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Forums - PC Discussion - "FULL HD" Monitors

Vetteman94 said:
Xelloss said:
Vetteman94 said:
Xelloss said:
vlad321 said:
gameover said:

Full HD means 1080p and it's a widescreen 16:9 display

1920x1200 is not Full HD.. it's capable but is it doesn't meet the widescreen standard..  it's 16:10

i would avoid a screen like that (although i have one but i would not buy again) for gaming because i don't like to have borders on top and bottom while playing a 1080p game... stick with 1920x1080 dipsplays

btw my LG monitor has a HD ready sticker although its 1920x1200..  even if a monitor has a higher resolution it cant be called full hd..

I have never had a game play with black bars on the monitor when it runs on 1920x1200 to be honest. I've been looking fo these mostly because after I got used to a 1920x1200 the 1080s look kind of funny and small vertical-wise. Also playing even WoW on a 1200 over a 1080 shows some differences (the spell icons look a bit more hand drawn).

Are you sure you are referring to different monitors, not just different res settings on the same monitor?

LCD monitors have a native resolution, and aspect ratio.. if you force a deviation frm this in your settings, your results will always suck.

IE: You can run 1920x1080 on a 1920x1200 monitor, but its going to look like shit. There are plenty of example, but always stick to native res for best results. Even worse than simply being in wrong res, is being in wrong aspect ratio. Running 16:10 on a 16:9 and vice versa will always look like shit. Some game engines do not run natively on both aspect ratios though. Not sure about WoW but im thinking you either were trying different resses on the same monitor, or have something setup incorrectly.

I've run a 16:9 and 16:10 side by side quite a bit, there really is no difference in quality. An extra 120 pixels really doesnt matter for overall quality, it only matter if you are trying to display something that thinks it has those 120 pixels.

 

You mean an extra 120 lines with 1920 pixels in each one, which is 230,400 more pixels.   And it is a significant difference if the source is 1920x1200.   If the source was only 1920x1080,  it wouldnt look any different on either monitor.

 Incorrect, if source does not match monitor aspect ratio it has to be scaled, and does not look right. The number of pixels difference sounds impressive on paper, but is really not much of a difference in practice, not enough to be noticable in the slightest. Scaling 16:10 to 16:9 looks like crap to the discernign viewer, and vice-versa, whereas the difference in pixel count is more or less all in your head.

Thats not true. In one case if you were to view a 1920x1080 source on a 1920x1200 tv, its can easily be setup to just not use 60 lines from the top and bottom.  The opposite shouldnt even happen,  there would be no reason to setup the source to 1920x1200 if you only have a monitor that supports 1920x1080.  There would be no scaling needed in either case

 

 Sorry, but it just is.

 The thing your missing here, is its not as simple as "adding or dropping" a few pixels. Its a conversion between 16:9 and 16:10 and this conversion happens quite often, depending on what you are runnign and how you have it set up. Some game engines can only nativly output into one of the other, and the scaling is handled by your video drivers, other engines can nativly output in both . When you watch video, plenty of noobs go fullscreen with a 16:9 encode when their aspect ratio is 16:10, and I lawl@them when I see it, because it doesnt look right.

 The only thing you are correct about, is that it is true there are probably very few instances where something is hard coded at x1200 that need scaled to x1080... but there are things that are 16:10 that need scaled, though the native output will generally be available for all 16:10 resolutions 1400x900 etc

 Ofc there are myriad ways to configure it, and with a little effort you can get good picture out of either. But I have seen enough people manage to screw it up that its worth noting. Mostly in video, if a game looks off its usually the developers fault.

 

 



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The human eye views in 16x9 (thus "Full HD is 1920x1080p for 16x9 aspect ratio). This is why all our widescreen dvds / bluerays (and tvs) come in this resolution.

Computer monitors switched to a 16x10 resolution so 2 documents could be viewed side by side.



Ssenkahdavic said:
The human eye views in 16x9 (thus "Full HD is 1920x1080p for 16x9 aspect ratio). This is why all our widescreen dvds / bluerays (and tvs) come in this resolution.

Computer monitors switched to a 16x10 resolution so 2 documents could be viewed side by side.

What do you mean by that? I haven't done ANY work on the PC with the 1920x1080 monitor yet, it's been solely used for games. However on my 1920x1200 laptop I know I can see 2 Word documents side by side, or PDFs, depending on the reader, and so on aand so forth. Is it any different on the 1920x1080? I wouldn't think so since both have the same amount of horizontal space.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

vlad321 said:
Ssenkahdavic said:
The human eye views in 16x9 (thus "Full HD is 1920x1080p for 16x9 aspect ratio). This is why all our widescreen dvds / bluerays (and tvs) come in this resolution.

Computer monitors switched to a 16x10 resolution so 2 documents could be viewed side by side.

What do you mean by that? I haven't done ANY work on the PC with the 1920x1080 monitor yet, it's been solely used for games. However on my 1920x1200 laptop I know I can see 2 Word documents side by side, or PDFs, depending on the reader, and so on aand so forth. Is it any different on the 1920x1080? I wouldn't think so since both have the same amount of horizontal space.

The extra horizontal space is for your taskbar. 



Full HD is just the name of the standard, 1080p@16:9. It doesn't actually mean that it's full in any real sense because even if there weren't other resolution standards above that at this time, it's certain there would be at some time in the future. It's just to contrast with the other major TV/movie standard of the past few years i.e. 720p.

Computer manufacturers are just trying to fall in line with what is now commonly accepted nomenclature which can be understood by the average consumer. If you are the kind of person that actually cares about resolutions above 1080p you aren't going to be fooled by what boils down to simple marketing speak.



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I think Vlad's original point was the ambiguity of the word 'HD'. What does high imply in definition? The name itself doesn't specify anything and is just a marketing term to make products sound good. That, and a lot of consumers don't even know what it means beyond "picture looks better".




 

Senlis said:
I think Vlad's original point was the ambiguity of the word 'HD'. What does high imply in definition? The name itself doesn't specify anything and is just a marketing term to make products sound good. That, and a lot of consumers don't even know what it means beyond "picture looks better".

This.

I can remember when my friend had just gotten his Blackberry.

"Oh, the screen is so great, it's HD quality!"

When obviously, it was probably barely SD.



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jefforange89 said:
Senlis said:
I think Vlad's original point was the ambiguity of the word 'HD'. What does high imply in definition? The name itself doesn't specify anything and is just a marketing term to make products sound good. That, and a lot of consumers don't even know what it means beyond "picture looks better".

This.

I can remember when my friend had just gotten his Blackberry.

"Oh, the screen is so great, it's HD quality!"

When obviously, it was probably barely SD.

lol, I would be surprised if it was 640 x 480, being so small.

The funny thing is that PC has had what many people have considered "HD quality" for a long time, if not the resolutions.  CRT monitors had much higher clarity than SDTVs.




 

Senlis said:
jefforange89 said:
Senlis said:
I think Vlad's original point was the ambiguity of the word 'HD'. What does high imply in definition? The name itself doesn't specify anything and is just a marketing term to make products sound good. That, and a lot of consumers don't even know what it means beyond "picture looks better".

This.

I can remember when my friend had just gotten his Blackberry.

"Oh, the screen is so great, it's HD quality!"

When obviously, it was probably barely SD.

lol, I would be surprised if it was 640 x 480, being so small.

The funny thing is that PC has had what many people have considered "HD quality" for a long time, if not the resolutions.  CRT monitors had much higher clarity than SDTVs.

They also had LCDs first. The first OLEDs too, then some years later I'll be hearing "ZOMFG! OLEDS ARE THE SHIT!"



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

OMG... this thread is noob town.

The FULL HD name is only a standard that the media studios and electronics come up. The SD standard was outdated, so all electronic decided to do higher resolution TV, choosing the 16:9 because that was already the movie standard. The choice of being 1080p lines was also because would give the same detail as movies did.

The 1920X1200 was created only for monitor because monitor have the 16:10 standard, created because unlike the TV the monitor needs the TAB/options bar/explorer/ USER INTERFACE etc. So these 120 lines were for the UI not to affect the 16:9 view.

The is no max resolution.... the 1080p is the standard now, simply because there is no need for more now.

There is already lots of monitors, 30''sizes with 2560 x 1600. In fact the 2560 x 1600 is becoming now the new PC ENTHUSIAST RICH GAMERS standard, slowly getting mainstream in the PC core gamers. The 3 SLI 200series gamers out there sure love maxing Crysis at that resolution.