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Forums - Gaming Discussion - Which Technology will be the Best for Gaming? (on Consoles)

 

Which Technology will be the Best for Gaming? (on Consoles)

3D Gaming (on both 360 and PS3) 33 52.38%
 
Project Natal (360) 13 20.63%
 
Sony GEM (PS3) 14 22.22%
 
Vitality Sensor (On WII) 3 4.76%
 
Total:63

Im very curious which new Technology people think we be the best for gaming.  Im not interested in which will sell better, or is the more impressive tech leap, this is all about games.


I personally think 3D is our best step forward.  While 3D gaming will require a good deal more hardware outside the systems (IE your tv must support NATIVE 120hz+, where most currently take the 60hz incoming signal and up it to 120/240 etc) it will give us the best push forward to final realizing VR gaming.

What do you think?



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I'm loving the possibility of the Sony Gem (if that's really the name).

So many PS3 games, both exclusive and multi-platform, could be remade with motion controls. The PS3 could pretty much be the Wii HD that we never had. Natal has some interesting possibilities right now, but I'll have to see how it's implemented in big name titles like Fable 3 and Halo: Reach before I form my final opinion on it (sorry, flip-and-swing-your-arms Dodgeball looks pretty dull). As fo the Wii Vitality Sensor, what does that even do?



 

 

I picked 3D because that way I can keep playing with my controller with a different experience ;)



 

I vote for Natal but it could bomb big time also, so could all the other technologies.



MontanaHatchet said:
I'm loving the possibility of the Sony Gem (if that's really the name).

So many PS3 games, both exclusive and multi-platform, could be remade with motion controls. The PS3 could pretty much be the Wii HD that we never had. Natal has some interesting possibilities right now, but I'll have to see how it's implemented in big name titles like Fable 3 and Halo: Reach before I form my final opinion on it (sorry, flip-and-swing-your-arms Dodgeball looks pretty dull). As fo the Wii Vitality Sensor, what does that even do?

I could possible see GEM doing really well as well.  Many games could be made using the GEM that would be a pretty easy port over to WII (or vice versa).  But Im more interested in the future.  Which will change gaming in the future and due to this Im sticking with 3D.


Natal interests me from more of a technical standpoint than a gaming one.  Im having a hard time finding "real" practicle uses for it in a game.  I can see the draw of the tech, but there are some questions that we have to answer.

A) How hard will it be to program for?

B) Will the attach rate be enough to warrant all the extra expendenture?

C) How hard will it be to make a game that can both use the tech and not?

D) How expensive will the piece of hardware end up being?

 



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I voted Vitality Sensor, not entirely on it's own merits though. Without the right software, I don't see any of them going anywhere (3D especially), I'm only voting for the VS on the principle that the player-state may be more integral to games in the future, it's the only one that I think could be a major step in gaming.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.

Demotruk said:
I voted Vitality Sensor, not entirely on it's own merits though. Without the right software, I don't see any of them going anywhere (3D especially), I'm only voting for the VS on the principle that the player-state may be more integral to games in the future, it's the only one that I think could be a major step in gaming.

Now that I think of it, lets go FULL VR and put all of these together.

To make the environment as real as possible, lets go full 3D.

To move around in the environment and speak to the environment, Natal.

To interact with that environment (use a tool, etc), GEM.

To be in the proper state of mind for the environment, Vitality Sensor.

 

Interesting isnt it?



I don't really think too highly of motion control, and even less so of Nintendo's ridiculous vitality sensor. 3D, however, once it gets mainstream, will be a huge improvement in the overall experience even if it doesn't improve gameplay. Even if the graphics stay the same but we move to 3D, it'll be a bigger jump than the jump from the 6th gen to the 7th gen. Like the move from 2D to 3D in graphics, I'd say.

Motion control brings nothing great to gameplay or the overall experience in my opinion. It's not exactly a great experience to swing your hands, and gameplay would benefit only in genres that benefit from having a mouse - and that's nothing new.



With all the new information posted about 3D (from CES and from the Blueray Mobsquad), this definitely looks like the future of gaming (this gen).



Hard to choose. I go for natal...

3D gaming is a great experience with many options and product possibilities...on PC.
I have a feeling it will be a little gimped on consoles.

Natal on the other hand can't be experienced anywhere else but on a console.

The wand could be great as well but it doesnt distinguesh itself from the wii mote.

And wth does the vitality sensor do? lol