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jarrod said:
dharh said:
jarrod said:
I'm not linking you, but you can look at the data sets on any torrent site.  The vast majority of information on each disc is MPEG video and uncompressed audio.

DS couldn't run the game "as is" regardless, it can't emulate PS1 code and would need to be ported anyway, so I'm not sure why you'd even bring that up?  Of course, DS as a platform can pretty much anything we saw on either game.

As an aside, how do you think Capcom/Angel Studios got RE2 (a 2 disc PS1 game) on to a tiny 32MB N64 cart? Magic?

Compression schemes, downscaled assets/FMVs, re-optimization of code sets. Without playing the two different RE2s I wouldn't know if they removed certain aspects of the N64 version. 

One ~2.5 minute FMV and the Extreme Battle Mode were cut, that's it.  In return, the N64 version had a high res option (using the 4MB RAM pack), additional game options (item randomizer, blood level, blood color, analog controls) and added EX files.  The game looked and controlled MUCH better, but the audio/FMV did take quite hit due to compression.

Not only could FFVII/FVIII be redone on DS, they could both be improved on it.

I guess it depends on what you call a DS. The original DS (and DS Lite) would probably need quite a bit of re-engineering to run FFVII and more specifically FFVIII. The DSi is a about 2-3 times more powerful than the original DS, which might even make it more powerful than the PSP, even though the PSP actually has a little over 2 times the clock speed of the DSi.

My only point is I want to play the original, as was, FFVII and FFVIII, on a portable unit. This re-make stuff doesn't really interest me unless its truly fundamentally better, which really, for me, could only be done with upgraded graphics and FMVs. The successes of the FFIII and FFIV remakes on the DS were largely due to upgrades of the game engine (bringing them up to par with FFVII and FFVIII, although imo not really better).

In any event, FFVII and FFVIII could actually be re-done on the PS1 and could be improved on it as neither of these games pushed the PS1 or the PSP to full capabilities. I've been arguing about the purity of a port, you've arguing about fundamental changes to the games so they could fit on a different system.



A warrior keeps death on the mind from the moment of their first breath to the moment of their last.