play those games in it, you could also say you could have gears on ps3 or shadow of the colossus on wii if the 360 and ps2 didnt exist, but they do.

He asserted PSP can do things and run games that DS fundamentally can't, which is totally true and completely legitimate.  He then pointed to FFVII & FFVIII, which could each easily be done on DS. :/

What's actually irrelevant is your useless 1st party software comparison there.


Then pick other games then, put random 360 game on ps3 or random ps2 game on wii, I dont really care.

Dharh said he could play FFVII and VIII on the PSP, and that made it better than the DS, which is his opinnion, then you said that IF the psp didnt exist(which it does) then maybe, seeing that those games could be possible on the DS, they would probably be ported to it.

Now, he responded with valid claims that he thought it was imposible and then people started to argue this which I think is irrelevant to the main discussion in this thread.

So, the argument started just because you mentioned that hypothetic case, and he said it was imposible only after you mentioned it, his first post doesnt indicate that he thinks that the DS fundamentally couldnt run them, just that those games are on psp and not on the ds.



dharh said:

Compression schemes, downscaled assets/FMVs, re-optimization of code sets. Without playing the two different RE2s I wouldn't know if they removed certain aspects of the N64 version. 

I played them both. The FMVs were heavily compressed, so there were a ton of artifacts, and it was missing the extra mode that came out in the DX (?) version. Other than that, the conversion was flawless. I was incredibly impressed.



pastro243 said:
jarrod said:
pastro243 said:
Come on people, FFVII or VIII on the DS is irrelevant, a guy just said he loved the psp because he could play those games in it, you could also say you could have gears on ps3 or shadow of the colossus on wii if the 360 and ps2 didnt exist, but they do.

He asserted PSP can do things and run games that DS fundamentally can't, which is totally true and completely legitimate.  He then pointed to FFVII & FFVIII, which could each easily be done on DS. :/

What's actually irrelevant is your useless 1st party software comparison there.


Then pick other games then, put random 360 game on ps3 or random ps2 game on wii, I dont really care.

Dharh said he could play FFVII and VIII on the PSP, and that made it better than the DS, which is his opinnion, then you said that IF the psp didnt exist(which it does) then maybe, seeing that those games could be possible on the DS, they would probably be ported to it.

Now, he responded with valid claims that he thought it was imposible and then people started to argue this which I think is irrelevant to the main discussion in this thread.

So, the argument started just because you mentioned that hypothetic case, and he said it was imposible only after you mentioned it, his first post doesnt indicate that he thinks that the DS fundamentally couldnt run them, just that those games are on psp and not on the ds.

So he thinks PSP is justified because it has games... which are perfectly doable on DS?  Do I really need to connect these dots for you?

The argument didn't start due to my hypothetical, it started because his valid point (PSP brings a unique handheld experience) was negated with invalid examples (FFVII/FFVIII).  I just pointed that out.



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jarrod said:
dharh said:
jarrod said:
I'm not linking you, but you can look at the data sets on any torrent site.  The vast majority of information on each disc is MPEG video and uncompressed audio.

DS couldn't run the game "as is" regardless, it can't emulate PS1 code and would need to be ported anyway, so I'm not sure why you'd even bring that up?  Of course, DS as a platform can pretty much anything we saw on either game.

As an aside, how do you think Capcom/Angel Studios got RE2 (a 2 disc PS1 game) on to a tiny 32MB N64 cart? Magic?

Compression schemes, downscaled assets/FMVs, re-optimization of code sets. Without playing the two different RE2s I wouldn't know if they removed certain aspects of the N64 version. 

One ~2.5 minute FMV and the Extreme Battle Mode were cut, that's it.  In return, the N64 version had a high res option (using the 4MB RAM pack), additional game options (item randomizer, blood level, blood color, analog controls) and added EX files.  The game looked and controlled MUCH better, but the audio/FMV did take quite hit due to compression.

Not only could FFVII/FVIII be redone on DS, they could both be improved on it.

I guess it depends on what you call a DS. The original DS (and DS Lite) would probably need quite a bit of re-engineering to run FFVII and more specifically FFVIII. The DSi is a about 2-3 times more powerful than the original DS, which might even make it more powerful than the PSP, even though the PSP actually has a little over 2 times the clock speed of the DSi.

My only point is I want to play the original, as was, FFVII and FFVIII, on a portable unit. This re-make stuff doesn't really interest me unless its truly fundamentally better, which really, for me, could only be done with upgraded graphics and FMVs. The successes of the FFIII and FFIV remakes on the DS were largely due to upgrades of the game engine (bringing them up to par with FFVII and FFVIII, although imo not really better).

In any event, FFVII and FFVIII could actually be re-done on the PS1 and could be improved on it as neither of these games pushed the PS1 or the PSP to full capabilities. I've been arguing about the purity of a port, you've arguing about fundamental changes to the games so they could fit on a different system.



A warrior keeps death on the mind from the moment of their first breath to the moment of their last.



dharh said:

I guess it depends on what you call a DS. The original DS (and DS Lite) would probably need quite a bit of re-engineering to run FFVII and more specifically FFVIII.

The thing is, many of us can not figure out why you're saying this.



The PSP is an incredibly successful multimedia device. But it just hasn't been a great software mover. I don't think they should abandon it, but they definitely need to do something.



dharh said:

I guess it depends on what you call a DS. The original DS (and DS Lite) would probably need quite a bit of re-engineering to run FFVII and more specifically FFVIII. The DSi is a about 2-3 times more powerful than the original DS, which might even make it more powerful than the PSP, even though the PSP actually has a little over 2 times the clock speed of the DSi.

My only point is I want to play the original, as was, FFVII and FFVIII, on a portable unit. This re-make stuff doesn't really interest me unless its truly fundamentally better, which really, for me, could only be done with upgraded graphics and FMVs. The successes of the FFIII and FFIV remakes on the DS were largely due to upgrades of the game engine (bringing them up to par with FFVII and FFVIII, although imo not really better).

In any event, FFVII and FFVIII could actually be re-done on the PS1 and could be improved on it as neither of these games pushed the PS1 or the PSP to full capabilities. I've been arguing about the purity of a port, you've arguing about fundamental changes to the games so they could fit on a different system.

No, they wouldn't.  In terms of technical ability the original DS/Lite could easily handle FFVII/VIII.  And make no mistake, DSi isn't nearly as powerful as PSP either.  FFIII/IV DS were both also far more technically complex than the PS1 trilogy btw.

I'm arguing that PS1/DS class games don't really highlight PSP's unique handheld experience.  I mean, unless you're really suggesting it's best possible use is as nothing but an emulation machine?



noname2200 said:
dharh said:

I guess it depends on what you call a DS. The original DS (and DS Lite) would probably need quite a bit of re-engineering to run FFVII and more specifically FFVIII.

The thing is, many of us can not figure out why you're saying this.

It's mainly because I know the limitations of the DS. It's quite a interesting bit of engineering, but it was given strict limits on its capabilities (one wonders why though). The polygon count of the DS is not really impressive, also it has to deal with two screens, though you could limit the use of one of the screens and thus focus most of the processing power to only one of the screens.

The polygon capabilities of the PS1 are more powerful than DS, and the PSP is more powerful than the PS1. With the DSi on the other hand this is not necessarily the case. I dunno if the DSi is fundamentally more powerful than the PSP, given the limited info on it still, but it probably is. Fact remains though that we are talking about the DS and not really the DSi. 

Really though my original argument, again, was specifically about the purity of the original games, FMVs and all. Which again, again, would have to removed/changed/etc to work on the DS.



A warrior keeps death on the mind from the moment of their first breath to the moment of their last.