Three things I can see in the sales as shown here are:
1 - the title sold way more in US on 360 than anywhere else, centering the US 360 FPS audience as key to it's success. Right now it's showing 0.75M in US vs 0.27M Others, a huge skew.
2 - when an FPS does well in US on 360 it's PS3 sales are almost always negatively impacted vs PS3 exclusives (obviously). Therefore in US the PS3 version got very little support at all with a current split of 0.22M to 0.14M in Others
3 - in general, very know franchises apart, if a multi-platform FPS does most of it's business in US then the 360 version massively outsells the PS3 version
And that's that. With titles like Batman AA and the like in ratio terms recently PS3 versions are actually doing better, with 360 seeing a smaller advantage vs the install base difference.
But not with FPS titles. This has never been the case. Heck, look at sales of PS3 exclusives in US vs outside US, and you'll see that for a PS3 title to do well it must sell well outside US and gain moderate sales in US. Borderlands simply isn't that title, having seemingly only went down well with the 360 FPS crowd in US vs more limited take-up elsewhere (both on 360 and PS3).