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dharh said:

Compression schemes, downscaled assets/FMVs, re-optimization of code sets. Without playing the two different RE2s I wouldn't know if they removed certain aspects of the N64 version. 

I played them both. The FMVs were heavily compressed, so there were a ton of artifacts, and it was missing the extra mode that came out in the DX (?) version. Other than that, the conversion was flawless. I was incredibly impressed.