jarrod said:
RROD didn't start creeping in until units were failing in later 2006. Shortages were due to having a worldwide launch and the general issues associated with new console launches. 360's tech being absolute bleeding edge didn't help yields either (this was also an issue for PS3, which experienced launch window shortages in Europe as well). |
it was an issue weeks after launch, but the news went to media at the beginning 2006.
by the end of 2006 they were talking of a 66% failure rate.







