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Forums - Sales - Breaking News : Gfk France Number PS3 reachs 2 millions

jarrod said:
MikeB said:
Very nice result vs the 360 so far considering the 360's 1 year and 5 months headstart (2 more holiday seasons).

360's holiday launch was so supply constrained, it's not really worth pointing out versus PS3's March.  Demand outstripped supply through April for 360 in America and Europe.

Someone told me, shortages were mainly due to RROD problems. Sounds reasonably plausible to me.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

Around the Network
MikeB said:
jarrod said:
MikeB said:
Very nice result vs the 360 so far considering the 360's 1 year and 5 months headstart (2 more holiday seasons).

360's holiday launch was so supply constrained, it's not really worth pointing out versus PS3's March.  Demand outstripped supply through April for 360 in America and Europe.

Someone told me, shortages were mainly due to RROD problems. Sounds reasonably plausible to me.

RROD didn't start creeping in until units were failing in later 2006.  Shortages were due to having a worldwide launch and the general issues associated with new console launches.  360's tech being absolute bleeding edge didn't help yields either (this was also an issue for PS3, which experienced launch window shortages in Europe as well).



Oh neato!



Odd. Future. Wolf. Gang. Kill. Em. All. OFWGKTA Don't give a fuck!

Fuck Steve Harvey. FREE EARL!

Final Fantasy Versus XIII will be the GREATEST game EVER made!!!

I'd take a bullet for Square-Enix! 

 

So the French are surrendering to the Ps3? Go Sony!



libellule said:
1/ the interview is from the 10 décember 2009

2/ he said :

PS3 will pass 2M at the end of the year ...

http://www.gamekult.com/articles/A00000818822/

written interview from a far better website

MS interview :
http://www.gamekult.com/articles/A00000818823/

ninty interview :
http://www.gamekult.com/articles/A00000818824/

That makes more sense with our number then, since the PS3 is about 150K away from 2M in France did about 45K last week should get about 120-130K between last and this week...



Former something....

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jarrod said:
MikeB said:
jarrod said:
MikeB said:
Very nice result vs the 360 so far considering the 360's 1 year and 5 months headstart (2 more holiday seasons).

360's holiday launch was so supply constrained, it's not really worth pointing out versus PS3's March.  Demand outstripped supply through April for 360 in America and Europe.

Someone told me, shortages were mainly due to RROD problems. Sounds reasonably plausible to me.

RROD didn't start creeping in until units were failing in later 2006.  Shortages were due to having a worldwide launch and the general issues associated with new console launches.  360's tech being absolute bleeding edge didn't help yields either (this was also an issue for PS3, which experienced launch window shortages in Europe as well).

For example from 1up (posted 23rd of November 2005):

reasonable gamer lays it out like this: "Between my friends and I, we bought 6 machines at the Zero Hour event. Of the 6, my machine has a dead hard drive, another machine is working but is rather flaky (seen some strange behavior - the drive may also be scratching discs, as my friend's copy of Condemned is now unplayably scratched, but we don't know if the drive caused it - the machine has also had problems booting games and being turned off...), one seems to be good, and I haven't heard yet about the status of the other three."

Even here in our offices we have had some incidents with retail units. One of them overheated and crashed during Project Gotham Racing 3, though not as spectacularly as Jsgongwon's experience. Dan "Shoe" Hsu also reported that a very strange echo effect happened during Xbox Live play of Perfect Dark Zero - sometimes a word said over chat would endlessly repeat in a strange echo effect over and over in the headphones. Some kind of bizarre feedback loop?

 



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

jarrod said:
MikeB said:
jarrod said:
MikeB said:
Very nice result vs the 360 so far considering the 360's 1 year and 5 months headstart (2 more holiday seasons).

360's holiday launch was so supply constrained, it's not really worth pointing out versus PS3's March.  Demand outstripped supply through April for 360 in America and Europe.

Someone told me, shortages were mainly due to RROD problems. Sounds reasonably plausible to me.

RROD didn't start creeping in until units were failing in later 2006.  Shortages were due to having a worldwide launch and the general issues associated with new console launches.  360's tech being absolute bleeding edge didn't help yields either (this was also an issue for PS3, which experienced launch window shortages in Europe as well).

it was an issue weeks after launch, but the news went to media at the beginning 2006.

by the end of 2006 they were talking of a 66% failure rate.



I remember following the RRoD issues from Fall 2005 and it was so bad, some units came with the RRoD already in the box: you turn it on and the three red lights are on right away.



Currently playing on PS3: God of War III

Currently playing on Xbox360: Final Fantasy XIII

Currently playing on NDS: Chrono Trigger

MikeB said:
jarrod said:
MikeB said:
jarrod said:
MikeB said:
Very nice result vs the 360 so far considering the 360's 1 year and 5 months headstart (2 more holiday seasons).

360's holiday launch was so supply constrained, it's not really worth pointing out versus PS3's March.  Demand outstripped supply through April for 360 in America and Europe.

Someone told me, shortages were mainly due to RROD problems. Sounds reasonably plausible to me.

RROD didn't start creeping in until units were failing in later 2006.  Shortages were due to having a worldwide launch and the general issues associated with new console launches.  360's tech being absolute bleeding edge didn't help yields either (this was also an issue for PS3, which experienced launch window shortages in Europe as well).

For example from 1up (posted 23rd of November 2005):

reasonable gamer lays it out like this: "Between my friends and I, we bought 6 machines at the Zero Hour event. Of the 6, my machine has a dead hard drive, another machine is working but is rather flaky (seen some strange behavior - the drive may also be scratching discs, as my friend's copy of Condemned is now unplayably scratched, but we don't know if the drive caused it - the machine has also had problems booting games and being turned off...), one seems to be good, and I haven't heard yet about the status of the other three."

Even here in our offices we have had some incidents with retail units. One of them overheated and crashed during Project Gotham Racing 3, though not as spectacularly as Jsgongwon's experience. Dan "Shoe" Hsu also reported that a very strange echo effect happened during Xbox Live play of Perfect Dark Zero - sometimes a word said over chat would endlessly repeat in a strange echo effect over and over in the headphones. Some kind of bizarre feedback loop?

 

Er, none of those issues refer to RROD specifically, though one did say it overheated.  The rest are game related bugs/crashes or HDD/DVD drive failures.



Xoj said:
jarrod said:
MikeB said:
jarrod said:
MikeB said:
Very nice result vs the 360 so far considering the 360's 1 year and 5 months headstart (2 more holiday seasons).

360's holiday launch was so supply constrained, it's not really worth pointing out versus PS3's March.  Demand outstripped supply through April for 360 in America and Europe.

Someone told me, shortages were mainly due to RROD problems. Sounds reasonably plausible to me.

RROD didn't start creeping in until units were failing in later 2006.  Shortages were due to having a worldwide launch and the general issues associated with new console launches.  360's tech being absolute bleeding edge didn't help yields either (this was also an issue for PS3, which experienced launch window shortages in Europe as well).

it was an issue weeks after launch, but the news went to media at the beginning 2006.

by the end of 2006 they were talking of a 66% failure rate.

This may be closer to the truth, I'm likely remembering the media groundswell that happened closer to the end of 2006.

Still, singling out RROD as the reason for demand outstripping supply seems fundamentally off.  If anything, it shows Microsoft had no problem sending out RROD-prone units and still couldn't meet demand for western markets for half a year.