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Forums - Gaming Discussion - Final Fantasy XIII :First Reviews Not as Great as expected

The Ghost of RubangB said:
People who only like The Doors with Jim Morrison are just nostalgic. The Doors were way better after Jim Morrison died. Same with Queen after Freddie Mercury died, and the Velvet Underground after Lou Reed and John Cale left. And the new Guns and Roses is clearly their best work ever. It's only nostalgia that keeps people listening to their earlier work with the original band. And don't get me started on Van Halen vs. Van Hagar.

Tell me you're joking.



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blaydcor said:
I hate how everything that anybody loves is chalked up to nostalgia.
Damn it, could it possibly be that we simply love Uematsu's style? The music he's done before? It's not f'in' nostalgia to prefer a series signature composer over newer ones. It's like when a lead guitarist in your favorite band gets replaced; almost never the same afterwards.

Things flow and change, and we have to live with that. It's not fun knowing that my favourite band is going to break up soon. But you have to know that maybe Nobuo was tired of composing just FF music (not likely) but he wanted to do something different (like The Black Mages) or stuff like that. I mean, Nobuo has been the composer of FF for many, many years! I think it's time to give "new" talents a chance. That's my opinion at least.



 

dobby985 said:
The Ghost of RubangB said:
People who only like The Doors with Jim Morrison are just nostalgic. The Doors were way better after Jim Morrison died. Same with Queen after Freddie Mercury died, and the Velvet Underground after Lou Reed and John Cale left. And the new Guns and Roses is clearly their best work ever. It's only nostalgia that keeps people listening to their earlier work with the original band. And don't get me started on Van Halen vs. Van Hagar.

Tell me you're joking.

When the sarcasm is that obvious, telling people you're joking ruins it.



When people expect scads of perfect scores (or even super-perfect scores: remember the prediction of a Famitsu 52?), of course they're going to be disappointed. No game, realistically speaking, is that good.



Complexity is not depth. Machismo is not maturity. Obsession is not dedication. Tedium is not challenge. Support gaming: support the Wii.

Be the ultimate ninja! Play Billy Vs. SNAKEMAN today! Poisson Village welcomes new players.

What do I hate about modern gaming? I hate tedium replacing challenge, complexity replacing depth, and domination replacing entertainment. I hate the outsourcing of mechanics to physics textbooks, art direction to photocopiers, and story to cheap Hollywood screenwriters. I hate the confusion of obsession with dedication, style with substance, new with gimmicky, old with obsolete, new with evolutionary, and old with time-tested.
There is much to hate about modern gaming. That is why I support the Wii.

How many reviews does FFXIII have so far? I've only seen one.



Gaming make me feel GOOD!

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AngelosL said:

I red some reviews about the game  and it seems that everyone thinks the game is linear and repetitive...If that's the case then I'm very disappointed,because what i always liked most in FF (apart from the plot and the characters)  was the free exploration of the world map...The first blow for me was the departure of composer Nobuo Uematsu,and now this....I dont want Final Fantasy to turn into an action game series.Ive no problem with the action spin offs(even though i never buy em,many people seem to like them),I just want the series to keep the elements that give it Depth.

Sales were great on the first week as expected ,but the second week decline was major,and it may be linked to the changes I mentioned before.I was waiting for this game for Years,and it was the main reason I bought a PS3 back in '07,so I don't want it to be a game that is gonna be forgotten in 6 months...Any Objections to what I'm writing or any comments are welcome,I want to hear peoples opinions about what's goin on,even predictions are welcome.

P.S. Sorry if my english suck,I'm from Greece.   

Mmm... don't forget that a lot of the PS1 Final Fantasies were pretty linear, too. I was recently playing Final Fantasy VII again, and even though there's a world map, there's not a lot you can do until you get the Tiny Bronco. You just keep moving to the next place. Same thing with Final Fantasy VIII and IX, too. They're actually pretty linear, you just don't notice. And regarding Uematsu, he's a great composer, but Hamauzu is very good, too. But you know, honestly, I bet most people don't even have the ear to notice a difference. (Not a dig on you, just saying in general.) 

 

I actually like Final Fantasy XIII a lot. It's very similar to Final Fantasy X. If you liked X, you'll probably like XIII. (I hope.) You might be a little put off by how the battle system looks, but it's actually a lot of fun, mixing the AI parts of FFXII, the changing jobs mid-fight of FFX-2, and the general ATB system of VII. The upgrade system is actually sort of comparable with Materia, I think. You equip them and feed them scrap items which cause them to level up. But now I'm just rambling. Rent it if you're hesitant. It's worth at least that.

 

Also, pretty much all Final Fantasies drop sharply in sales the second week, it's not a big deal. Everyone that wanted it got it as soon as possible, pretty much. That's all.



It appears people who blame linearity can't forget Final Fantasy VI, during ruined world gameplay. This is the only bit of all final fantasies that makes me remember non-linearity, because you can search or not for every previous member of your party. Final Fantasy was always like a game book.



I wonder how much of the negative reaction towards FF13 can be put down to hype backlash? The game was massively hyped before it came out, and we all know that in these situations a lot of video game "fans" on the internet decide that they hate the game and that it's overrated before they even play it.

That said, I have seen some quite worrying things that can't be put down to this. The maps of the first few parts of the game are just ridiculous; it's true that a lot of FF game are linear at the beginning in the sense that one has to follow a specific path, but rarely is that path an almost perfectly straight line. That is linearity on a completely different scale and can't be compared. Hopefully it opens up later in the game, but we'll still be faced with the prospect of damaged thumbs from holding the left analogue stick in one direction and not moving it for a long period of time when playing through the first few chapters.



Of course there is a degree of big game back lash, but I don't really care. I have been playing FF VII recently, and I must say I prefer the linearity of FF X. Often I am confused where to go, as the game rarely makes it clear {though the game is amazing even though I kind of know the story, especially after playing Crisis Core, which will now need to be replayed as it is the best game on PSP}. The battle system looks great, though I do have 2 questions about the game

1. Can you move your character in combat, the videos aren't clear?
2. Do get control of an airship to free-roam the world, either on the world map or just through a menu, like FF X and XII



Munkeh111 said:
Of course there is a degree of big game back lash, but I don't really care. I have been playing FF VII recently, and I must say I prefer the linearity of FF X. Often I am confused where to go, as the game rarely makes it clear {though the game is amazing even though I kind of know the story, especially after playing Crisis Core, which will now need to be replayed as it is the best game on PSP}. The battle system looks great, though I do have 2 questions about the game

1. Can you move your character in combat, the videos aren't clear?
2. Do get control of an airship to free-roam the world, either on the world map or just through a menu, like FF X and XII

I'm still in Chapter 11 myself, so I can't comment on the airship part, though it seems unlikely. You can't move in combat, though.